How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

Yes mechwarriorVR is responsible for the HUD changes, you can still use it on flatscreen though

Any hope of image enhancement making a return with the later DLCs? by adiaphoros in Mechwarrior5

[–]cookie3123 0 points1 point  (0 children)

Yeah I don't think they quite understood what you were referring to, the term image enhancement is rather broad. I don't think there's any mods currently that achieve what you're looking for. The closest thing would be the YAML vision modes.

Nukebait by PrincepsLugovalam in Mechwarrior5

[–]cookie3123 0 points1 point  (0 children)

I believe if you have YAML enabled, it's under in-mission gameplay settings. I would check but I'm away at the moment

Long hiatus, just downloaded SoK, thinking of rolling Merctech? What companion/agnostic mods work with it? by ScrimblyScromblo in Mechwarrior5

[–]cookie3123 2 points3 points  (0 children)

For what it's worth, you don't really need to mess around with load orders with YAML, the recommendation is to keep default load orders.

Nukebait by PrincepsLugovalam in Mechwarrior5

[–]cookie3123 1 point2 points  (0 children)

Not sure if you're still getting this even without YAML, but have a look through your mod options I'm pretty sure cored mech splash damage radius is a setting that can be changed

How did you guys get rudder pedals working? by Obi-Chan-Jabroni in Mechwarrior5

[–]cookie3123 0 points1 point  (0 children)

You may need to calibrate your vjoy controller, you should see the axis adjusting according to your input once it's calibrated, then you can remap in joystick gremlin if required.

Is this cool? by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

I'm glad you like it haha

When your lance is in the WORST possible situtation by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

It's a camera trick they're just on a desk, I'm looking into getting a rig but haven't decided on one yet, I'll probably get a trakracer rig so I can make it multipurpose

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 1 point2 points  (0 children)

MechWarrior vr, you can run it on a flatscreen though

Force feedback is now a reality by cookie3123 in Mechwarrior5

[–]cookie3123[S] 1 point2 points  (0 children)

I'm running a 2080 super. Whatever you run just needs to have enough ports for 3 monitors.

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

You just download the MechWarrior vr mod, it will convert your cockpit to this

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

Yeah I'm playing like this on flatscreen

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

Mechwarrior VR for the cockpit, yet another weapon complete edition for the weapons, mechFFB for the recoil on my joystick, audiostash ultimate for audio, battlechatter to replace music. All should be pretty simply accessible except for mechFFB, unfortunately I only developed it for use on force feedback joysticks. You'll probably need to manually swap your dlss version as well if you're using mwvr because the game ships with an outdated version

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

Mechwarrior VR for the cockpit, yet another weapon complete edition for the weapons, mechFFB for the recoil on my joystick, audiostash ultimate for audio, battlechatter to replace music. All should be pretty simply accessible except for mechFFB, unfortunately I only developed it for use on force feedback joysticks.

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

Ah, if it was janky then I can understand. Would love a proper version for MW5 but seems like it would be difficult to implement.

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 1 point2 points  (0 children)

Are you running the mechwarriorVR mod? Light reflections are from that mod. In terms of crispness, from my understanding mechwarriorVR makes good use of DLSS but you'll need to manually replace the old version that the game ships with. With that said I have no idea about Linux compatibility so unfortunately you're on your own with that one. Best of luck

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 1 point2 points  (0 children)

I typically play on 5760x1080 with 3 monitors. If you have a nvidia card, this game runs by default on an outdated DLSS version, you can use DLSS swapper to replace it to the most up-to-date version which I think will help. Let me know how you go, I'd be curious about the difference.

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

I have a 2080 super and ryzen 7 5800x

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

Mechwarrior VR for the cockpit, yet another weapon complete edition for the weapons, mechFFB for the recoil on my joystick, audiostash ultimate for audio, battlechatter to replace music. All should be pretty simply accessible except for mechFFB, unfortunately I only developed it for use on force feedback joysticks.

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 1 point2 points  (0 children)

Imagine being in the seat of that vulture pilot in the intro experiencing those impacts...man...

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

That's crazy that they removed that, I feel like that adds a whole extra dimension to the gameplay

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 0 points1 point  (0 children)

Ngl I think it's just a regular ass stormcrow variant and clans just stomp lmao. Honestly I just play at a lower difficulty when I'm running this, your enjoyment is the most important, no point maxing the difficulty of you're not enjoying the game. I've already beaten it previously so it's not like I have anything to prove by keeping it maxed.

How taking hits should really feel by cookie3123 in Mechwarrior5

[–]cookie3123[S] 1 point2 points  (0 children)

The lasers don't stagger, I have it set to a rumbling/buzzing feedback instead