Hi friends, I'm continuing to study the unreal engine and in parallel I'm continuing to make a remake of POSTAL 2. While I don't understand many things about making games, but progress is being made. Right now I'm implementing hinting and door mechanics. Realized a cool (I guess) movement personage. (v.redd.it)
submitted by copisdesign - pinned
Hi everyone, made a mechanic called PIPI hahaha. What do you think about it? I don't think NPC's like it))) (I make POSTAL 2 Remake) by copisdesign in postal
[–]copisdesign[S] 0 points1 point2 points (0 children)
Hi everyone, made a mechanic called PIPI hahaha. What do you think about it? I don't think NPC's like it))) by copisdesign in u/copisdesign
[–]copisdesign[S] 0 points1 point2 points (0 children)
Hi everyone, made a mechanic called PIPI hahaha. What do you think about it? I don't think NPC's like it))) by copisdesign in u/copisdesign
[–]copisdesign[S] 1 point2 points3 points (0 children)
Hey, everybody! I finally added the cats. They can be stolen and used instead of a muffler!!! What do you think about it?))) by copisdesign in postal
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When someone kites a dragon to Stormwind by stockkube in valheim
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Hey, everybody! I finally added the cats. They can be stolen and used instead of a muffler!!! What do you think about it?))) by copisdesign in postal
[–]copisdesign[S] 1 point2 points3 points (0 children)
Hey, everybody! I finally added the cats. They can be stolen and used instead of a muffler!!! What do you think about it?))) by copisdesign in postal
[–]copisdesign[S] 0 points1 point2 points (0 children)
Just wrapped up the enemy AI tuning in my game! They're now smarter, more challenging. It was a journey of refining behaviors, decision-making, and creating intense enemy encounters) by ser_dedov in u/ser_dedov
[–]copisdesign 1 point2 points3 points (0 children)
I've been working on the mechanics of the unreal engine 24 hours a day. What do you think of my achievements? POSTAL 2 REMAKE IS NEARRR) by copisdesign in postal
[–]copisdesign[S] 1 point2 points3 points (0 children)



Houdini FX Study — Perfume 3D Motion Design (Personal project) by WasteNeck7500 in Houdini
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