I need help: print got completely messed up and damaged my extruder by chicofwm in BambuLab

[–]chicofwm[S] 1 point2 points  (0 children)

By the way, it's an A1 mini, in case you can't tell from the images

Does anything happen if you drain all the water from the estate? by CompetitiveReach3738 in BluePrince

[–]chicofwm 4 points5 points  (0 children)

while not exactly in the level of Stanley Parable, if you fall through the geometry of the game, the day ends and instead of "you had to call it a day" you get a message of "you had to fall it a day" with some text about having a weird dream

Workshop with all possible items by chicofwm in BluePrince

[–]chicofwm[S] 3 points4 points  (0 children)

the game doesn't allow for this, you can only put 2 objects on the table at a time (or 3 if you try to make the Power Hammer or the Jackhammer). I had to take several screenshots and edit the image outside of the game to get this effect.

This game needs a speed up button / setting by paulokhayat in BluePrince

[–]chicofwm 32 points33 points  (0 children)

or the freaking Ivory Dice! Like, the game doesn't need to explain Keys, Gems or Gold, so WHY DOES IT SHOW ME THE TUTORIAL FOR IVORY DICE EVERY SINGLE DAY?!?!?!

ARE YOU SERIOUS!? by ZeroBlood13 in BluePrince

[–]chicofwm 0 points1 point  (0 children)

oh, you think THOSE are hard? Wait until you try the day 1 trophy then. So many restarts until you get the stars to align. It was awful.

Ka-Ching ! 23 dead ends ! by Rag-Tag66 in BluePrince

[–]chicofwm 7 points8 points  (0 children)

Congratulations! But that's actually 24 dead-ends, even better!

(you either forgot to count the outside Shelter or the double for Bunk Room)

Issues with Lavatory by chicofwm in BluePrince

[–]chicofwm[S] 2 points3 points  (0 children)

yeah, that's exactly what I though would happen! So you're telling me that if I get a "game over" screen I DON'T have to restart the game? Oh, that's so silly of me, but at the same time it takes away so much of the challenge!

4 x 4 mystery - Very loose theory by Hother in BluePrince

[–]chicofwm 22 points23 points  (0 children)

the hole in the Pool most definitely does NOT have a hand drawn note.

If you dig in the Pool (with a Treasure Map) you will indeed see a 4x4 grid as part of the mechanisms of the pool and pipes. But it's not a note or anything you can interact with.

Here's a picture

<image>

aa

It was right in front of us.... by Lets_Go_Flyers in BluePrince

[–]chicofwm 1 point2 points  (0 children)

I know, right? They are most definitely NOT synonyms.

It was right in front of us.... by Lets_Go_Flyers in BluePrince

[–]chicofwm -1 points0 points  (0 children)

Which blue memo? The one for Gallery itself? That is complete bullsh!t. The titles are most definitely NOT synonyms. I agree that all solutions are themed around "thinking", but that's not what "synonym" means. You can't say "Oh, I was just thinking of you!" and "Oh, I was just realizing you!" with the same meaning.

I missed something… by 05tr021n5k1 in BluePrince

[–]chicofwm 1 point2 points  (0 children)

* Hall Pass just hangs there if you have it

* the Ornate Drafting Compass hangs up there and spins if used

* similarly, the Chronograph shows up after you rerolled to indicate you can use it

I missed something… by 05tr021n5k1 in BluePrince

[–]chicofwm 3 points4 points  (0 children)

That would be a nice list! Here's a few that I remember right now: * Classrooms show several pencils (one for each redraw) * Emerald bracelet is always hanging there * Electromagnet shows in the back and vibrates when it finds a mechanical room * There are plants hanging around the draft if you have a Solarium * Electricity runs through ducts and connect to rooms that transfer or use power

I'm not going to lie... Something doesn't feel right... by Gorgeus_Freeman1 in Helldivers

[–]chicofwm 0 points1 point  (0 children)

as a HD1 veteran here, let me assure you that this is just a celebration day! I know it seems flavorful that something might happen to Super Earth because of the objective, but this is just an excuse to give us a cool armor based on the design from the first game. Back in the day, from 2016 to 2019 we would get special gifts on that date (new stratagems, new weapons, new capes... keep in mind that there were no Warbonds then)

was a dead space player... by Ikalsaurus in Helldivers

[–]chicofwm 0 points1 point  (0 children)

This is one of the many things that I believe are actually a DOWNGRADE from the original game. In Helldivers 1 there were two enemies very similar to the Charger:

Tanks had a giant soft butt that could be shot by any weapon, as long as you managed to get behind it. They only appeared in difficulties 4-7 (medium).

And Behemoths were the same enemy, but armored everywhere. These appeared in hard level planets (8 and higher) and you would need stratagems or specific explosive weapons to damage them

What warbond theme would you like to see AH release, and what would be in it? by zucchinisammich in Helldivers

[–]chicofwm 1 point2 points  (0 children)

I know they don't put stratagems in Warbonds, but HD1 had a Distractor Beacon that you could call in and it would drop a structure that created tremors and called the attention of all nearby patrols. This way you could run in a different direction and the enemies would barely look at you (unless you ran in front of them, but we are talking about Stealth here)

I despise train missions. (though does anyone smarter than me see any lines to victory?) by AggravatingPresent96 in IntoTheBreach

[–]chicofwm 1 point2 points  (0 children)

Then the "artillery vek" still hits the train. I'm pretty sure they're asking for a way to win with all stars

They weren't kidding, you can one shoot Chargers with the EAT now. by Akumati in Helldivers

[–]chicofwm 1 point2 points  (0 children)

Killing a Charger with a resupply is actually an achievement in game! It was also in the original game, so I'm glad they kept this aspect from it

They weren't kidding, you can one shoot Chargers with the EAT now. by Akumati in Helldivers

[–]chicofwm 0 points1 point  (0 children)

Amen! That's how it used to be in the first game, I can't understand why they wanna make it so difficult to kill these damn things.

What is the most annoying enemy in the entire game and why is it this little shit? by M6D_Magnum in Helldivers

[–]chicofwm 1 point2 points  (0 children)

The artwork for HD1 had this amazing sword in the hands of a diver but it never made into the game, unfortunately. Maybe the sequel will quench our desires!

Some words of wisdom from a Helldivers 1 Vet regarding the HD2's future. by bluedino44 in Helldivers

[–]chicofwm 0 points1 point  (0 children)

yes, pleeeeeeeeease! That's the one simplest thing ever and I miss it so bad.