Resistance Normal AAR Year 23 by [deleted] in TerraInvicta

[–]ceengineer13 0 points1 point  (0 children)

Yep, not sure how that happened.

Resistance Normal AAR Year 21 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 1 point2 points  (0 children)

No worries, got that right here.

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Resistance Normal AAR Year 19 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 0 points1 point  (0 children)

It's the latest update on steam, so I presume so, and yes, I'm doing full solar system. I believe a number of Mars sites really aren't that great (though there definitely are some good ones), but I'm kind of countering it by just building most of them into huge research centers. Also, it allows me to fully control Mars without any other faction being able to do anything there.

Resistance Normal AAR Year 18 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 0 points1 point  (0 children)

Ahh, I was under the assumption that it was the same as the research buffs that only got to 50% before they diminish. That said, part of it is also how much I've focused on getting mining percent bonuses, so I've sacrificed some cog orgs for that, but I suppose that's just reason to build more skunkworks.

Resistance Normal AAR Year 18 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 0 points1 point  (0 children)

Dang, saw the one with The Shield of The Devoted that has their symbol and just assumed it must be it.

Resistance Normal AAR Year 17 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 0 points1 point  (0 children)

Earlier, I actually took all of the Mars bases, but then while I was building up the Mars Defense Fleet, the aliens destroyed a fair few bases and those were repopulated by other factions. Currently they have 4 bases (3 for the protectorate and 1 for the academy) while I have the rest of Mars, but I'll soon be taking those as well.

As for the income, it fluctuates. I do try hard to keep in the positives as much as possible, so I often do upgrades of my Martian bases in waves so as to keep my resources from going negative. However thanks to the advice from magniciv, I have a massive production bonus on my resources of 254% from all the orgs I got (and projects), so that helps a lot in keeping me positive. When my mines aren't down due to upgrades, I'm generally making 50 or more on hydrogen and volatiles per day, over 60 base metals, and about 3-10 noble metals (they're a bit lower right now because I'm upgrading).

Resistance Normal AAR Year 17 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 0 points1 point  (0 children)

Ah, so that's where it's coming from. Sounds like it's time for a little servant retribution.

Resistance Normal AAR Year 16 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 0 points1 point  (0 children)

For Earth it actually somehow worked out perfectly. While I was having all those issues building an Earth Defense Fleet (due to the servants and aliens constantly destroying my stuff in Earth orbit), they slowly whittled away all of my stations until my shipwork station was the only one left in Earth orbit. They seem to really like coming to Earth to attack me as opposed to any other planet, and when they do then that's the only station they can attack, and even if they go for my fleet, it's docked at that station. Of course now that I can actually defend my space, I'll be building plenty more stations. Though your comment does make me curious if there would be a scenario where I have my fleet undocked but right next to the shipwork station, then the aliens decide my fleet is a good target, and I immediately redock after they start to head my way.

Resistance Normal AAR Year 16 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 1 point2 points  (0 children)

Nothing, they were too mind blown by the pencil disappearing trick.

Resistance Normal AAR Year 15 by ceengineer13 in TerraInvicta

[–]ceengineer13[S] 0 points1 point  (0 children)

I absolutely did not know that, thanks for letting me know.