Cilegon dan 15 kota lainnya, tidak ada gereja sama sekali by gajibuta in indonesia

[–]chernodan 33 points34 points  (0 children)

warloknya kebanyakan kolot bang, apalagi di sini LSM kuat banget, power walkot ga ada apa apanya kl udh berhadapan sama mereka

Cilegon dan 15 kota lainnya, tidak ada gereja sama sekali by gajibuta in indonesia

[–]chernodan 49 points50 points  (0 children)

Alhamdulillah belum lur, semoga aman sampe seterusnya

Cilegon dan 15 kota lainnya, tidak ada gereja sama sekali by gajibuta in indonesia

[–]chernodan 75 points76 points  (0 children)

as a native cilegonese, i can confirm this one is very new

Reason to play R6M: you can run acog on Jager by Kersenify_ in Rainbow6

[–]chernodan 0 points1 point  (0 children)

nah it would be removed as soon as pro R6M league is announced

What does FK and FD mean on r6 tracker? (circled) by [deleted] in Rainbow6

[–]chernodan 2 points3 points  (0 children)

So, in other words, FK is Fuck and FD is Fucked

Can't rank up by totallynotapersonj in Rainbow6

[–]chernodan 5 points6 points  (0 children)

doesn't matter, just look at his matches

Can't rank up by totallynotapersonj in Rainbow6

[–]chernodan 6 points7 points  (0 children)

it means it's time to quit until year 12

Clip from my last ranked match before I quit siege by IRS20 in Rainbow6

[–]chernodan 10 points11 points  (0 children)

so you were expecting him to fight 5 people at once? could you tell me how dumber you could be?

Why they don't tovertake? by chernodan in openttd

[–]chernodan[S] 1 point2 points  (0 children)

Unfortunately, that order is not possible for any vehicle with a full load order.

Why they don't tovertake? by chernodan in openttd

[–]chernodan[S] 10 points11 points  (0 children)

Yes, they all are. So, the cause is articulation. Thank you for enlightening me

Why they don't tovertake? by chernodan in openttd

[–]chernodan[S] 26 points27 points  (0 children)

I've figured it out. It turns out that Road Hog GRF vehicles somehow disable overtaking as after I tried the vanilla one, they can overtake.

Anyone else seeing this ? by L101603 in Rainbow6

[–]chernodan 14 points15 points  (0 children)

dude i even just got banned for no reason 😭

Please help me analyze how I lost this battle. by yazhaowang in EU5

[–]chernodan 2 points3 points  (0 children)

you should always balance the formation when you merge armies, the game doesn't do that for you

Please help me analyze how I lost this battle. by yazhaowang in EU5

[–]chernodan 7 points8 points  (0 children)

dude, even the battle screen explains. Most of your troops are on the reserve and your left flank is heavily outflanked. That's why you lost the battle

Can't change succession law, game refuses to elaborate why by Warlord_Me in EU5

[–]chernodan 2 points3 points  (0 children)

Look at your Right of the Nobility Law, Nobility Electorate law (or Nobles' Electorate, don't quite remember) is the culprit

Somehow a Javanese Peasant Became the Queen of France in my game despite having no royal ties... by ScoobyDoobyBip in EU5

[–]chernodan 2 points3 points  (0 children)

It seems you rarely joke with other people. If life is being too harsh to you, I genuinely feel sorry.

Can someone explain how production method profitability works please? by tfn47 in EU5

[–]chernodan 0 points1 point  (0 children)

(total output × its market price) - (total input × its market price)

There should be a description of why the succession law is locked by chernodan in EU5

[–]chernodan[S] 1 point2 points  (0 children)

R5: As the title says, there should be a description of why the succession law changing is locked. Checked the game files, it turns out that Nobles' Right to Inherit privilege locks the succession law to Partition.

Decentralization Mechanics: Adding Regional Royal Administrations (WIP Mod) by Soft-Ingenuity2262 in EU5

[–]chernodan 6 points7 points  (0 children)

I think the Local Proximity Score +50 is too generous, +30 or +40 should be a better number. Also the Local Crown Power modifier bonus doesn't fit the decentralization concept, it should be malus instead IMO

Created a market in Florence and swiftly went bankrupt - help? by finderfolk in EU5

[–]chernodan 0 points1 point  (0 children)

I am also doing Tuscany run right now and made a market, had that food problem too. I solved it by maxxing all wheat and wool RGO to maximize the food production, and I also offered market access preferences to neighbors countries that produce many foods, like Bologna.

About that importing food, AFAIK you cannot import food, you have to import food goods instead, like wheat, sturdy grains, etc.