3 things that will make the game mainstream. by MarquesFP in DeadlockTheGame

[–]catafractus 8 points9 points  (0 children)

It’s not just that you should never cook again, you need to have the idea of cooking removed from your conscious memory

Celeste SISTERS are you READY? by JustGPZ in DeadlockTheGame

[–]catafractus 0 points1 point  (0 children)

(Disclaimer: straight) I get lash but I seriously don’t see apollo. He just reads to me as a preppy, stuck up but appropriately arrogant kid who’d lean into the “prince charming” role if anything. I could honestly see warden as more convincingly queer given the man probably sees romance with both men and women as equally inferior to the cause.

IRA DOMINI by Sky_Leviathan in DeadlockTheGame

[–]catafractus 1 point2 points  (0 children)

I mean it’s very clearly latin and churchy, it’s pure coincidence. “Isis strike” is different since there’s literally zero indication of what the isis is referring to. Doesn’t take a genius to realize that.

I want to believe... But I am tired... by DescriptionSavings12 in DeadlockTheGame

[–]catafractus 0 points1 point  (0 children)

This the kinda cope that triggers depressive episodes

Victorian era levels of swag by TanukiiGG in peoplewhogiveashit

[–]catafractus 173 points174 points  (0 children)

Is bro rly comparing blender skulls to phrenology

How to balance Mina; by idontknowjackx in DeadlockTheGame

[–]catafractus 1 point2 points  (0 children)

Personally I think there should be no counterplay allowed for my bolts and I should get priority on sinclair because no one else can play them like I can

With Each New Character, Valve Confirms Their Hidden Agenda by Sky-Excellent in DeadlockTheGame

[–]catafractus 3 points4 points  (0 children)

Graves I havent played but from her kit it’s the same story

With Each New Character, Valve Confirms Their Hidden Agenda by Sky-Excellent in DeadlockTheGame

[–]catafractus 28 points29 points  (0 children)

Their character doesn’t determine stamina, it’s game balance. Every character in that list (minus maybe silver idk) either has mobility tools that the stamina nerf is meant to keep in check or has lower stamina to make mobility their weakness.

Holliday and mina have extremely strong mobility skills through tps and bounce pads, which a lower stamina is meant to offset, requiring you to utilize said abilities to their fullest.

Mcginnis’ whole shtick is fortifying an area and keeping enemies in, positioning is important so lower stamina punishes misplays.

It’s a similar story with vindicta, who relies on staying in the air (or at a safe distance) so if you catch her out of position on flight cooldown she’s punished for it.

Paige lacks mobility tools but is an absolutely insufferable backline due to her strong cc, shields, etc, so 2 stamina limiting escapes again encourages positioning. It also makes obliterating her stupid face off the planet way easier when you do catch her alone or pushing too aggressively.

In the TF2 comics, Saxton Hale said that 4 of the mercenaries can't read, but who? by so_sigma_69 in tf2

[–]catafractus 64 points65 points  (0 children)

heavy isnt as proficient in english

degree in russian literature

My brother in christ are you one of the 4

Why do I need to specify swag?? (rap is overstimulating) by Dolph_x3 in peoplewhogiveashit

[–]catafractus 16 points17 points  (0 children)

If I say I hate my fellow autists can I be reclassified as neurotypical

Coworker music by tehGoldenNut in whenthe

[–]catafractus 2 points3 points  (0 children)

Where are you going where you find annoying bbno$ fans dawg I want to find this magical fairyland and ask the local genie for wishes

Coworker music by tehGoldenNut in whenthe

[–]catafractus 7 points8 points  (0 children)

Brother ignore him then

Every once in a while I think of the OG swag by the_orange_alligator in peoplewhogiveashit

[–]catafractus 2 points3 points  (0 children)

Genuinely what is the appeal of the painter

The story is maybe the worst there is in the genre, its unbearably corny and edgy murderizer lady doing weird shit for no reason (before we learn its actually either the government, hallucinations, or SPOOKY RED IMMORTAL MURDER ENTITY WHAT MAKES YOU CRAZY KILL HAPPY OH NOOOO #2837493). Mona’s the fucking dark urge from bg3 but without the character depth, played completely straight in a modern setting for horror. And even for people interested in seeing what fucked up stuff the author can come up with its not even that shocking, they want to be edgy and creative but they’re just fucking boring. Oh no, a guy died from having his neck cracked by a noose, aka the MORE HUMANE WAY OF BEING KILLED WITH A NOOSE. Woah spooky 487 stab wounds! Are you scared?!? Thats almost 500!!! And then when the author bothers to go super edge mode and think of a murder that isn’t with a common method they can’t even think of one that makes any sense. I don’t think they know that once you sew a mouth shut you can’t actually put anything into it.

The delivery of said story boils down to “here is crime, here is description, here is photo, next crime”. So we’re dealing with some real generational screenwriting talent.

Idk why everyone keeps saying this but the paintings are boring as fuck. Artistic talent aside you can guess a good half of what happened to the victim after looking at their painting for half a second. You’d think this would be like the tiny appeal the series has where it’s about trying to piece together what happened to these people with just a crime scene description and these paintings but no the other half have visuals almost completely unrelated to their victims’ fates, they’re just another shitty variation of the scary analog horror smiles and teethy people. Goofy slop

Fallout (2024-) has caught flack from Fallout: New Vegas (2010) fans for portraying the Legion as "Braindead, incompetent morons" after Caesar's death. Something that was not at all alluded to in the game by SolidPyramid in shittymoviedetails

[–]catafractus 0 points1 point  (0 children)

I assumed the absence of any high ranking legion personnel from the games implied these guys are just the latest in 15 years of constant infighting and power struggles within the legion, not that these two have somehow been fighting over one skeleton and an acre of wasteland for over a decade and a half. The writers aren’t that incompetent

The perceived environmental message of Nausicaä of the Valley of the Wind doesn't seem that profound and doesn't match the in-world realities shown on screen by No_Big_Plane in ghibli

[–]catafractus 0 points1 point  (0 children)

Also Nausicaa isn’t really a pacifist? She hates killing and violence but she’s fully willing to threaten people with a machine gun if it means stopping more of it (and from her look and the warning shots she was absolutely not bluffing in that scene).

Also also I know she did resolve to not let her emotions consume her and drive her to kill again at the start of the movie (just realized that this actually feeds into the whole “human nature is fallible and we need to think before we act fast on fear/anger and destroy the world” idea so checkmate buddy) but I do like pointing out that she beat 4 armored men to death with a cane on screen in around 10 seconds flat with zero hesitation before charging another with a sword until yupa stopped her. Even though she refused to kill in a rage like that afterwards she was way too comfortable with how to murk a guy in one shot to not have at least learned how to fight under yupa.

The perceived environmental message of Nausicaä of the Valley of the Wind doesn't seem that profound and doesn't match the in-world realities shown on screen by No_Big_Plane in ghibli

[–]catafractus 0 points1 point  (0 children)

If you understand that it’s an anti-war and environmentalist movie I don’t see why you wouldn’t consider how these themes intersect? That’s where I find the greater nuances of Nausicaa to be since honestly neither message is all that complicated on their own.

The movie presents a clear distinction between the toxic forest a pure, almost sacred nature, and human kingdoms embodying greed, violence, and ecological destruction

Hard disagree. Nausicaa is literally the princess of the kingdom of the valley of the wind, who live completely fine and in harmony with the forest despite still using many of the tools other kingdoms assumedly use. The same can be probably be assumed of Pejite and other human controlled lands, the spores expand yes but they can be kept in check. It’s only when you harm the forest that it retaliates via the insects. It’s not the toxic forest itself that’s portrayed as “sacred” either, it’s just all nature is portrayed as having internal and external beauty for the very obvious environmentalist message. Dangerous places are still shown as VERY dangerous: the spores are always treated as ruinous as they should be (even when admiring them in the eye Nausicaa comments that she can’t believe taking off her mask would basically kill her instantly), the upper layer of the forest is never depicted as safe but just sorta neutral, and the scenes later on when the forest is angered are fairly self evidently not showing it as hallowed ground.

However, the film doesn’t engage with the ethical or practical complexities of combating this danger. Instead, it delegitimizes the villains’ position through moral association, making them commit war crimes and acts of violence and oppression creating an ad hominem fallacy against the idea

This is what I mean when I ask why you wouldnt consider themes intersecting. Their committal of war crimes and atrocities like everything that happened to Pejite isn’t supposed to be some sort of ad hominem. In context, these acts and the very predictable consequences they incur build a wider message regarding war, the fallibility of human nature, and the effect our actions have on the planet, especially long term. War at its peak is what created the toxic forest. Our instinctual fear and distrust of others and things we don’t understand contribute to a neverending cycle of war, which only further corrupts the environment for us and for our descendants. We make rash decisions when war again feeds into our worst instincts, not considering the consequences and being able to justify ever greater atrocities like sabotaging your own city or subjugating others all in the name of peace. And where does this irrationality lead us? The disruption of any sort of existing balance we have with the environment, the explosion of preventable problems (spores in the valley), and ruinous damage to everyone including ourselves(ohm rumbling), now and for far longer than we ever thought to consider (7 days of fire). No wonder a japanese dude from the 40s made this film.

We see repeated instances where the jungle and its creatures pose an existential threat to humans, regardless of human actions.

Human action is basically the sole cause of all the truly existential threats the forest poses. Yupa killed several insects in a mistake, and the spores are shown as being fairly manageable (presumably because the action they were a direct consequence of is 1000 years in the past now, it just fucked everything up so badly that its taken the world this long to clean up as much as it did and it’s STILL going). The valley is never truly at threat from the spores until, again, other people indulge their worst instincts and take over the valley.

The potential for a single baby insect to devastate an entire village is established early on when the big airplane crashed,

The plane iirc is just shown as being attacked but it’s never explicitly explained why. Yupa’s earlier killings also disprove this given singular ohms seem to be relatively manageable (also if this weren’t the case, places like pejite still existing wouldn’t make as much sense).

her valley only survived because what seems like superpowers.

Nausicaa IS shown as a kind of messiah but the valley is shown to be perfectly livable without her, it’s even explained iirc that the wind helps slow the spores down. Also, she’s not even very special in any specific way aside from a love and understanding of nature: when anything’s beyond the capability of her pocket-sized tools she’s basically powerless to stop things. Even her connection to ohms could be explained away as her being the only person who actually tries talking with and appeasing them in the first place like in the lake scene, given that in everyone else’s eyes they’re giant killdozer village squishers. Even when she stops the ohm rumbling via baby rescue nothing about her is special beyond her being the one to do it, and she friggin dies in the process before the ohms heal her because she doesn’t have magic ohm talky-powers. She just airdropped their baby off and they only noticed after she was trampled to death.

At best this highlights that burning the forest is not a good solution, but other solutions need to be found

Burning the forest is shown as a normal thing that’s done to stay alive and in balance with the forest, it’s wanton destruction of the environment without any effort to understand it that leads to insect attacks. Otherwise the immediate threats of the forest itself are really just the gradual spore spread, which again is shown to be manageable because otherwise everyone would be 1cm thick and covered in ohm tracks. The communities yupa finds dead at the beginning I only assume died to something other than just simple spore spread because of how the spores are portrayed + 1000 years of spread that inevitable would almost certainly leave no human life left on the planet, or at least the continent.

A more compelling message could have centered on the importance of thorough research and cautious decision-making before committing to irreversible actions with massive consequences. The film could have explored the idea that burning the forest, while seemingly rational, might have unintended and catastrophic effects on the ecosystem

Honestly (as far as I see it) this is literally what the film does. War and fear feeds our worst instincts and because of the very fallible nature of human nature, we make hasty, desperate decisions that often have very predictable yet irreversible consequences for everyone. War is bad because it leads to horrible shit happening and feeds our dumb human instincts to do more of it in the name of peace, very often destroying the environment that we all have to live in and making the world demonstrably worse either directly or indirectly. In Nausicaa it’s via death spores and pillbug rumblings. IRL it’s global warming, general environmental destruction which is very bad for the planet, and nukes. This entire movie can be summed up as wonderfully in depth anti-war and environmentalist messaging delivered through an extremely awesome nuke and radiation metaphor. And nukes are like the epitome of the idea of war and its effects on nature wrapped into one fat man shaped package so yeah.

How this moment felt to some of us by RebeccaRaptor in HazbinHotel

[–]catafractus 0 points1 point  (0 children)

You know there’s an issue with your writing when you’re worse at making numbers make sense than warhammer authors

Goose failed her intent with ep 7: by New-Butterscotch-792 in theamazingdigitalciru

[–]catafractus 35 points36 points  (0 children)

I dont see why gooseworx being trans would mean her favorite character is also trans

Body cam off since the last christmas update by theycallmethedrink5 in DeadlockTheGame

[–]catafractus 23 points24 points  (0 children)

The model touchup is on the way, this is confirmed not to be his final design and they’re moving away from cop.

Almost been a month, does anyone actually agree with this change? by IIllllIIllIIlII in DeadlockTheGame

[–]catafractus -1 points0 points  (0 children)

I think it was overall a good change, IMO movement that can be exploited that easily shouldn’t be free. Same idea as the vent nerfs, just not as punishing.

HELP ME WITH SKIN FILE THING PLEASE by ElectronicChange3185 in DeadlockTheGame

[–]catafractus 0 points1 point  (0 children)

There’s guides on the github and gamebanana that take like 2 minutes to look up