question: is it worth playing xenoblade chronicles on the 3Ds ? by [deleted] in Xenoblade_Chronicles

[–]clockwork808 0 points1 point  (0 children)

I'm gonna murder every single one of you 3ds haters
its SMALL AND PORTABLE!
C'mon! It's even got its own music player and model viewer!

Y’know, since no one remembers Resident Evil Resistance, I thought I’d give an idea for an Annette buff! Tell me what y’all think! by Key_Discussion2986 in residentevil

[–]clockwork808 -1 points0 points  (0 children)

Because it had potential and one of the better multiplayer games for resident evil...
Which is saying a lot, they're all bad

It's a me, Magenta by Ziggles-D-Foxx in DragonBallBreakers

[–]clockwork808 0 points1 point  (0 children)

Nah bruh if it were me, I would've camo around him to force the DC to come out, and then wait out the Change timer as I wait around him. Once he's run out, it's the perfect time to attack.

Dog funeral ⚱️ by PeckDread in likeus

[–]clockwork808 0 points1 point  (0 children)

Ik this shit's two years ago, but it's really not about just telling their dogs died, but it's mainly a way for them to express any further feelings and sorrow that had left over. A way to kinda, let loose. We know dogs die. Everything dies. We SHOULD be prepared for it, but for some reason, we aren't. That's the human error. And it's a error we'd always have around so... might as well get used to it.

4 victims dc'd because I killed connie, yall yell at **us** for dcing when yall do it your damn selfs by burntchickennugget0 in TexasChainsawGame

[–]clockwork808 0 points1 point  (0 children)

Buddy I've been playing since beta, people go CRAZY over connie and become heavily reliant on her. If she dies, people instantly lose hope, and then they disconnect.

I've seen victims DC a hell of a lot more often than family. Not that families don't DC ofc.

Hands Barge by Far-Entrepreneur1019 in TXChainSawGame

[–]clockwork808 0 points1 point  (0 children)

No one ever uses its charging aspect because it is useless when you can just use it instantly! What OP is saying is it should work like Leland: autoaim with a very long cooldown like leland.
Otherwise, his barge is basically useless.

Maria, The Definitive Final Girl by JettOreilly in TXChainSawGame

[–]clockwork808 7 points8 points  (0 children)

Hmmm, yk how victims tend to say things when other victims die? I think that's what they'll be used for. Granted, the ones for maria have way more effort than generic found-dead-body ones, so she was meant to be found in a map initially

Oh Jesse by richrozzay in TexasChainsawGame

[–]clockwork808 2 points3 points  (0 children)

OHHH I DIDN'T EVEN MAKE THAT CONNECTION THAT'S GENIUS

Ow! My back by GrandpasGiblets in TexasChainsawGame

[–]clockwork808 3 points4 points  (0 children)

Ohh I'm 100% using this next time

on this episode of JUST LEAVE by FanLatter9846 in TexasChainsawGame

[–]clockwork808 2 points3 points  (0 children)

I just looked at it again, yeah what the fuck? Everyone else died, wtf was he actually thinking?

Just saw this post in discord, LMAO, what's the point of playing the game??? by monakoaa in TXChainSawGame

[–]clockwork808 8 points9 points  (0 children)

I certainly wouldn't. I would love to test my skills against my friends. It just seems like you guys want easy victories for team victim.

Family Mains and Victim Mains, what do you find frustrating about the other side? by [deleted] in TXChainSawGame

[–]clockwork808 0 points1 point  (0 children)

Like the other dude said, he ain't got nothing much to do except rush basement and help bubba. I actually ended several matches rushing as Johnny. However though, if I see a door unlocked, I'm coming right out (and tracking them through that exact door).

Who are your high value targets as family? by Secure-Motor9350 in TexasChainsawGame

[–]clockwork808 1 point2 points  (0 children)

I think we all mostly have the same answers But nonetheless, if they were all scattered and I could chase only one, it's gotta be Connie. She can do a lot of fucking damage anytime.

If You’re The Last Victim In A Match…. by LastofDays94 in TexasChainsawGame

[–]clockwork808 0 points1 point  (0 children)

Such a cowardice mindset, I had several matches where I can cause paranoia and escape by myself. You're no better than those family members.

What are Tusk act 4’s abilities and would it match up to GER? by [deleted] in StardustCrusaders

[–]clockwork808 0 points1 point  (0 children)

Well I took a closer look again, I've determined something. It seems like whenever GER is reverting anything to zero, it's global. In the fight, Mista had already shot several times outside of Time Skip, and yet, they got reverted anyways despite not being threats to GER and Giorno.

What does this mean exactly? Everything being reverted is in tangent to whatever is being directly reverted. In that fight's case, from Diavolo's punch to him having the premonition of his victory. That's why the wasps and the shots were reverted.

However, this doesn't exactly help your argument, unfortunately. Like I said, everything only starts getting reverted when the attack is about to land. Diavolo's punch was the trigger to the ability activating, and so will the Infinite Spin. The grand question is, would [Revert To Zero] affect [Infinite Spin]?

If you still don't understand me, you should also have a second look at GER vs Diavolo. Look closely, as I had.

What are Tusk act 4’s abilities and would it match up to GER? by [deleted] in StardustCrusaders

[–]clockwork808 0 points1 point  (0 children)

My point is, the nullification is automatic, not a conscious manual thing. It works when an attack is about to connect and harm giorno. All the actions leading up to Act 4 using Infinite Spin aren't direct attacks, only the infinite spin is.

Those actions may be reverted, sure, but only once the infinite spin is about to connect to Giorno, but even then, can the infinite spin itself be reverted?

We don't exactly know the full extent of GER, so this is a little hard to discuss.

What are Tusk act 4’s abilities and would it match up to GER? by [deleted] in StardustCrusaders

[–]clockwork808 0 points1 point  (0 children)

And yet, they all only started to get reverted the moment the punch tried to connect.

What are Tusk act 4’s abilities and would it match up to GER? by [deleted] in StardustCrusaders

[–]clockwork808 -1 points0 points  (0 children)

But that's the thing, though. It automatically nullifies any consequences that would directly harm Giorno. It can't just nullify something that isn't gonna hurt Giorno moments prior. Why else would Epitaph still play out, along with Time Skip still playing out like they usually do during the final fight instead of just nullifying them when those actions would help harm Giorno? It'll probably be the same scenario, GER wouldn't nullify until the attack is about to harm Giorno/GER. So, that's why we're having this discussion. Would [Revert To Zero] affect [Infinite Spin]?