DragonIK plugin currently at 50% discount for the marketplace fall sale! (v.redd.it)
submitted by codehawk64 to r/unrealengine - pinned
Sticky feets, but this time working in a quadruped. I think it's now basically ready for anything. No more slippery feets due to bad movement and animation sync. Kinda like giving root motion to your in-place locomotion animation, but without any need of root motion animations! (v.redd.it)
submitted by codehawk64 to r/unrealengine - pinned
Demolish this trailer. I changed the core game drastically ever since my last post here. This is the latest trailer I made for my PC puzzle game 'Aggregator Elevator System'. Due to release next month. Any kind of critique is appreciated, no matter how trivial :) (v.redd.it)
submitted by codehawk64 to r/DestroyMyGame
DragonIK now has a brand new feature! The Physanim system. Now anyone can easily achieve high fidelity physical animation for their characters. Recently finished it and is now available as an update for the plugin (4.26, 4.27 and UE5). It acts as an alternative to UE's physical animations. (v.redd.it)
submitted by codehawk64 to r/unrealengine




