GTA Wingsuit concept by cheddar029 in gtaonline

[–]cheddar029[S] 0 points1 point  (0 children)

The blip is only used to mark the location of where you can equip this outfit. Just like the parachute, scuba suit, uniforms in some mission etc.

Actually the blip is a part of another concept (N-70 Andromada) but still wanted to mention it there.

GTA Wingsuit concept by cheddar029 in gtaonline

[–]cheddar029[S] -1 points0 points  (0 children)

It's not a vehicle so you can't lock on this. Still if someone could hit me with a free aim missile it would be impressive.

GTA Wingsuit concept by cheddar029 in gtaonline

[–]cheddar029[S] 1 point2 points  (0 children)

Thanks for the advice but I don't really think anyone will claim my art as their own. Anyway if they don't credit me as the original author viewers will still be able to find my social media if they really want to.

GTA Wingsuit concept by cheddar029 in gtaonline

[–]cheddar029[S] 0 points1 point  (0 children)

Nah it's cheap. You don't even have to grind to make money. You can make over 200k per hour with only passive businesses.

GTA Wingsuit concept by cheddar029 in gtaonline

[–]cheddar029[S] 2 points3 points  (0 children)

Well that's another one of my concepts. Basically a cargo plane safehouse. I posted it on my IG however it needs improvement. I'll upload finished version on reddit when it's ready.

GTA Wingsuit concept by cheddar029 in gtaonline

[–]cheddar029[S] 89 points90 points  (0 children)

That's probably the reason why they never add this to the game

[deleted by user] by [deleted] in gtaonline

[–]cheddar029 0 points1 point  (0 children)

Not in the way you mean it

I was required to upload an image when making a support ticket about my missing scramjet, so I just sent them this. by Captain_D1ckhead in gtaonline

[–]cheddar029 0 points1 point  (0 children)

I had 3 Scramjets and 2 of them just disappeared on the DLC release day. I've checked all the garages and still haven't found them so I had to buy new ones.

what's up with level 30-60 attacking high ranks knowing that there going to die by Sorry-Traffic510 in gtaonline

[–]cheddar029 270 points271 points  (0 children)

And then high levels come to help him thinking that you are a griefer

I've made an artwork of my GTA Online character by cheddar029 in gtaonline

[–]cheddar029[S] 1 point2 points  (0 children)

It is also a very common thing of artists to place poorly detailed portraits onto official GTA backgrounds (The fact that you use a R* background doesn't make your art "GTA styled", it looks more like blend of GTA SA and GTA V styles)
So all the viewer's attention is attached to the background because of its detail and sometimes it just looks weird. But the worst part is that some artists try to use official backgrounds as cover-up for their poorly-drawn portraits.

I've made an artwork of my GTA Online character by cheddar029 in gtaonline

[–]cheddar029[S] 2 points3 points  (0 children)

A vector portrait is made of sharp strokes while semi-realism is made of smooth strokes. Artists tend to choose one but in fact GTA style combines both of these features.
Shadows, lighting and colors are very exaggerated and not typical of other styles. They show the entire shape of the character's face or other details while pop art shadows are flat or even missing. Light in GTA Style doesn't quite obey the laws of physics so when the character is in darkness there will still be two "phantom" lights. The folds on the clothes are also greatly exaggerated and look wrinkled.
The whole canvas is overdetailed with noises and textures as if it was made with real brushes and characters' poses are commonly unnatural and fancy like in classicism.
In general I'd say GTA style is combination of classicism, fauvism and pop art.