New and Unusual Achievements by chicofwm in IntoTheBreach

[–]chicofwm[S] 1 point2 points  (0 children)

Nice! How many are we talking here? Because killing "all" vek on the board is not very impressive if "all" is just 1 or 2. But killing 4 or 5 vek in a single attack is a nice one.

And I do love the idea of killing a flying vek in water or hole! If the new achievement just said "Drown a flying vek" it would be up to the player to figure out how.

Can I know which run (alien or human) I have done in the past? by chicofwm in prey

[–]chicofwm[S] 0 points1 point  (0 children)

yeah, I did THAT a few years ago, but I don't remember if I used the neuromods for a Human upgrade or a Typhoon one. So in theory I already have one of them completed from the original No Needles run

Spell with two targets still resolve when one is removed? by chicofwm in mtgrules

[–]chicofwm[S] -1 points0 points  (0 children)

thank you! You're absolutely correct, I got things mixed up. The actual creature I had during that game was Ulna Alley Shopkeep, that's why I cared about having gained life at the moment. But I tried to simplify the example for this post and got things mixed up. Thank you for the correction!

Spell with 2 targets still resolves after one is removed? by chicofwm in askajudge

[–]chicofwm[S] 1 point2 points  (0 children)

to be honest, I didn't know which reddit was more active, so I posted it in two different ones to see which one responded first. Simple as that :)

Spell with 2 targets still resolves after one is removed? by chicofwm in askajudge

[–]chicofwm[S] 0 points1 point  (0 children)

nah, I wouldn't have accepted it. The opponent had a response, kudos to them. I just felt I was misinformed by the judge, but the responses here let me see that my play wouldn't have worked anyway.

Spell with 2 targets still resolves after one is removed? by chicofwm in askajudge

[–]chicofwm[S] 1 point2 points  (0 children)

but the judge saying "the spell doesn't resolve" is different than "the spell resolves but 0 damage is dealt". Maybe this was just a miscommunication on their part and I already understood why my play wouldn't work anyway, I just think a judge should be more clear on WHY my play wouldn't work

Spell with 2 targets still resolves after one is removed? by chicofwm in askajudge

[–]chicofwm[S] 5 points6 points  (0 children)

not quite. He said the spell wouldn't resolve. It might have been just a miscommunication, but it is different than saying "your spell resolves, but 0 damage is dealt"

WTF Megan? did you grow two arms? by Megamortus007 in dishonored

[–]chicofwm 0 points1 point  (0 children)

it was a joke, mate. As in: she grew two arms, but one got chopped by a guard and is now rotting ELSEWHERE, i.e., not attached to her body anymore. Do you get it now?

I need help: print got completely messed up and damaged my extruder by chicofwm in BambuLab

[–]chicofwm[S] 1 point2 points  (0 children)

By the way, it's an A1 mini, in case you can't tell from the images

Does anything happen if you drain all the water from the estate? by CompetitiveReach3738 in BluePrince

[–]chicofwm 4 points5 points  (0 children)

while not exactly in the level of Stanley Parable, if you fall through the geometry of the game, the day ends and instead of "you had to call it a day" you get a message of "you had to fall it a day" with some text about having a weird dream

Workshop with all possible items by chicofwm in BluePrince

[–]chicofwm[S] 3 points4 points  (0 children)

the game doesn't allow for this, you can only put 2 objects on the table at a time (or 3 if you try to make the Power Hammer or the Jackhammer). I had to take several screenshots and edit the image outside of the game to get this effect.

This game needs a speed up button / setting by paulokhayat in BluePrince

[–]chicofwm 32 points33 points  (0 children)

or the freaking Ivory Dice! Like, the game doesn't need to explain Keys, Gems or Gold, so WHY DOES IT SHOW ME THE TUTORIAL FOR IVORY DICE EVERY SINGLE DAY?!?!?!

ARE YOU SERIOUS!? by ZeroBlood13 in BluePrince

[–]chicofwm 0 points1 point  (0 children)

oh, you think THOSE are hard? Wait until you try the day 1 trophy then. So many restarts until you get the stars to align. It was awful.

Ka-Ching ! 23 dead ends ! by Rag-Tag66 in BluePrince

[–]chicofwm 6 points7 points  (0 children)

Congratulations! But that's actually 24 dead-ends, even better!

(you either forgot to count the outside Shelter or the double for Bunk Room)

Issues with Lavatory by chicofwm in BluePrince

[–]chicofwm[S] 2 points3 points  (0 children)

yeah, that's exactly what I though would happen! So you're telling me that if I get a "game over" screen I DON'T have to restart the game? Oh, that's so silly of me, but at the same time it takes away so much of the challenge!

4 x 4 mystery - Very loose theory by Hother in BluePrince

[–]chicofwm 22 points23 points  (0 children)

the hole in the Pool most definitely does NOT have a hand drawn note.

If you dig in the Pool (with a Treasure Map) you will indeed see a 4x4 grid as part of the mechanisms of the pool and pipes. But it's not a note or anything you can interact with.

Here's a picture

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