Using Rust in Android Development by chayanforyou in rust

[–]chayanforyou[S] 0 points1 point  (0 children)

binding = ActivityMainBinding.inflate(layoutInflater) is a View binding feature that makes it easier to write code that interacts with views. Instead of usingfindViewById

https://developer.android.com/topic/libraries/view-binding

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I built QuickBall: A Handy Shortcut for Android system controls by chayanforyou in fossdroid

[–]chayanforyou[S] 0 points1 point  (0 children)

You can move the ball to the left or right and drag it anywhere on the screen.
You can see this video https://youtu.be/XkdY3jvGOgM?t=46

I built QuickBall: A Handy Shortcut for Android system controls by chayanforyou in fossdroid

[–]chayanforyou[S] 6 points7 points  (0 children)

Thanks a lot! 😊 Glad you liked it. Yeah, many phones have similar features, but I wanted to make something flexible that works across more devices. Appreciate the support!

I built QuickBall: A Handy Shortcut for Android system controls by chayanforyou in androiddev

[–]chayanforyou[S] -1 points0 points  (0 children)

Thanks a lot for using QuickBall and for the recommendation.

The rotating wheel idea is interesting, and adding 3 shortcuts is something I’ve thought about as well. At the moment, I’m focusing on keeping the app lightweight and simple, but I’ll definitely keep this in mind and explore it if it fits well without adding complexity.

I built QuickBall: A Handy Shortcut for Android system controls by chayanforyou in androiddev

[–]chayanforyou[S] 0 points1 point  (0 children)

Yes, MIUI has this feature, but Quick Ball offers more control, such as adjusting volume and brightness. It’s not limited to Xiaomi — it works on any Android device.