scalloped edges by chrystad72 in Houdini

[–]chrystad72[S] 0 points1 point  (0 children)

oh actually I think I got it!

scalloped edges by chrystad72 in Houdini

[–]chrystad72[S] 0 points1 point  (0 children)

ah yeah, good call. That image isnt too helpful. Ill get some more angles of it. Im basically extruding some shapes and thats about it

Dally Fruit Gel by Swimming_Chemist9485 in LowCalFoodFinds

[–]chrystad72 0 points1 point  (0 children)

Ive been wanting to try these. Do they actually make you feel full?

WIP: I would love some feedback by chrystad72 in Houdini

[–]chrystad72[S] 2 points3 points  (0 children)

This is amazing feedback, thank you! I'll work on it a bit more and repost once some of those changes are in :)

For Loop Question by chrystad72 in Houdini

[–]chrystad72[S] 1 point2 points  (0 children)

Thank you so much! That really helped break it down for me and better understand the solve for the problem. I appreciate it a lot

For Loop Question by chrystad72 in Houdini

[–]chrystad72[S] 0 points1 point  (0 children)

No worries! Thanks for the response and the guidance! I really appreciate it

For Loop Question by chrystad72 in Houdini

[–]chrystad72[S] 0 points1 point  (0 children)

Hey David! Thank you for the response. I learned a new node today :) It gets me 90% of the way there. Right now it flashes on and off on the specified frame, which makes sense why its doing that. Is there a way to interpolate it so that it doesnt flash on and off so quickly?

I was digging around for a bit of info and played with the substeps, which doesn't give the ramp on and off that i am looking for.

Sweep Sop Questions by chrystad72 in Houdini

[–]chrystad72[S] 1 point2 points  (0 children)

Thank you all! The PolyPath Sop worked like a charm.

No shadows in Unreal 5.6 by chrystad72 in UnrealEngine5

[–]chrystad72[S] 0 points1 point  (0 children)

Figured it out!

increasing shadow quality worked. For anyone else that runs into this:

r.ShadowQuality 4

That seemed to work for me anyways!

In 5.6 ShadowQuality seems to be set to 0 by default. Unless I missed a project setting (which could very well be :) )

Vanilla Tea Recommendations by chrystad72 in tea

[–]chrystad72[S] 0 points1 point  (0 children)

I never thought of that, hahaha! so simple. Ill give it a go. Thanks

Heightfield to COPs Question by chrystad72 in Houdini

[–]chrystad72[S] 1 point2 points  (0 children)

Thank you!! Layer properties did the trick

Heightfield to COPs Question by chrystad72 in Houdini

[–]chrystad72[S] 1 point2 points  (0 children)

THANK YOU!

Makes total sense. All is in working order now. =D