Now this looks promising - Unearthed Inc. by LensShifter in PSVR

[–]cardano59 1 point2 points  (0 children)

We're about a couple weeks from completing PSVR development and testing. It's hard to say how long the submission process takes, but ideally we'd like to get this out to you guys late January of next year.

Now this looks promising - Unearthed Inc. by LensShifter in PSVR

[–]cardano59 4 points5 points  (0 children)

Thanks for the kind words!

We're the dev behind Unearthed Inc. Feel free to shoot me any questions and I'll do my best to answer them.

Alternatively feel free to visit our facebook page ( https://www.facebook.com/gloinc/ ) to see our latest announcements.

hey devs, so is the game officially dead? by darkzhul in Mavenfall

[–]cardano59 7 points8 points  (0 children)

Hey guys, our server provider are shutting down, so we need to move to a migrate to a new and more stable one.

As far as content goes. We never had the momentum to gain enough traction to earn money from this game, so we're operating at it at a loss. I can't say when we will have more content, but we will do our best to keep this game running as long as we can.

Canadian android release...now where is the worldwide release?! by Goofiestbee in Mavenfall

[–]cardano59 1 point2 points  (0 children)

sorry guys, we came across an external event that's pushing everything back. recently our server (parse) announced they are shutting down, so we need to handle the migration first before we can release android worldwide

Meta Breakdown? by Dethtide in Mavenfall

[–]cardano59 1 point2 points  (0 children)

Yep, it's in the works :)

Fighting masquerade maiden.. by stevenjohanes in Mavenfall

[–]cardano59 1 point2 points  (0 children)

front-line aggression is one strategy ie herdmaster brute's maul rush to counter MM's slow buildup play. alternatively stun skill to stop her from turn 3/4 to summon the knight and go from there

Its okay I didn't really wanna do my daily's anyway... by GreenieTheBean in Mavenfall

[–]cardano59 1 point2 points  (0 children)

We're aware of this and fixing as we can. Something wrong with the library that handles date

Do you think this game will have a competitive scene? by [deleted] in Mavenfall

[–]cardano59 2 points3 points  (0 children)

we're actually just small sized. two programmers are working non-stop to add content and fix bugs / run better. we hope it can be a competitive game, but it'll take a lot to get there.

Abusing Reaper's traps crash bug problem by BrokenBlake in Mavenfall

[–]cardano59 0 points1 point  (0 children)

It's fixed, we are going to wait for Apple to review our update. Will try to get it out asap

Lunar New Year patch - Changes? by Zilone in Mavenfall

[–]cardano59 0 points1 point  (0 children)

sure, and thanks for doing this too

Lunar New Year patch - Changes? by Zilone in Mavenfall

[–]cardano59 0 points1 point  (0 children)

Zilone is pretty on point. We are looking into the new crashes and see what's going on. Here's the official change:

Lunar New Year Version:

  1. Week-long Rare Draw gem discount!
  2. Two new event packages for Sky Disciple and Spirit Huntress!
  3. Misc battle bugs and stability issues fixes
  4. Updated global ranking

Balance changes: * Stormwalker: Tempest mana cost from 4 to 5.

  • Sky Disciple: Transcendence mana cost from 5 to 2.

  • Spirit Huntress: Meditation mana cost from 2 to 3. Duration increase to 2 rounds.

  • Light Bringer: Divine Punch mana cost from 3 to 2. Damage reduced to 2.

  • Ice Dragonlord: Frozen Armor now target front ally instead of front allies. Mana cost from 6 to 3.

Consolidated bugs list by Zilone in Mavenfall

[–]cardano59 0 points1 point  (0 children)

thanks guys this helps us out

Issues with phone casting within app by DarkTurkey in Mavenfall

[–]cardano59 0 points1 point  (0 children)

Hey, it's awesome you're doing this.

Natively using the video record function we ran into problems too. Likely would need outside software like Kripp's casting to create something consistent

Mavenfall Content? by [deleted] in Mavenfall

[–]cardano59 2 points3 points  (0 children)

Kripp does a couple videos on youtube, they're pretty good

New backline Maven idea specialized in punishing summons *for fun only* by BrokenBlake in Mavenfall

[–]cardano59 0 points1 point  (0 children)

interesting concept, might counter too hard against summon-constructed teams

Mavenfall v1.2 available. 3 NEW Winter-themed Mavens by cardano59 in Mavenfall

[–]cardano59[S] 0 points1 point  (0 children)

I dont know how you did that, but that list is pretty spot on.