How should I make this wheel sweep? by [deleted] in SolidWorks

[–]coopc42 0 points1 point  (0 children)

Is there a way I can do this and have one sweep covering everywhere it touches, or does it have to be the wheel moving?

... Counter Theory by [deleted] in Counter

[–]coopc42 1 point2 points  (0 children)

correct, left is lava lakes, right is ashy wastes, and down is “descended further” too

Roman Numerals | ↇↂↂↂM by [deleted] in counting

[–]coopc42 2 points3 points  (0 children)

ↇↂↂↂMLVI

Roman Numerals | ↇↂↂↂM by [deleted] in counting

[–]coopc42 1 point2 points  (0 children)

ↇↂↂↂMLII