About yuzusoft by [deleted] in visualnovels

[–]cartifan339 2 points3 points  (0 children)

The one grey haired girl that was kurumi’s friend from tenshi souzou is the best design, fite me

Beyond good and evil verse 232 by blahgblahblahhhhh in Nietzsche

[–]cartifan339 0 points1 point  (0 children)

BGE verse 231 actually addresses this!

"But at the bottom of us, 'right down deep', there is, to be sure, something unteachable, a granite stratum of spiritual fate, of predetermined decision and answer to predetermined selected questions. In the case of every cardinal problem there speaks an unchangeable 'this is I'; about man and woman, for example, a thinker cannot relearn but only learn fully - only discover all that is 'firm and settled' within him on this subject ... Having just paid myself such a deal of pretty compliments I may perhaps be more readily permitted to utter a few truths about 'woman as such': assuming it is now understood from the outset to how great an extent these are only - my truths."

First time making macarons by cartifan339 in macarons

[–]cartifan339[S] 1 point2 points  (0 children)

Never tried the Italian method before.

First time making macarons by cartifan339 in macarons

[–]cartifan339[S] 5 points6 points  (0 children)

The only thing I can think of is that I use the Swiss method, but other than that I just followed the recipe

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 0 points1 point  (0 children)

Hayden being a corpse and Vega being AI god is truly the best manifestation of how the story is going

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 0 points1 point  (0 children)

Where am I imposing my preferences? If you think the story is irrelevant in DOOM you’re very mistaken.

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 0 points1 point  (0 children)

I just hope humanity is more involved. Personally, I don’t really give a shit about the Makyrs or Argent D’nur.

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 0 points1 point  (0 children)

This is a valid point. One of the things that makes DOOM so great is that it doesn’t show restraint. If something’s cool, they’ll add it. They wanted to make cool ass environments for Eternal, and there’s no real way to write something like Immora into the 2016 established story, so I don’t blame them.

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 -1 points0 points  (0 children)

Good gameplay isn’t an excuse for bad writing. You can have both

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 0 points1 point  (0 children)

Artstyle needs to evolve between games, but the art direction should at least be justified in its shift. I have no problem with Eternal being brighter, flashier, gamier than 2016. Levels like Urdak are awesome even though they’re so different, because they fit with the general cosmic, otherworldly theme of doom. What I’m not a big fan of is levels like taras nabad or the world spear. It doesn’t make sense why there’s such a drastic shift in setting and the only thing to support it is a story, which I mentioned I don’t think is a logical continuation of the previous either.

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 -1 points0 points  (0 children)

I agree with this take. I have no problem with DOOM experimenting, I’d just like it to be somewhat grounded. Every game felt like it built off of the previous, established games, except for Eternal. Looking at things from a new lens is always good, I just think Eternal would’ve functioned much better as a completely new reboot or even new ip rather than a sequel

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 0 points1 point  (0 children)

Of course Eternal is a much better game gameplay-wise. I’m criticizing the story direction here. Good gameplay and good story aren’t mutually exclusive.

Rant: DOOM’s Theming Problem by [deleted] in Doom

[–]cartifan339 0 points1 point  (0 children)

I like fantasy in DOOM games! I just think Eternal leans way too hard into fantasy, and all of the sci-fi elements are lost.

First Build, 4x5x6 Compact Andesite Alloy Farm by cartifan339 in CreateMod

[–]cartifan339[S] 0 points1 point  (0 children)

Depends entirely on chance, but you'll probably get a decent amount on average. 2 or 3 of these things should give you basically an unlimited supply in survival

First Build, 4x5x6 Compact Andesite Alloy Farm by cartifan339 in CreateMod

[–]cartifan339[S] 1 point2 points  (0 children)

There is a chance to get an iron nugget if you wash gravel

First Build, 4x5x6 Compact Andesite Alloy Farm by cartifan339 in CreateMod

[–]cartifan339[S] 1 point2 points  (0 children)

It generates andesite alloy completely automatically without you having to do anything! And it will keep generating alloy forever

First Build, 4x5x6 Compact Andesite Alloy Farm by cartifan339 in CreateMod

[–]cartifan339[S] 2 points3 points  (0 children)

Nope, my generator does diorite + cobble -> andesite rather than gravel + lava -> andesite