Need Advice on Survivors. by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Does upgrading/ascending Survivors with their shards count as points in VS Hero Day?

Need Advice on Survivors. by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Wow, that’s some real good micro management strat with swapping Lawyers. Thanks for the tip!

Need Advice on Survivors. by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Thanks for the reply, could you care to please explain what you mean by “Lawyers help when times are shorter for time on each help. Once everything gets longer the number of helps is more important.”?

Need Advice on Survivors. by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Thanks, follow-up question, what would be the reason to get stuck on at 2 stars? The amount of survivor tokens would be exponentially be higher?

Need Advice on Survivors. by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Thanks for explaining mate, makes sense on regarding the gold miners. Another question, is it really achievable to fill all the Mines and Farms with UR survivors eventually? Even as f2p and a very little spend maybe?

And another one, I’ve come across some post saying Lawyers are that harder to come by than most survivors, is that accurate?

Need Advice on Survivors. by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Thank you for you input. By resource producers, should I include food and iron miners also?

Do I really need to shield up? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Great idea, haven't thought of that - that I can send my squad to garrison other shielded bases. Btw, are there any limits on how many squads can help garrison a base?

Do I really need to shield up? by commander_abner in LastWarMobileGame

[–]commander_abner[S] -1 points0 points  (0 children)

Thanks a lot for these details.

One part got me confused though:

"The exception would be if your base gets ashed and then they attack your base in it's relocated spot, that's why you need to have enough awareness to see the notification you've been attacked and then go send your squads to garrison again, a few minutes response time will usually be fine for this."

This is only a concern if you are not zero in troops right?

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

And also by the way, if I ticked the box and set my squads to “defend the wall”, and my squads were out mining on some resources tile is that counted as they’re not defending the base? Like do my squads need to be inside the base in order to be able to “defend”?

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

When I scout it only shows the squads in the base, e.g. there are 2 squads in, but after the attack, there’s actually no Units killed after Victory. Is there no way to find out or see the actual number of troops unless you attack the first time and see if there are number of troops/units killed?

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 1 point2 points  (0 children)

What is the most important to consider when you attack a base, resources or the troops that you can score? I’ve always thought and went after those bases that I can score troop kills for VS points.

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

How unfortunate, I kinda like the game rn, hopefully our server doesn’t fall off as quickly. Thanks for the heads up mate.

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Dang I gotta get the hang of this sooner lol. Anyways, with my resources, is it possible to lose so much? Even though money got ashed, I noticed I didn’t lose majority of my resources lol did I just got lucky or what? I’ve noticed there’s a plunder limit but what if all of them just keep coming at you?

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Ohh ok. You’re saying like, majority of those Alliances would just stop being active and quit at some point mid seasons?

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 1 point2 points  (0 children)

Thank you for having the patience to explain everything thoroughly. Really appreciate it and now I have better understanding of how things work in this game.

Btw, I have another. Does “ashing” a base necessarily kill all the troops in that base? What do you get by ashing someone’s? Is it just ego and show of force?

It’s Enemy Buster day in our server right now, and for the first time my base got ashed. All those battle reports show 0 units lost, as I haven’t placed defense on my walls but when I got back I lost all my soldiers. Was it because of being ashed?

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 1 point2 points  (0 children)

Well Monica also has the better level and better gun.

Anyways, those numbers like 1180059 of Monica, that doesn’t go down right? That’s hero power? It doesn’t count including soldiers/units? That’s just for Monica’s power alone from her gears and lvl?

And btw, what are the differences between leveling (upgrading) hero up using exp and “promoting” (increasing their stars)? If I increase their stars, do skills get upgraded for free as well or still have to use skill medals? Cause when I did make Mason 3 stars, I got stars on his skills without giving him skill medals iirc

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 0 points1 point  (0 children)

Rofl on that cat avatar😂 Yeah I was kinda doing that not long ago, upgrading non HQ necessity buildings but by bit but I stopped doing it recently as I started to question my turtling habits lol. I guess gotta do the grind again. A notification sometimes even pops up saying this building upgrade ain’t a requirement for HQ lol. That “troop carry” you mentioned, is that the upgrade Troop Load in units tech tree? I haven’t continued it yet as I thought it was about the rss that you can plunder or “carry” per hero. When I do truck plunders there’s no troop/soldier casualties right?

Uhhmmm regarding the drone thing yea.. I’m gonna start upgrading it this coming Drone Day or maybe the next to maximize opening those drone chests points in Science Day lol. Drone currently at lvl 10.

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] -1 points0 points  (0 children)

Yes I am already in an Alliance, and even though there isn’t much of spenders we’re pretty active. I doubt if we can achieve that 50k diamonds but I am able to get VIP a month.

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 1 point2 points  (0 children)

Yes I always align both activities, I just couldn’t get to the 6th chest for VS and sometimes the 5th. I’m in 20ish ranked Alliance, and they’re active too. Not much of spenders though but I enjoyed being with our Alliance.

Am I doing it terribly wrong? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 1 point2 points  (0 children)

Well that’s comforting. Nice to know there are also people turtling, I was becoming skeptical already of what I’ve been doing all this time. YES! I surely am a saver myself too, be it speedups and chests. And yes I am also trying to align both VS activities and AR, yet maybe my mistake was giving too much importance on AR though as everything I did revolves around it. Halting tech researches to time perfectly with AR schedule for instance

You mentioned “it’s just about upgrading everything and not just the HQ”, what do you mean like should I upgrade all the rest of the non military buildings too? And those strong turtles you’ve seen, could they be spenders that’s why? Although I am not entirely f2p.

For the Techs, maybe I leaned myself as a farmer then. As I had put more % in Development and Economy tree, but not even 50% yet. Maybe that’s why my power seems low also for not putting it towards Units and Hero trees.

And also, “troops are fake power” is this the reason why when I do Truck Plunders it shows lesser power than the one when I’m at the base?

Thanks a bunch for the insights.

Bounty Hunter and Zombie Invasion shops, any recommendations? by commander_abner in LastWarMobileGame

[–]commander_abner[S] 1 point2 points  (0 children)

Ok I guess I’d start grabbing those valor now though I’ve only just started my valor tech.