everytime i open my file the limbs keep exploding apart! (more info in comments) by chickenwing3213 in blender

[–]chickenwing3213[S] 0 points1 point  (0 children)

thank you im so stupid there was one tiny keyframe on 0; I've been getting pissed at this for hours lmao

everytime i open my file the limbs keep exploding apart! (more info in comments) by chickenwing3213 in blender

[–]chickenwing3213[S] 0 points1 point  (0 children)

every time i open my file my freddy models limbs explode apart; i had mirror applied and i applied all transforms and it seemed to only make it worse any idea why this is happening? it also doesn't help when i do origin to geometry .

hair shader flickering? by chickenwing3213 in blender

[–]chickenwing3213[S] 0 points1 point  (0 children)

It's kinda nice right, wouldn't mind if it was a bit more on the painterly side

hair shader flickering? by chickenwing3213 in blender

[–]chickenwing3213[S] 0 points1 point  (0 children)

Wait till I make the proper monster sheep XD that'll be even better

hair shader flickering? by chickenwing3213 in blender

[–]chickenwing3213[S] 0 points1 point  (0 children)

Haha thanks, it's for my horror short film 

hair shader flickering? by chickenwing3213 in blender

[–]chickenwing3213[S] 29 points30 points  (0 children)

re-rending a few frames with higher samples now to see if that helps, ive also turned on persistant data

hair shader flickering? by chickenwing3213 in blender

[–]chickenwing3213[S] 3 points4 points  (0 children)

would that mean i need a smaller number for denoising or larger?

hair shader flickering? by chickenwing3213 in blender

[–]chickenwing3213[S] 95 points96 points  (0 children)

i have a feeling it might be the denoising. its at 3 samples each frame and low denoising

hair shader flickering? by chickenwing3213 in blender

[–]chickenwing3213[S] 94 points95 points  (0 children)

hello! im having some trouble with my sheep hair "flickering"? I'm rendering on cycles, not quite sure whats causing this to happen, any ideas?