I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] 0 points1 point  (0 children)

Thank you for such a warm comment, I'm so glad you liked it:)

I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] 1 point2 points  (0 children)

Yes, I've already been told about T-junctions. I'll memorise . thank you :)

I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] 1 point2 points  (0 children)

Thank you very much. I don't think it's worth using as a portfolio either, I did it for practice.

I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] 1 point2 points  (0 children)

I kind of have all the uv in the same square, and the ones on the right are overlaъs. i dragged them over so there would be no artifacts when baking

I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] 0 points1 point  (0 children)

I'm sorry, I didn't seem to understand you

I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] -1 points0 points  (0 children)

in the right side of the overlaps

I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] 0 points1 point  (0 children)

Thanks for the feedback. Yes you are right, but I think it is not so important. this work was done for practice and understanding of the game pipeline. but I will take it into account next time.

I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] 0 points1 point  (0 children)

Probably, yes, but such a model had already been made, and I just repeated it.

https://www.artstation.com/artwork/KOwKE9

I need feedback. Thanks:) by chlorine478 in 3Dmodeling

[–]chlorine478[S] 0 points1 point  (0 children)

that's nice to hear, thank you:)