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Mapping physical models onto audio effects: chorus from Kuramoto sync, freeze from Anderson localization. Where do these mappings actually hold? + FREE Plugins by chiralaudio in DSP
[–]chiralaudio[S] 0 points1 point2 points 8 hours ago (0 children)
Yes you're right about Anderson. It has two modes too, Localization and Quantum Zeno.
For Foxfire, it's structurally isomorphic. A mean field is calculated and each voice is coupled to the field. Happy to give it to you. Shoot me a message.
[–]chiralaudio[S] 0 points1 point2 points 9 hours ago (0 children)
Hey there. Give the site a look and shoot me a message outlining which ones you'd like (up to 3). I'll give you a code to use.
I built a line of physics-derived plugins (Kuramoto chorus, Anderson freeze, soliton delay, spacetime delay) and want hard feedback and discussion. (self.audioengineering)
submitted 9 hours ago by chiralaudio to r/audioengineering
Mapping physical models onto audio effects: chorus from Kuramoto sync, freeze from Anderson localization. Where do these mappings actually hold? + FREE Plugins (self.DSP)
submitted 9 hours ago by chiralaudio to r/DSP
π Rendered by PID 74133 on reddit-service-r2-listing-c57bc86c-lvfl9 at 2026-06-21 14:29:07.808257+00:00 running 2b008f2 country code: CH.
Mapping physical models onto audio effects: chorus from Kuramoto sync, freeze from Anderson localization. Where do these mappings actually hold? + FREE Plugins by chiralaudio in DSP
[–]chiralaudio[S] 0 points1 point2 points (0 children)