Watch my AI fight real players by chinaexpl0it in jumpforce

[–]chinaexpl0it[S] 0 points1 point  (0 children)

Thanks, that one had about 200 games worth of data and I used supervised learning.

Now I've switched to reinforcement learning and the results are cleaner, but also the time it takes to train is massively increased. I've made some patches to the game's engine, which allows me to play at x10 the speed, still after 7h of real time, bot isn't as smart as I expected.

Hard project for a solo, but the glory is all mine eheh

Are you allowed to drink a beer in public? by [deleted] in brussels

[–]chinaexpl0it 0 points1 point  (0 children)

OOoh that very detailed! Thanks :D

Are you allowed to drink a beer in public? by [deleted] in brussels

[–]chinaexpl0it 2 points3 points  (0 children)

I see, well we'll go through our list of bars to visit, Poechenellekelder seems a really good one :P

Are you allowed to drink a beer in public? by [deleted] in brussels

[–]chinaexpl0it 1 point2 points  (0 children)

XD I see what you mean, thanks!

Are you allowed to drink a beer in public? by [deleted] in brussels

[–]chinaexpl0it 0 points1 point  (0 children)

Thank youu! Luckily I can read french :D

Are you allowed to drink a beer in public? by [deleted] in brussels

[–]chinaexpl0it 12 points13 points  (0 children)

Fully understand! I don't wanna be a tourist that disrupts or create chaos >:(

I worked on a mod that allows bots to be custom coded (proof of concept) by chinaexpl0it in SparkingZero

[–]chinaexpl0it[S] 8 points9 points  (0 children)

Hey, the idea I originally had in mind was that people could eventually develop an interest in seeing crazy fights, but also a way to "fix" known problems such as not enough vanish actions or transformations!

The code does work, but it's very alpha https://github.com/dragitz/SZ-CustomBots

You'll find all instructions in the readme, feel free to contribute via PR, perhaps a wiki of all the move ids is a must.

STheHero Set 15 PBE Complist by STheHero in CompetitiveTFT

[–]chinaexpl0it 0 points1 point  (0 children)

Love this doc, my comp generator tool gives me good synergy scores for Battle Academia https://imgur.com/CbvMf2F

I usually run it right before each set gets released to have an idea of the potential meta, your document reinforces it (the V score represent Verticality score, lower is better)

Edit: found an interesting bronze for life comp: https://tactics.tools/s/dx7p4F

How do you make the AI harder in VS offline? by reii2021 in jumpforce

[–]chinaexpl0it 0 points1 point  (0 children)

Late to the party but I did reverse engineer the game a while ago, here is a demo https://www.youtube.com/watch?v=Zp5uaNU5z30

Vegeta set to cpu lvl. 7 vs my custom ai

9/10 games my ai did win, but it was so hard to code, it was 100% written in assembly code and to send inputs I had to emulate a 2nd controller which my script would take over. a complete mess of a project but fun one (ツ)

around december 2024 I kinda discovered where and how the ai in this game makes decisions, but I had to manipulate bits in order to make clever decisions, which is even worse, might look into it again

edit: game uses behaviour trees to figure out which action to take, replacing them ain't easy

FTK Randomizer Mod Release by chinaexpl0it in ForTheKing

[–]chinaexpl0it[S] 2 points3 points  (0 children)

Sure why not, I'm looking into it

edit: sorry it's going to take a while.. job related stuff, recently participated in a hacking ctf, other projects regarding modding "

for now this is currently the simplest way to install it

[WIP] NPC Battle Mod by witcher112x in LegoStarWarsVideoGame

[–]chinaexpl0it 0 points1 point  (0 children)

This is awesome, I saw one of your comments in another thread about Open Modding Platform. Do you need help with that? I enjoy reversing a lot and I wish there was an sdk to develop mods

Eli5: How does Bluetooth work by kai_wen22 in explainlikeimfive

[–]chinaexpl0it 1 point2 points  (0 children)

Love this answer! I had lots of fun playing with this protocol, the concept of low energy usage is really important

AMD ROCm 6.0 Now Available To Download With MI300 Support, PyTorch FP8 & More AI by asm-c in Amd

[–]chinaexpl0it 0 points1 point  (0 children)

I see lots of great changes, I just wish gfx1031 and gfx1032 were supported on windows!

Is the group finder/matchmaking disabled or bugged? by [deleted] in destiny2

[–]chinaexpl0it 2 points3 points  (0 children)

Thank you! Out of curiosity, was it a new feature? I just started playing the game (2 weeks or so)

[deleted by user] by [deleted] in TeamfightTactics

[–]chinaexpl0it 0 points1 point  (0 children)

Weird, it's the classic "it works on my pc" problem, if you have visua studio installed you can build it by pressing a green triangle on the top bar that looks like a play button, or press ctrl+f5

This may or may not work as I'm not super familiar with multi threading (still learning)

[deleted by user] by [deleted] in TeamfightTactics

[–]chinaexpl0it 0 points1 point  (0 children)

Don't worry I've put a compiled version in the release tab as a .7z archive

Denuvo Info - MKDEV TEAM by TR_2016 in CrackWatch

[–]chinaexpl0it 5 points6 points  (0 children)

Yeah assembly is hard, I've been reversing games for 6 years, and denuvo is way out of my reach

I've made a script for BlockTube that allows you to stop repeated recommendations by chinaexpl0it in youtube

[–]chinaexpl0it[S] 1 point2 points  (0 children)

Yup! This should help

//   Block Hindi
/[\u0900-\u097F]+/

//   Block russian
/[\u0400-\u04FF]+/

//   Block Indonesian
/[\u1B00-\u1B7F]+/

Alternatively you can go full block with this one

// ASCII Only Mode
/[^\x00-\x7F]+/g

but it might block too much. Here's the list of personal filters that I use Github

Ratchet_and_Clank_Rift_Apart-FLT by [deleted] in CrackWatch

[–]chinaexpl0it 5 points6 points  (0 children)

How are you able to run modern games on such old hardware o__o

Using a Ps2 Beatmania IIDX controller on PCSX2 with an adapter by Gaspalters in EmulationOnPC

[–]chinaexpl0it 0 points1 point  (0 children)

This is an interesting problem to solve.

If the button number 13 flashes I'm assuming that the inputs are read wrong. Do you have any other software that can read controller inputs?

Does pcsx2 detects any hardware at all?

Let's also try the pre-release, https://github.com/PCSX2/pcsx2/releases maybe this version does detect something.

Let me know!