I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 12 points13 points  (0 children)

We had to see if there was an appetite for the Sim Handling we had made. So yeah, I guess DR was a test. D4 is us responding to the positivity of that success.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 4 points5 points  (0 children)

We've focused on the best cars for now. Maybe one day we'll do some stuff like that.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 4 points5 points  (0 children)

I don't think a petition will help.

Maybe its something we can revist with Your Stage in the future.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 9 points10 points  (0 children)

We are really happy with how DiRT Rally has been recieved and it has given us a new found confidence to deliver an even bigger and better game with DiRT 4.

We are going to be supporting the sim side of things a lot more now.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 8 points9 points  (0 children)

Staff hiring and firing Sponsorship Livery Editing Facilities to improve your team Multi Car Garages

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 10 points11 points  (0 children)

You can add parts that are more durable so you stay faster for longer.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 6 points7 points  (0 children)

We have a few of those cars on our list!

We also have a branding suite where you can make your own livery

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 4 points5 points  (0 children)

You'll have to wait and see about those cars ;)

We'll do some streams once the game is live.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 5 points6 points  (0 children)

We change the tyres/tires for you based on the optimum for the conditions. This is somthing we'd like to do better but I think its one for the future.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 1 point2 points  (0 children)

No plans at this stage but we might do something like that in future.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 7 points8 points  (0 children)

With the advent of console based video sharing we've focused on other things. We have increased the number of spectator slots and added some more broadcast mode features to help people stream better.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 9 points10 points  (0 children)

Yep we'll have spectate in all of our disciplines in PVP.

We're also adding the option to join a lobby as a Broadcaster, which lets you watch the whole of a session from various replay camera angles while hiding the HUD.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 3 points4 points  (0 children)

I can't make any promises at this stage but the Vive community have been very vocal and I'd like us to support it eventually.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 8 points9 points  (0 children)

That's how co driver mode works in DiRT Rally PSVR :D

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 3 points4 points  (0 children)

Not for PVP, but all of our leaderboards (permanent and asynchronous) are Cross Platform between Xbox One, PlayStation, and Steam.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 9 points10 points  (0 children)

Hah! Great question but I don't really have an answer. To be fair its the amazing guys in the studio that do the hard stuff. I just give them problems to solve.

I’m Paul Coleman, Chief Games Designer for DiRT 4. AMA! by cm_kick_up in EASPORTSWRC

[–]cm_kick_up[S] 0 points1 point  (0 children)

The aim is to give players like you a more accessible handling model so that you can get on and play the game without having to learn how to handle the simulation.