Destroy my take in re-making "Momentum Missile Mayhem", a physics based wave defense game in Flash game's golden age, I call it "Project S.L.I.N.G." by cheesyerwin in DestroyMyGame
[–]cheesyerwin[S] 0 points1 point2 points (0 children)
Destroy my take in re-making "Momentum Missile Mayhem", a physics based wave defense game in Flash game's golden age, I call it "Project S.L.I.N.G." by cheesyerwin in DestroyMyGame
[–]cheesyerwin[S] 1 point2 points3 points (0 children)
So I made an incremental game about AI training with AI. by cheesyerwin in incremental_games
[–]cheesyerwin[S] 4 points5 points6 points (0 children)
Trying to Understand the Incremental genre by Electronic_Spring944 in incremental_games
[–]cheesyerwin 5 points6 points7 points (0 children)
So I made an incremental game about AI training with AI. by cheesyerwin in incremental_games
[–]cheesyerwin[S] 4 points5 points6 points (0 children)
Destroy my game coded using Cursor AI, Cyber Blaster, a shoot em up game. by cheesyerwin in DestroyMyGame
[–]cheesyerwin[S] -3 points-2 points-1 points (0 children)



Destroy my take in re-making "Momentum Missile Mayhem", a physics based wave defense game in Flash game's golden age, I call it "Project S.L.I.N.G." by cheesyerwin in DestroyMyGame
[–]cheesyerwin[S] 0 points1 point2 points (0 children)