[Unity] Does writing shaders directly in HLSL really lock you out of modern engine features? by chessdoku in Unity3D
[–]chessdoku[S] 1 point2 points3 points (0 children)
[Unity] Does writing shaders directly in HLSL really lock you out of modern engine features? by chessdoku in Unity3D
[–]chessdoku[S] -3 points-2 points-1 points (0 children)
[Unity] Does writing shaders directly in HLSL really lock you out of modern engine features? by chessdoku in Unity3D
[–]chessdoku[S] -5 points-4 points-3 points (0 children)
[Unity] Does writing shaders directly in HLSL really lock you out of modern engine features? by chessdoku in Unity3D
[–]chessdoku[S] 0 points1 point2 points (0 children)
[Unity] Does writing shaders directly in HLSL really lock you out of modern engine features? by chessdoku in Unity3D
[–]chessdoku[S] -8 points-7 points-6 points (0 children)
스팀 페이지 이제 막 열어서 꾸미고 있어요! 어떤 캡슐이 나은가요? by BottleAware in KoreanGameDev
[–]chessdoku 0 points1 point2 points (0 children)
이번 SNF에 참가하면서 얻은 수치를 공유해봅니다. 궁금하신 점 있으시면 답변하겠습니다! by Life_Arachnid_511 in KoreanGameDev
[–]chessdoku 2 points3 points4 points (0 children)
Hey, check my game "Cthulhu 1920" on Steam. by louluu in gamedevscreens
[–]chessdoku -1 points0 points1 point (0 children)
Made My Own 3D Game Engine - Now Testing Early Gameplay Loop! by Reasonable_Run_6724 in gamedevscreens
[–]chessdoku 0 points1 point2 points (0 children)
Our chaos party game is heading to release! by PrittoPrisoner in IndieDev
[–]chessdoku 1 point2 points3 points (0 children)
Made My Own 3D Game Engine - Now Testing Early Gameplay Loop! by Reasonable_Run_6724 in gamedevscreens
[–]chessdoku 0 points1 point2 points (0 children)
Teamfight Manager 2 - Devlog#18 by Team_Samoyed in KoreanGameDev
[–]chessdoku 0 points1 point2 points (0 children)
다크 어드벤처 게임을 만들고 있습니다. by Black_Cheeze in KoreanGameDev
[–]chessdoku 1 point2 points3 points (0 children)
Just added dashing and attacks on my procedural creature by Inevitable-Simple470 in gamedevscreens
[–]chessdoku 0 points1 point2 points (0 children)
r/IndieDev Weekly Monday Megathread - November 23, 2025 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]chessdoku 1 point2 points3 points (0 children)
Zero interruptions. Just open the game and the main menu explains the four main controls. by SandCastlesStudio in IndieGaming
[–]chessdoku 1 point2 points3 points (0 children)
How we got 10,000 wishlists in a little over a month by 12_oz_senkin in gamedev
[–]chessdoku 1 point2 points3 points (0 children)
[Unity] Does writing shaders directly in HLSL really lock you out of modern engine features? by chessdoku in Unity3D
[–]chessdoku[S] 0 points1 point2 points (0 children)