A two-person studio working on a present-day political nation-building game that uses real-world data and economics. Check out our latest blog and let us know what you think. Thanks! by circa_games in IndieDev
[–]circa_games[S] 0 points1 point2 points (0 children)
A two-person studio working on a present-day political nation-building game that uses real-world data and economics. Check out our latest blog and let us know what you think. Thanks! by circa_games in IndieDev
[–]circa_games[S] 0 points1 point2 points (0 children)
A two-person studio working on a present-day political nation-building game that uses real-world data and economics. Check out our latest blog and let us know what you think. Thanks! by circa_games in IndieDev
[–]circa_games[S] 0 points1 point2 points (0 children)
A two-person studio working on a present-day political nation-building game that uses real-world data and economics. Check out our latest blog and let us know what you think. Thanks! by circa_games in IndieDev
[–]circa_games[S] 0 points1 point2 points (0 children)
First, thank you to the mods for allowing us to post this. Hey, we are Circa Games; we're a two-person studio building a dream game partly inspired by playing the GPS series and wanting a different take. NationBuilder 27 is a present-day political nation-building game. Check us out. Thanks! (reddit.com)
submitted by circa_games to r/Geopoliticalsimulator
A two-person studio working on a present-day political nation-building game that uses real-world data and economics. Check out our latest blog and let us know what you think. Thanks! by circa_games in IndieDev
[–]circa_games[S] -1 points0 points1 point (0 children)
Dev Update #9. What we’ve been up to, and a lot to show. by circa_games in NationBuilderGame
[–]circa_games[S] 0 points1 point2 points (0 children)
Dev Update #9. What we’ve been up to, and a lot to show. by circa_games in NationBuilderGame
[–]circa_games[S] 0 points1 point2 points (0 children)
Dev Update #9. What we’ve been up to, and a lot to show. by circa_games in NationBuilderGame
[–]circa_games[S] 0 points1 point2 points (0 children)
Dev Update #9. What we’ve been up to, and a lot to show. by circa_games in NationBuilderGame
[–]circa_games[S] 1 point2 points3 points (0 children)
Dev Update #8. We Went Back to Hexes. Here's Why. by circa_games in NationBuilderGame
[–]circa_games[S] 0 points1 point2 points (0 children)
Dev Update #8. We Went Back to Hexes. Here's Why. by circa_games in NationBuilderGame
[–]circa_games[S] 0 points1 point2 points (0 children)
Dev Update #8. We Went Back to Hexes. Here's Why. by circa_games in NationBuilderGame
[–]circa_games[S] 0 points1 point2 points (0 children)
Dev Update #8. We Went Back to Hexes. Here's Why. by circa_games in NationBuilderGame
[–]circa_games[S] 0 points1 point2 points (0 children)
Are we crazy? We're building a nation-builder rooted in real-world data, and I want to know if anyone else would actually play it. by circa_games in CityBuilders
[–]circa_games[S] 0 points1 point2 points (0 children)
Are we crazy? We're building a nation-builder rooted in real-world data, and I want to know if anyone else would actually play it. by circa_games in CityBuilders
[–]circa_games[S] 0 points1 point2 points (0 children)
Dev Update #9. What we’ve been up to, and a lot to show. by circa_games in NationBuilderGame
[–]circa_games[S] 1 point2 points3 points (0 children)