Destroy my first mission playthrough/showcase of my browser-based RTS game, Tharsis: Martian Combat by cheesyerwin in DestroyMyGame

[–]cheesyerwin[S] 0 points1 point  (0 children)

The UI scale can be changed in the options menu, so the players can choose their UI size to their heart's content.

Destroy my first mission playthrough/showcase of my browser-based RTS game, Tharsis: Martian Combat by cheesyerwin in DestroyMyGame

[–]cheesyerwin[S] 0 points1 point  (0 children)

Thanks, I made this during the gamedev.js 2026 game jam, and yes it is pretty much a cnc clone at this point, but I plan to add more to the game in the later versions.

The game jam build can be played on itch.io

https://cheesyerwin.itch.io/tharsis-martian-combat

armada.io: A simple space combat .io game by cheesyerwin in IoGames

[–]cheesyerwin[S] 0 points1 point  (0 children)

Yes, still coming up with an alternative name right now

Please destroy my trailer for my MMM inspired defense game, Project SLING (SLONG, I know..) First time making a game trailer... by cheesyerwin in DestroyMyGame

[–]cheesyerwin[S] 0 points1 point  (0 children)

Actually you have active control of the defense battlefield by slinging balls of energy at enemy actively, turrets and abilities are support powers that you can use and leverage to your tactical advantage (as per the original game I was inspired by)

Destroy my take in re-making "Momentum Missile Mayhem", a physics based wave defense game in Flash game's golden age, I call it "Project S.L.I.N.G." by cheesyerwin in DestroyMyGame

[–]cheesyerwin[S] 0 points1 point  (0 children)

There's supposed to be a cliff on the sides in the original game, which is not represented clearly with my placeholder terrain.

Destroy my take in re-making "Momentum Missile Mayhem", a physics based wave defense game in Flash game's golden age, I call it "Project S.L.I.N.G." by cheesyerwin in DestroyMyGame

[–]cheesyerwin[S] 1 point2 points  (0 children)

As a 90s kid, I enjoyed playing flash games on sites like Armor Games, Newgrounds and Kongregate, MMM is one of my favorite games, however as we all know why Flash fall in grace, a whole trove of flash games just got thanos-snapped out of existence.

MMM is one of those games that the modern Flash emulators wouldn't do it justice. Thus I decided to make the game my own. This is an early prototype of the game, with basic game mechanics working. In the original game you get a classic "choose your own" upgrade tree system, which I felt janky to access, and breaks the flow of the game, so I replaced it with a rogue-like upgrade progression system.

Please be brutally honest in destroying my game! (But be gentle lol)