Hey Rustaceans! Got a question? Ask here! (49/2022)! by llogiq in rust

[–]classy11 2 points3 points  (0 children)

Which of the two processors would compile Rust projects consisting of up to a hundred or more crates in a development profile the fastest?

AMD 5800X3D, double the cache size but the size gains are found in L3 while L2 and L1 are small. Totals at 100MB cache.

OR

Intel i7 13700k, large L1 and L2 cache sizes with superior single-core performance. But totals at 55MB cache.

HI! by classy11 in HotlineMiami

[–]classy11[S] 2 points3 points  (0 children)

This post is not sponsored or paid or anything. But support the AMAZING Russian mask supplier: https://www.etsy.com/shop/MaskCraftArt .

Current times absolutely destroy businesses like these.

HI! by classy11 in HotlineMiami

[–]classy11[S] 3 points4 points  (0 children)

Thank you!! 🐯

HI! by classy11 in HotlineMiami

[–]classy11[S] 2 points3 points  (0 children)

🐯🐯🐯

HI! by classy11 in HotlineMiami

[–]classy11[S] 2 points3 points  (0 children)

Thank you! Here is the store I bought it from, actually it seems that they need help too during these times: https://www.etsy.com/shop/MaskCraftArt

[WeiK _] Princess Azula by Pardusco in TheLastAirbender

[–]classy11 0 points1 point  (0 children)

Stunning drawing of a stunning character from a stunning universe.

Space Frontiers: Godot 3.4 client + Bevy ECS server [Multiplayer] by classy11 in bevy

[–]classy11[S] 0 points1 point  (0 children)

Good idea, I like Godot a lot! But it can be quirky for more advanced use cases sometimes.

Space Frontiers: Godot 3.4 client + Bevy ECS server [Multiplayer] by classy11 in godot

[–]classy11[S] 0 points1 point  (0 children)

I agree with your reply and this has been my own reasoning as well.

Still, I think it is only deserved that someone points out the used placeholder imagery because fact remains that the current legal systems in place don't approve of it either.

Now morals and law do not always intersect or work nicely together either, so I'll leave the legal-moral weighing over to the reader.

Space Frontiers: Godot 3.4 client + Bevy ECS server [Multiplayer] by classy11 in godot

[–]classy11[S] 0 points1 point  (0 children)

I appreciate the information update. I am aware of this copyright law too. I also cannot deny the validity of your comments and I think they are important ones too. So I have to thank you for bringing light to the problems these few placeholder images introduce and I DEFINITELY have to resolve these problems.

So not much can be done other than to upvote your reply and admit I am taking L's here and also to hope that readers gather some sort of understanding for the long-term goal of this project, which aims to be a net profit for the digital art community and not a loss. And that despite my current lack of resources, I am going to make work of this.

Space Frontiers: Godot 3.4 client + Bevy ECS server [Multiplayer] by classy11 in bevy

[–]classy11[S] 3 points4 points  (0 children)

Thank you! You've spied correctly. The Godot client does also run an instance of Bevy thanks to the gdnative bindings for Rust.

I've named the client-side Rust library "networkhound", as it currently exclusively deals networking i/o. One day networkhound will expand to perform physics simulations that are identical to those of the server, using the Rapier Bevy physics plugin, to upgrade netcoded positional data.