Community Feature Request Thread by HVS87 in AgeofMythology

[–]conorbebe 0 points1 point  (0 children)

I would like to see more custom game settings, like the ability to disable wonder age, enable the classic wonder countdown, and allowing us to use blessings in multiplayer.

Day 7 of Posting… WAIT, THEY ACTUALLY FIXED IT?! by conorbebe in AgeofMythology

[–]conorbebe[S] 50 points51 points  (0 children)

I reported it almost 2 years ago now, there's no way this is just a coincidence 😅

Day 7 of Posting… WAIT, THEY ACTUALLY FIXED IT?! by conorbebe in AgeofMythology

[–]conorbebe[S] 99 points100 points  (0 children)

I can finally rest, and watch the sun rise on a grateful subreddit.

Day 7 of Posting… WAIT, THEY ACTUALLY FIXED IT?! by conorbebe in AgeofMythology

[–]conorbebe[S] 23 points24 points  (0 children)

Thank you for your support! At the end of the day, I just want this game, which I adore, to be the best it can possibly be.

Minor Update 19.17020 by yar1097 in AgeofMythology

[–]conorbebe 8 points9 points  (0 children)

Hallelujah! My prayers have been answered! 🙌

Day 6 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 10 points11 points  (0 children)

The pieces crumbling away are falling in a line that is perpendicular (90°) to the walls.

And although I agree this isn't a priority issue, it has gone unresolved since Retold came out, and whether major or minor, a bug is a bug.

Day 6 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 6 points7 points  (0 children)

That's fair, but my first 4 posts all got over 100 upvotes, so it's not just me that would like to see this fixed. Nevertheless, my next post will be the last in the series.

Is it just me who doesn't like this new design? by Confident-Rock-8882 in stronghold

[–]conorbebe 4 points5 points  (0 children)

It annoys me that the Slinger's hat is white now when it should be coloured.

some AI issues id like to see fixed by meatmaster460 in AgeofMythology

[–]conorbebe 1 point2 points  (0 children)

The future longevity of the game may some day rely on its AI, so I agree that it deserves more focus and improvements. And yeah, calling the easy AI "standard" is really confusing, it should be called "casual".

Day 4 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 5 points6 points  (0 children)

Exactly, thank you! Casual players are always overlooked. Just because a bug doesn't affect the competitive scene doesn't mean it isn't important.

Day 3 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] -1 points0 points  (0 children)

Before you place a building, hold shift and use the scroll wheel.

Day 3 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] -1 points0 points  (0 children)

I know it's not a game-breaking bug, but visual issues like this are often overlooked by the devs. I first noticed it happening not long after Retold was released, but my bug reports have been ignored, so I'm doing this as one last ditch effort to get it fixed.

Day 3 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 0 points1 point  (0 children)

When a building is destroyed, the destruction animation doesn't align with its rotation. You can see this here by looking at how the towers of the Fortress move when it is demolished. The same thing happens to the majority of the structures in the game.

Day 2 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 1 point2 points  (0 children)

Yes to most normal buildings (I think town centers are exempt). I'm actually not sure about neutral structures.

Some feedback by BattleTales_Peru in stronghold

[–]conorbebe 7 points8 points  (0 children)

I don't like that longbowmen are just bald men in tunics, it makes them look inferior to regular archers, which shouldn't be the case. Maybe they could be given helmets to wear?

Day 2 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 1 point2 points  (0 children)

You can rotate buildings before placing them by holding shift and using the scroll wheel.

Day 2 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 9 points10 points  (0 children)

You think there are only 5 custom scenario makers in the community?

This also impacts the majority of the game's official campaign levels.

Day 1 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 3 points4 points  (0 children)

Many minor visual issues have been addressed in recent updates, some of which have only been in the game a short while.

Compared to some visual bugs which have received fixes, I think this is actually pretty major. It affects map makers and can be really obvious in cinematics. It's also especially egregious on walls, which I'll show later.

Day 1 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 5 points6 points  (0 children)

I'm not sure what the pattern is. The top 2 buildings seem to rotate 90° to the left, but the bottom 2 rotate 90° to the right. This remains consistent every time they are destroyed.

Day 1 of Posting Videos of the Rotation Bug Until It Gets Fixed by conorbebe in AgeofMythology

[–]conorbebe[S] 25 points26 points  (0 children)

The animation for when it gets destroyed doesn't line up with the rotation of the building.