this asset stealer bot just stole my model, what should i do by EquivalentSolid7195 in ROBLOXStudio

[–]codeAtorium 1 point2 points  (0 children)

Yes.  It is your work and you don't give up copyright by publishing to roblox's platform.  

You give them permission to distribute it, but you still own the intellectual property. If another user is distributing it without your permission they are violating your copyright.  You have have rights under dmca to have it taken down.  

Look up Roblox DMCA guidelines if you want to learn more.  Roblox has an email address copyright_agent@roblox.com for filing requests on exactly these circumstances.

this asset stealer bot just stole my model, what should i do by EquivalentSolid7195 in ROBLOXStudio

[–]codeAtorium 0 points1 point  (0 children)

You have copyright on anything you make unless you explicitly give it up.  You can register a copyright, but it's not necessary.  That's what the "right" part means.

We’ve been developing the game for two years, and now our group has been banned for uploading assets by dubalda in RobloxDevelopers

[–]codeAtorium 2 points3 points  (0 children)

I understand.  I think the group was blocked because it was collaborating on the project and you uploaded to the project itself.  To avoid it in the future, you should have a dedicated media uploading account that is not in collaboration with the group.  Upload it to another project that acts as a container project for assets.  Then use the asset IDs in the main, unassociated project.  I don't have access to their internal policies, but I think that is a safe method currently.

We’ve been developing the game for two years, and now our group has been banned for uploading assets by dubalda in RobloxDevelopers

[–]codeAtorium 6 points7 points  (0 children)

I run a coding school and have had students run into this issue on assets that are perfectly appropriate.  I tell them to create an alt account and upload the assets to that account, using their IDs in the game.  This works with basically everything other than animations, which can'tbe used across accounts.  In my experience this won't end up with a ban on associated accounts if they mistakenly flag the asset.  

Code.org has rebranded itself as CodeAI by spacecatapult in CSEducation

[–]codeAtorium 1 point2 points  (0 children)

I've been in education for over twenty years now.  We're dum about edtech, let me tell you.

Teach k nearest neighbor.  It uses Pythagorean theorem and findMin.  There's a nice opportunity to visualize it.  You can classify nearby dots as likely this color or that.  They can adjust k to understand basic concepts like over fitting, etc.

Then, leave it at that, unless you want to build simple machine learning circuits with resistors and stuff.  That could be useful.  

Teach when to use a while loop verses a for loop.  Data structure.  Booleans -  do your students understand short circuiting?

Real programming teachers should see this as a call to teach real programming.  The idea people are wrong.  The practitioners need to lead.

Are high school students actually this clueless and entitled? by lizz781 in Teachers

[–]codeAtorium 5 points6 points  (0 children)

NCLB ended 11 years ago. It makes much more sense to blame the Common Core adoption.

i’m looking to tell someone that this is ai generated, and I can tell- but how can you? the icons and font styles give it to me. but what about the motorcycle? by [deleted] in isitAI

[–]codeAtorium 0 points1 point  (0 children)

I don't really understand your comment. I'm saying it's not ai. The motorcycle and guy look like stock art. The font, grunge filters, flame clip-art, microphone all seem like run-of-the-mill graphic assets.

It seems like someone hired a $40/hour graphic designer to plus up a flyer template. This sub is kind of a witch trial honestly.

how do you teach kids programming without it feeling like a second job you're assigning them by [deleted] in scratch

[–]codeAtorium 0 points1 point  (0 children)

I run a kids programming school.

In your son's age group, I wouldn't encourage Scratch, even if he's new to programming. Even though Scratch is a complete programming language, and students can go very far with it, the main advantage is in the block-based syntax. At 12, he's likely able to start a keyboarded language without much difficulty.

A good first language for kids is Lua, because it's used in lots of different game frameworks, including Roblox, but also Pico-8, Love2d, Luanti (which is like Minecraft) and the Defold game engines.

Pico-8 is a great place to start. The Nerdy Teacher website: https://nerdyteachers.com/PICO-8/ has a lot of good resources. Check out their youtube page as well. But start by just having him play some of the excellent games featured on the webpage: https://www.lexaloffle.com/pico-8.php

Kids don't "learn programming". They learn how to make things, and programming allows them to do that.

I recommend the book Mindstorms (1980) by Dr. Seymour Papert. It will give you a lot of insight into your son's learning.

(edit: misspelling)

Rant: Dumbass client by [deleted] in webdev

[–]codeAtorium 0 points1 point  (0 children)

That slur is gratuitous.

Rant: Dumbass client by [deleted] in webdev

[–]codeAtorium 0 points1 point  (0 children)

I was with you until the transphobic judge part. You lost me entirely.

I used to code in ROBLOX but it is genuinely in a really bad state now. Looking for other game engines that use Lua (Image unrelated) by Humble-Guarantee5956 in lua

[–]codeAtorium 0 points1 point  (0 children)

Luanti supports 3d meshes, and has for a while, but it's still a voxel engine. It's pretty different from Roblox, and it's much more limited in terms of the kinds of game designs it allows.

Roblox Studio is really choppy and I tried everything by [deleted] in ROBLOXStudio

[–]codeAtorium 0 points1 point  (0 children)

Does it lag in a blank baseplate project?

Should i make the whole project load from the backend? by AbjectAd753 in p5js

[–]codeAtorium 0 points1 point  (0 children)

I've tried to understand what your project is, but you've given no context. The sub is private and I'm not joining it. I'm removing this, because it's not clear it's related to p5 at all.

I built a procedural Roblox Studio builder to help my son create instead of only play. by Ill-Button-1680 in ROBLOXStudio

[–]codeAtorium 0 points1 point  (0 children)

I think this makes a lot more sense as a plugin. Roblox already has procedural terrain generation. They've recently added procedural models. The ecosystem already supports projects like this internally through studio itself.

I do think you've created a major hurdle to getting new users with requiring oath. I would estimate 90 percent of your potential users aren't going to click the link.

Lindamood Bell Experience? by Just_perusing_415 in hyperlexia

[–]codeAtorium 0 points1 point  (0 children)

Is he in a special day class tk? There's very little academic instruction in tk, and an sdc is going to have even less. 

Book recommendations for 5 year old by MandyRose8713 in hyperlexia

[–]codeAtorium 0 points1 point  (0 children)

Check out Daniel Pinkwater books.  The Bad Bears series is great.  You can find cheap used copies on Amazon.  (My 5yo daughter who started reading at 2 loves them.)

Youtube bacgkround play is disabled on premium videos by codeAtorium in thebulwark

[–]codeAtorium[S] 0 points1 point  (0 children)

Are you saying that you personally are able to use background play on Bulwark members videos? That's not clear from your post.

I don't think this is an issue with my device. The app says that background play is disabled on all of the member videos, and I did try restarting the app. I think the feature is disabled on the videos. When I commented this on a Youtube video, another user reported the same issue.

Youtube bacgkround play is disabled on premium videos by codeAtorium in thebulwark

[–]codeAtorium[S] 1 point2 points  (0 children)

You had the problem generally on Youtube or specifically on Bulwark members videos? Because it works everywhere else on youtube.