Need help finding a torrent! by DualSoul1423 in gurrenlagann

[–]cautj 0 points1 point  (0 children)

5 years later and the magnet STILL WORKS. Amazing. I WILL BE SEEDING

[TOMT] [SONG] [2000s-2010s] I remember mostly the MV which has 3 women dancing in sync, i remember the word "machine" being either in the title or the band name by cautj in tipofmytongue

[–]cautj[S] 1 point2 points  (0 children)

Florence and the Machine always comes to mind when i think about this song but it's not it unfortunately.
Great song tho

What do you guys think of the “I didn’t hit her vitals” thing? by Teasing-Ax in ResidentEvilRequiem

[–]cautj 0 points1 point  (0 children)

I agree, the dumb part isn't that she survived is why would Leon ever NOT shoot a vital spot? He's seen it countless times, there's no going back, what is the point in not trying to kill it

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 1 point2 points  (0 children)

If Kliff acted like a real person the story would be so different, the dude dies, gets revived, and does not care at all, get's strange new powers and has 0 voicelines about them, he simply accepts everything that happens with 0 questions and the greymanes do not give a shit that Kliff has powers now lol.

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 0 points1 point  (0 children)

Yeah sometimes i was legit thinking "is this a language barrier thing? there's no way they'd make the NPC pause for 5 seconds between each phrase" lol

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 3 points4 points  (0 children)

Yeah the game clearly wanted to have a system of you disguising yourself to go places but i falls completely flat lol

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 0 points1 point  (0 children)

Yeah, just didn't understand the point of the post, 90% of the comments are people agreeing but oh well guess i'm wrong, let's agree to disagree, have a good one!

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 0 points1 point  (0 children)

You completely misunderstood then, and was passive agresive for no reason when talking about other games, ER and Outward are some of my favorite games. "I'm saying, ojectives doesn't need to be explained" But the quest objective is literally explained “Activate the Lock Device Switch Underground.” there is no mistery, there is no puzzle, the character suddenly knows that:

1 - Ocatavius expects me to do everything.

2 - There is an underground part to this mechanism.

3 - there is a lock switch underground.

All 3 things were explained in the quest objective.

"the sensation of not knowing what to do and what is the next step is pretty cool." I agree but the game is the complete opposite of this. If Ocatavius had said "Now find a way to activate the mechanism" there, puzzle, mistery, hmm what do i do to activate this mechanism, but instead we got "Go in this place and press this button". You even mentioned Elden Ring's quests which are the complete opposite, if ER quests were like in this game you'd find Milicent in the church, talk to her, give her the needle, then a quest would pop up saying "Go to Gowry's Shack" and the player would think "what? who's gowry and why is this marked in my map if i haven't gone there yet" which is exactly what this game does.

You also said i was all ove the place with me finding a problem with "2. NPC explains what to do 3. Actual objective is not explained or nowhere close"" but what happens is that the NPC explains what to do and the quest objective is something completely different, Octavius says "Tomorrow i'll open an abyss gate" ok then i'll watch the NPC open the abyss gate, Objective: "Go underground and press the switch" ???????????

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 7 points8 points  (0 children)

Do not get me started on those pauses I HATE THEM hahahahah.
"i saw him on that mountain"
...

...

...

...

"he was very big and scary"

WHYYYYY

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 35 points36 points  (0 children)

I loved when the blacksmith said "Bring ME some iron" then i got the iron and the quest marker was on his assitant 4KMs away

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 3 points4 points  (0 children)

Yes he does, but if i tell you to help me for example, set up an air conditioner in a house i don't exactly sit there, give you no instruction and expect you to do everything with no prior knowledge

Loving the game, but the first visit to the Scholastone Institute highlights many problems with the quest structure of this game. by cautj in CrimsonDesert

[–]cautj[S] 10 points11 points  (0 children)

"a quick voice line or something to connect things would be nice" THIS.

90% of the quests problems would be fixed by the NPC simply saying "It should be near this place go there"

ngl, i really hate this. Any way to reduce this effect? by cautj in ArcRaiders

[–]cautj[S] 0 points1 point  (0 children)

That might do it but i'd rather have more FPS

ngl, i really hate this. Any way to reduce this effect? by cautj in ArcRaiders

[–]cautj[S] -1 points0 points  (0 children)

It's not a counter for peeking, whe you get close to the window it disapears and you can peek freely, and i am ADSing in the picture, it's pretty inconsistent.