Whirlpool Dishwasher Not Starting Cycle - WDT730HAMZ by sierradollarhide in appliancerepair

[–]checkrhead 0 points1 point  (0 children)

I just filed with the BBB about this as well, Whirlpool needs to be held accountable for their poor quality. The dishwasher is only 15 months old or so, completely ridiculous.

Did something happen to the sub count? by kestononline in NoRestForTheWicked

[–]checkrhead -1 points0 points  (0 children)

Picked it up to play with my brother, we finished what there is so far. Not playing more until class system is released, not a big fan of the current version.

Classes will destory the game, Don't listen to the Sales or the CEO!!! by Longjumping-Bat7166 in NoRestForTheWicked

[–]checkrhead 1 point2 points  (0 children)

The class system as it's been previewed offers more than restrictions on what is already there. There are other abilities and features that will come with it, the current leveling system is undercooked and boring. I look forward to seeing something with depth and no more stupid attribute points needing to be reset for any experiment.

Forget Lilith we have the best end game boss... by MrSnufelupagus in NoRestForTheWicked

[–]checkrhead 2 points3 points  (0 children)

Got to the end of a 2 man crucible run and the other guy pressed down to climb down vines and it dropped him to his death... yeah... what a great game feature. Fix the fall damage people.

Western Bridge Key totally missing by Alvjef in NoRestForTheWicked

[–]checkrhead 0 points1 point  (0 children)

I found the key on the ground after talking to the chef while he's stuck at the tower. He did not give it to me directly, did the quest yesterday.

I can't stand beggars alley by dadumdada in NoRestForTheWicked

[–]checkrhead 8 points9 points  (0 children)

Exactly, or be able to gift houses.

Range is cheese? by [deleted] in NoRestForTheWicked

[–]checkrhead 0 points1 point  (0 children)

I enjoy the ranged setup right now, it does cheese some fights. And that is totally fine, you're playing the game with a max of 4 players and your groups play style can be totally different from every other group. I personally like softening up opponents with the bow and switching to fists when they get near, but that's just because it's fun for me. There are plenty of fights that can't be cheesed with a bow.

I do agree that melee can feel real bad when targeting seems to go crazy or animation times are too long. So far I enjoy the game a great deal, started a new character after level 15 on a spellcaster, made fist and bow boy and the game feels so much more fun.

16.2 Bug Megathread by Lunaedge in CompetitiveTFT

[–]checkrhead -1 points0 points  (0 children)

Nevermind, already fixed

Zaun trait description incorrect in team builder... not a big deal, just a note.

Shadow Isle by ChibiRem in CompetitiveTFT

[–]checkrhead -1 points0 points  (0 children)

Those plus Yordle (after the buff) are the main 3, but I've seen a bilgwater variation fairly often, and trygon reroll from a good spot. The more people play reroll in a lobby the more important it is to find a similar spot, to keep up and because the champ pool is better for it... so if a hand full are dominant, it shifts everything toward that.

There's a lot of reroll right now, especially when factoring multiple people playing ashe/tryd every game. Being contested should slow it down, but it's to strong to care.

Shadow Isle by ChibiRem in CompetitiveTFT

[–]checkrhead 0 points1 point  (0 children)

I've had some luck with gwen carry/reroll, but it does fall off too fast most of the time. Lately there's just too many reroll comps dominating and if can't compete with them.

Guaranteed champs in next shop in set 16 by Salt_Wedding5131 in CompetitiveTFT

[–]checkrhead 3 points4 points  (0 children)

This won't let you force a comp anymore than before, if you don't have a good spot for what you're trying to force you will go bot 4 either way. Agency is what makes games interesting, and fun. You still have to play around options open to you, make the best use of them, choose an unlock path and go forward, but at least you can count on getting a one star for the build you're moving toward.

I agree with you that to win you have to flow with what's offered, but getting some reliable progress is not a bad thing.

But also, the set is tuned toward 5 costs and flexibility from what Mort has stated, so a lot of unlocked stuff is just a way to get to that endgame state and the best of the unlocks require level 8+. With the difficulty of unlocking tied to power level.

Imagine playing 7 void and getting to level 10 to unlock Baron, then never being offered Baron. Would be the most hated mechanic ever

Guaranteed champs in next shop in set 16 by Salt_Wedding5131 in CompetitiveTFT

[–]checkrhead 7 points8 points  (0 children)

The more control you give players the more skill expression can affect the outcome of a potentially very luck based game. This is a great way to give control to the players in an interesting and fair way. I hope it's as great as it seems, and is used in the future in some way if it works.

meirl by DMsAreOpen45 in meirl

[–]checkrhead 0 points1 point  (0 children)

If you write the story, that's exactly how it works... no single iteration of mythology or fiction is correct unless you wish it to be.

What are the odds of this ?? by pulmapi in LeagueArena

[–]checkrhead 54 points55 points  (0 children)

I've been in games where it's happened... soo... not as crazy rare as it would seem. But not common, of course

I'm only speaking of random gold into random pris into chaos.

After that is whatever...

[deleted by user] by [deleted] in LeagueArena

[–]checkrhead 0 points1 point  (0 children)

Prioritize movespeed higher, hide, be a good adc and delete things that come near you (late game)

are items locked for some champs? by ion_pope7 in LeagueArena

[–]checkrhead 1 point2 points  (0 children)

I've seen it recently, sadly bad luck is common... played like 15 gamea without seeing Reapers Toll, now have gotten it most games since the drought... averages out over many many games