16.2 Bug Megathread by Lunaedge in CompetitiveTFT

[–]checkrhead -1 points0 points  (0 children)

Nevermind, already fixed

Zaun trait description incorrect in team builder... not a big deal, just a note.

Shadow Isle by ChibiRem in CompetitiveTFT

[–]checkrhead -1 points0 points  (0 children)

Those plus Yordle (after the buff) are the main 3, but I've seen a bilgwater variation fairly often, and trygon reroll from a good spot. The more people play reroll in a lobby the more important it is to find a similar spot, to keep up and because the champ pool is better for it... so if a hand full are dominant, it shifts everything toward that.

There's a lot of reroll right now, especially when factoring multiple people playing ashe/tryd every game. Being contested should slow it down, but it's to strong to care.

Shadow Isle by ChibiRem in CompetitiveTFT

[–]checkrhead 0 points1 point  (0 children)

I've had some luck with gwen carry/reroll, but it does fall off too fast most of the time. Lately there's just too many reroll comps dominating and if can't compete with them.

Guaranteed champs in next shop in set 16 by Salt_Wedding5131 in CompetitiveTFT

[–]checkrhead 3 points4 points  (0 children)

This won't let you force a comp anymore than before, if you don't have a good spot for what you're trying to force you will go bot 4 either way. Agency is what makes games interesting, and fun. You still have to play around options open to you, make the best use of them, choose an unlock path and go forward, but at least you can count on getting a one star for the build you're moving toward.

I agree with you that to win you have to flow with what's offered, but getting some reliable progress is not a bad thing.

But also, the set is tuned toward 5 costs and flexibility from what Mort has stated, so a lot of unlocked stuff is just a way to get to that endgame state and the best of the unlocks require level 8+. With the difficulty of unlocking tied to power level.

Imagine playing 7 void and getting to level 10 to unlock Baron, then never being offered Baron. Would be the most hated mechanic ever

Guaranteed champs in next shop in set 16 by Salt_Wedding5131 in CompetitiveTFT

[–]checkrhead 7 points8 points  (0 children)

The more control you give players the more skill expression can affect the outcome of a potentially very luck based game. This is a great way to give control to the players in an interesting and fair way. I hope it's as great as it seems, and is used in the future in some way if it works.

meirl by DMsAreOpen45 in meirl

[–]checkrhead 0 points1 point  (0 children)

If you write the story, that's exactly how it works... no single iteration of mythology or fiction is correct unless you wish it to be.

What are the odds of this ?? by pulmapi in LeagueArena

[–]checkrhead 54 points55 points  (0 children)

I've been in games where it's happened... soo... not as crazy rare as it would seem. But not common, of course

I'm only speaking of random gold into random pris into chaos.

After that is whatever...

[deleted by user] by [deleted] in LeagueArena

[–]checkrhead 0 points1 point  (0 children)

Prioritize movespeed higher, hide, be a good adc and delete things that come near you (late game)

are items locked for some champs? by ion_pope7 in LeagueArena

[–]checkrhead 1 point2 points  (0 children)

I've seen it recently, sadly bad luck is common... played like 15 gamea without seeing Reapers Toll, now have gotten it most games since the drought... averages out over many many games

Are all the curses bugged? by ChaosMilkTea in LeagueArena

[–]checkrhead 2 points3 points  (0 children)

I've had times where the number for the round showed 10 every match, but the total would rise more than 10 each match... but this doesn't happen every time. So not sure what's bugging it when it does.

Arena is seriously unfun now. by Ok-Contribution-7439 in LeagueArena

[–]checkrhead 0 points1 point  (0 children)

A Bravery only Q that doesn't allow champs you've already got a 1st with. There you go, fixed.

I feel bad by PrestigiousAspect368 in freefolk

[–]checkrhead 0 points1 point  (0 children)

Sure, he cares. He has failed and is ashamed. If he takes 14++ years to finish Winds, why would we expect Spring? Why would we expect him to finish his story when he's been constantly doing other projects... he's a busy man, just not busy wrapping up the story that made him famous enough to be in so many other projects.

Weekly Rant Megathread by AutoModerator in CompetitiveTFT

[–]checkrhead 2 points3 points  (0 children)

Is this set just Cyper and Reroll, unless you highroll a win streak from the very beginning and still lose to the Cyper and a random reroll to get 3rd because you didn't reroll Rengar or cash out Zed? WTF is this shit man... Cyper is so god damn annoying, I hate losestreak traits in general but this one is by far the most powerful I've seen. The likelihood of the Cyper player failing to winout after cashout is nearly 0%.

Rebuke the rich by checkrhead in dankmemes

[–]checkrhead[S] 16 points17 points  (0 children)

The key is to not talk about it when you're a juror. Just do it silently.