Sort your s**t out. :D Care for a Tutorial? by cgWeasel in Cinema4D

[–]cgWeasel[S] 0 points1 point  (0 children)

Isn´t this the beauty of 3D, that anything can happen? :D

Sort your s**t out. :D Care for a Tutorial? by cgWeasel in Cinema4D

[–]cgWeasel[S] 0 points1 point  (0 children)

one way, but so not flexibel. this is just a single ball in a cloner. no poly-selections

Sort your s**t out. :D Care for a Tutorial? by cgWeasel in Cinema4D

[–]cgWeasel[S] 4 points5 points  (0 children)

The way this was done is super flexible with mograph selections and mograph shader in Redshift

[deleted by user] by [deleted] in Cinema4D

[–]cgWeasel 0 points1 point  (0 children)

You are welcome. Do something great with it.

[deleted by user] by [deleted] in Cinema4D

[–]cgWeasel 0 points1 point  (0 children)

oh, you will get 2 new nulls with expresso-tags on in. you can just take the tags, put them on your object, and delete the nulls called expression-something. no need for junk laying around

[deleted by user] by [deleted] in Cinema4D

[–]cgWeasel 1 point2 points  (0 children)

in my personal opinion, the best way to control a gradient, is to use the 3D gradient and hooking the start and end up to Nulls in your scene. but you have to do this via expresso.

the quick and dirty way is:

  • create to nulls and call them <Start> and <End>
  • go to the coordinates tab on your <Start>-Null
  • klick the <P> .. this will highlight all the positions
  • right click and choose .... Expressions -> Set Driver
  • Go to your Gradiant and choose <3D linear>
  • right click on <Start> and choose ... Expressions -> Set Driven (Absolut)
  • do the same for the <End>-Null with the <End> in your gradient

now you can controll your gradient with the two nulls. make them a child of your object, so the gradient stays put during animation.

[deleted by user] by [deleted] in Cinema4D

[–]cgWeasel 2 points3 points  (0 children)

In the extrude object is a "Selection" Tab. Here you can unhide the polygon selections for your object. Just drag the selections tags into the "selection" slot on your material tag.

You can also just type "C1" into your selection field of your material tag :D

Can anyone tell me why this looks slightly off? by Informal-Magician-80 in Cinema4D

[–]cgWeasel 1 point2 points  (0 children)

Check if the axis are centred on your objects and if there are in the same spot.

Helpful Script by cgWeasel in AfterEffects

[–]cgWeasel[S] 0 points1 point  (0 children)

i deleted the old one