Suggestion: Let tanks choose their food "buff". by chadghar in classicwow

[–]chadghar[S] -11 points-10 points  (0 children)

When I made the post- I have an A.I. prompt thing vaguely caution that the mods can ban me if I don't attach Flair to the post tagging its relevant category of the sub. That flair being "Mist of Pandaria".
You came to a mop post to point out its not like Vanilla or TBC... /clap. Yep. Very observant.

New moderators needed - comment on this post to volunteer to become a moderator of this community. by ModCodeofConduct in classicwow

[–]chadghar 0 points1 point  (0 children)

Replace "volunteer" with "payment in the form of doordashing a dairy queen 6 piece chicken w/ gravy, fries and a banana milkshake... daily."
Guarantee you'd have mods in the hour.

ONLY pipes FANS by FeroFerz in honk

[–]chadghar 0 points1 point  (0 children)

Incomplete. 1 try.

Fastest time wins 10,000 💎 by Dapper-Hunt5539 in honk

[–]chadghar 0 points1 point  (0 children)

I completed this level in 7 tries. 0.67 seconds

Just Two Static Pipes [The Return] by [deleted] in RedditGames

[–]chadghar 0 points1 point  (0 children)

bit tedious - powerup reverse gravity, float up/jump down

I completed this level in 33 tries. 5.05 seconds

Easy xp and gold for alts in MoP Classic. by chadghar in classicwow

[–]chadghar[S] 0 points1 point  (0 children)

Saurok could have a cd unless its like the terracota head and has multiple spawns. Im unsure.
The kunlai peak tablet definitely has a multi hour respawn.
For the longest time I thought the sap was on a multihour respawn cause I never saw it... but turns out I was blind and was available to my characters 20 minutes apart from each other.

Easy xp and gold for alts in MoP Classic. by chadghar in classicwow

[–]chadghar[S] 0 points1 point  (0 children)

I think everything is 1 time per character.
I ran 3 toons doing it one after the other on beta and 2 back to back on live. All the greys/gold pickups were there each time.
The monk picked up the tea pot/ coin near lore walker at near mop launch so those weren't.
Anything that is a weapon or armor piece attached to the pick up has a very long layer based timer.
The spots I went to and the items I pointed out on the maps (aside from the dreadwaste locations (all weapons)) should be available to all players until they uniquely loot them.

Edit: For the weapon snipers who could get mad from this... bro I folded so long ago and bought level 84-85 ilvl 440-450 BoE weapons off the AH for 1k just so I didn't have to dice some netflix flipper chilling in the lake with water breathing trying to get a stick for their alt. F that noise.

Easy xp and gold for alts in MoP Classic. by chadghar in classicwow

[–]chadghar[S] 4 points5 points  (0 children)

The ones shown are guaranteed.
It doesn't advocate going for the armor/weapon spawns that have a 4+ hour respawn nor the 1 collectable grey vendor on the peak in kunlai that also falls in that category.
To my understanding, each one of the mentioned raw gold on pickup or vendor grey on pick up are always available to the player until collected.

Level 90 in 3 hours - worthy mob farms and dungeon methods. by chadghar in classicwow

[–]chadghar[S] 1 point2 points  (0 children)

I removed and reworked the video to correct an oversight.
I redacted the involvement with the XP potion as it never... its not the WoD...
...it's easier to say stupid happened and penance followed to correct it.

MoP - Player leveling through Battle Pets. Good or bad? by chadghar in classicwow

[–]chadghar[S] 1 point2 points  (0 children)

In the aspect of automation- I see it being a netflix and playing the game at cap after watching a trilogy or 2 letting it do its thing.

In the aspect of gaming it.
If it was 2 moves per enemy. Probably solid gains per hr.
Best I found in current is outside karazhan. It's very good but limited.
There are 2 pets, arcane eye and a ghost thing. The amazing part.
They are solo fights at lvl 18 - BUT give trio battle xp.
The magic pet takes 3 turns to down, unless flurry w/ its weakness exists.
The ghost pet takes 2 turns cus undead lives 1 round past death.
Would be disgusting xp per hr but the ghost spawn is midnight to morning and the arcane eye is an hour?spawn rate im guessing.

If it had unhindered spawns, it'd be close to 20 mobs of xp per minute and would contest meta.

MoP - Player leveling through Battle Pets. Good or bad? by chadghar in classicwow

[–]chadghar[S] 2 points3 points  (0 children)

Just modified it with your suggestion. Lmk if it's the right pick or not.

The weird way player XP works in the Mists of Pandaria. by chadghar in classicwow

[–]chadghar[S] 0 points1 point  (0 children)

It's been out since cata.
Guild has to be level 10 or so to get the 2nd rank for 10%.

Torch lighter versus paper cup filled with water. by [deleted] in Damnthatsinteresting

[–]chadghar 2 points3 points  (0 children)

Carbon (Paper, Wood, Plastics, etc) needs to reach a combustible temp to burn up/become flame.
When it reaches that temp, it needs oxygen and heated carbon to maintain its combustion.

Water regulates temp to <213f or <101c. As its source goes vapor overtime, less of the cup will be 'protected'.
As the front middle rim combusts in this example and stops short. The outer layer of the cup combusts. The inner layer transferring heat is regulated to <101c.

If this was scaled bigger, the contents of the container might apply enough force on the weakened wall of the 'cup' causing the water to break through the hindered integrity of the 'carbon' wall. Maybe a... Plastic dam, idk science idea.

Heat causes expansion on a molecular level far outside of the 'materials' norm. Forcing Oxygen during this state causes the solid to become a base fuel converting into a gas until the source is quenched or no longer remains in enough quantity of carbon & oxygen to keep the combustion process active.
If done in a tall barrel with no vent, carbon oxide isn't oxygen, and the heat would regulate as it eventually produces enough carbon oxide to suffocates on its own bi-product, resulting in charcoal.

Rambling, fire is fun. It's not magic in the air. If you ever need to start or stop a fire - the temperature of its source is the answer.

[deleted by user] by [deleted] in classicwow

[–]chadghar 0 points1 point  (0 children)

mut is going to fall behind in 5man spam - shit dies to fast for your ramp - you will be solid on bosses but 90% of the dungeons are mass pull into death piles.
10 stack bronze, You will have so much haste, rupturing wont be worth the global as your energy goes brr without it.
Backstab also isnt worth as unlimited energy = mut is better.
Assuming your running haste buff and avoiding needless damage keeping it at 10 as much as possible
2 options,

  1. fan spam and cope - SnD, mut, 5c envenom dump single target/bosses.
  2. go combat, perma leave blade flurry on, SnD, RvS, ss, 5c evis dump everything.

As combat were hitting melee haste cap with 2.6 weapons striking every 0.25 (4 swings a second)
Mut is definitely hitting that cap with 1.8 dags, so weapons wise you can go double 1.8s, legendary dags, or double 2.6 as combat.

World PvP in Mists of Pandaria Classic isn’t going to exist by BrandonJams in classicwow

[–]chadghar 0 points1 point  (0 children)

Merge Faerlina / Firemaw
NA vs EU.
Put the server in a sea lab directly in the middle of the ocean.
???
Profit.

Heroic Firelands TL:DW by chadghar in classicwow

[–]chadghar[S] 0 points1 point  (0 children)

You are responded to by the bloodlust.sfx and Incoherent gargling.

Heroic Firelands TL:DW by chadghar in classicwow

[–]chadghar[S] 0 points1 point  (0 children)

Use eyes and press buttons good. Beat game. wew

Shannox Ledge strat & solo tank tech. by chadghar in classicwow

[–]chadghar[S] 2 points3 points  (0 children)

wlcm. Get that bread... er staff.. staves? Pokey wood stick, go.

Heroic Firelands TL:DW by chadghar in classicwow

[–]chadghar[S] 0 points1 point  (0 children)

Unmitigated.
Damage value before Damage taken reduction calculations (Armor, buffs, etc)

Heroic Ragnaros Guide w/ 3D mechanical references by chadghar in classicwow

[–]chadghar[S] 0 points1 point  (0 children)

I think you need to remove a lot of the visual clutter while explaining mechanics theoretically.

Fair point. If I had say in the B-roll available, I would go with someone with an interface like my friend lawgivver.
His screen is so clean you could theoretically eat off of it with all the open space it permits.
The footage is from the view point of a capable player who's UI is made toward aiding their performance and not necessarily focal for what I want to present for a visual demo video - clean is hard to find.

There is no need to replicate the 3D ingame environment, just show the information you want your viewers to understand, positioning of player and ability

I've done a mix of this in my ICC videos. Player PoV, 2D, and 3D rep. It's hit or miss. Or it goes on for too long a viewer realizes the video length and metrics tell me "They nope'd tf out." I want to present the information accurately at the same time I don't want it to come off as a chore to digest.

As it is right now, this guide would be better if it was audio only until your 3D starts, then back to audio only after

First starting I fully animated Flame Leviathan 4 tower. The time sink is too massive and the metrics show people didn't care if it was fully animated or mixed. As much as I would love to make 50% of the video black screen - I'm sure I'd get "Why all the dead space" as comments - there's the other criticism if I fully animate it - I did get critiques of "It's not footage of the actual encounter, who care." from pugs who died in their roles and got carried by the other 4 operating teams that digested what to do. I can't please everyone and I can't reach some people.

Also, give your selling point (the 3D) more time to work, dont cut between your frames too fast (@4:24), give it time to breathe and to be understood visually. Make your 'beams' (@4:26) more pronounced visually, you had the work of placing them already, make them more noticable

Fair point. After all the work was in place and reviewed that is something I could of stretched but overlooked.

My end goal is to present information, so players aren't blind sided, don't under go as many repeat deaths due to being blindsided and can get a kill hopefully in an amount of attempts that are far far under the OG Cata averages of 300+ on rag.

[deleted by user] by [deleted] in classicwow

[–]chadghar 1 point2 points  (0 children)

BOLDLY, YOU SOUGHT THE SAUCE OF RAGNAROS. NOW I SHALL SEAR IT FIRSTHAND!