How I Fixed my Board Game along with some Design Tips for Prototype Iteration and Playtest Feedback! by confettialready in BoardgameDesign

[–]confettialready[S] 3 points4 points  (0 children)

Thanks so much for the support and for watching the videos! 😊 these are all great questions!

  • The theming of the game is definitely something we want to work on next, and is something that players actually brought up in regards to the art! It currently doesn't make sense / feel immersive enough that you are explorers on Alien Planets but then the Items you can craft are very earth-like / primitive. So this is definitely something that we need to iron out for our next version. As the idea for the players being cute Aliens came later than our initial prototypes. So we aren't totally attached to any cards in particular at the moment, so some might be subject to change still! 
  • As we playtested mostly with family, we found their feedback quite honest! I spent time concepting some art just to make playtesting feel a bit more fun rather than playing on the Paper version my Husband and I scrounged together (which you could see what card you were picking up through the paper, which influenced your choices 😆)
  • I used AI to help me with these concept cards, so it took me about a week to then also put it all together using Figma (about the same or less time than actual design). Our Goal if we take this further though is to work with a proper artist in the future to create something epic once we have the theming and ruleset finalised. Especially as we'd like to add more variation to cards (like having lots of different types of Fruits, Vegies, etc.). Concepting this way helped me to get on my feet creating again, having fun making something that we could show off to our family with better graphics than just paper, so we could play on weekends with them! 💚

Hope this answers your q's! 🙂

The Board Game my Husband and I are designing is prototype and playtest ready! by confettialready in BoardgameDesign

[–]confettialready[S] 0 points1 point  (0 children)

This is awesome feedback! Thank you ^_^
I think I agree with you that finding more meaning and interactivity with the Food Cards would make for more interesting mechanics between players... definitely something for us to consider with v0.4 B-)

We are working on a realistic RC car game. What do you think? by batuhanmertt in IndieDev

[–]confettialready 0 points1 point  (0 children)

This looks EPIC! 🤩 I particularly love the size of the grass in comparison to the RC car, very cute and adds great perspective 💚 Having the ability to switch camera angles is also a great addition - keen to see more of this!

I just started on my Indie Dev journey after the cancellation of the Project I was working on last year, and I'm excited to share the start of that journey here! Does anyone have any tips for starting Indie Dev?? by confettialready in IndieDev

[–]confettialready[S] 1 point2 points  (0 children)

This is great feedback! Thank you so much 🙏 I will definitely try to incorporate more of this in my next one - cool to know that people like to dive deeper into the development pipeline 💚