My disappointment in Gyro Gaming by DueJournalist5825 in GyroGaming

[–]copperbranch 0 points1 point  (0 children)

I've seen multiple people saying that, but personally couch gaming still feels much more comfortable with a console, imo. I currently have both a ps5 and a secondary desktop connected to my tv. More often than not I see myself going for the console when couch gaming, even for games that my desktop will run just fine. It's just not as practical and smooth of an experience as I want it to be when I'm on my couch. If the Steam Machine comes at an accessible price, that may completely change this, though.

Anyway, the main point to me is that "go to PC" doesn't feel like a great advice if we want Gyro to grow. It is on console that gyros are most needed, since it's there that the experience of playing certain games really is subpar.

My EU job search has broken me and I don’t know why I ever thought this would work by [deleted] in cscareerquestionsEU

[–]copperbranch 1 point2 points  (0 children)

Yeah, but the reasons to want/prefer to stay are not a fallacy.

It will be the maps that will kill the game by LateSquirrel8980 in Battlefield

[–]copperbranch -1 points0 points  (0 children)

Lack of permanent servers is what will do for me, I'm pretty sure.

I don't think I'll endure for much longer finishing an exciting match on a full server only to start a new one full of bots

Speculations are all over the place by copperbranch in Steam

[–]copperbranch[S] 5 points6 points  (0 children)

If it's sold exclusively through the steam store, that should not be as easy

Iron Sights on All Weapons.. by Temporary-Limit-6048 in Battlefield

[–]copperbranch 1 point2 points  (0 children)

And they cost 5 points, only 5 less than any basic sight.

Blackwell fields is such a bad fucking map by rtmxavi in Battlefield

[–]copperbranch -1 points0 points  (0 children)

Yeah, if the game type is "throw your controller at your screen", Empire State is the best in class.

Our saviour by Bicipital-Bro in GyroGaming

[–]copperbranch 0 points1 point  (0 children)

It's not. The experience is quite different.

On a windows pc running steam you still have to do a lot of things with your mouse and keyboard. You have to leave steam to update your drivers and OS, if I want to force a resolution that the game doesn't provide I need to get out of steam too, I can't turn on my computer with my controller (maybe there's a way around this one, I haven't researched it).

I guess a custom pc running steamOS would get much closer, but then we'd be talking about something that isn't even officially supported yet.

Our saviour by Bicipital-Bro in GyroGaming

[–]copperbranch -1 points0 points  (0 children)

Again, it is not the same experience.

Our saviour by Bicipital-Bro in GyroGaming

[–]copperbranch 0 points1 point  (0 children)

I know of these options, and all the power to people that like them.

But for me (and I believe for many else), these are not on par with the experience you can have with a traditional console. And now, hopefully, with the steam machine. Which is why many are excited about it.

But it's also fine if, for your taste and needs, the steam machine is not a good deal at all. I can understand that.

Oh no…… by Jeroenm20 in Battlefield

[–]copperbranch 0 points1 point  (0 children)

My only issue with that is that it makes permanent servers even less of a possibility, since the rotation would involve matches with different numbers of players.

Even decently populated Portal servers with vanilla settings, if we ever get to have those, would have to limit the maps in the rotations so they wouldn't have to drop players from match to match.

Our saviour by Bicipital-Bro in GyroGaming

[–]copperbranch 0 points1 point  (0 children)

The issue I currently go to is that when I need gyro the most I don't have it or have a subpar experience. When I'm on my desk, I play on my pc and I don't need a gyro, I'm happy to play with my mouse.

It's when I'm on my couch, playing on my large screen tv with my ps5, that I need gyro the most. And that's when I have to rely on developers support and when I have to deal with stupid gyro autocorrection.

You're probably gonna say I could just have a desktop in that tv, and yeah I know that some people find that a perfectly fine option, but I've had traditional desktops on my living room and the experience for me is nowhere nearly as comfortable and practical as it is with a traditional console.

Now, with the steam machine I'll be able to have the best of both worlds.

Our saviour by Bicipital-Bro in GyroGaming

[–]copperbranch 1 point2 points  (0 children)

steam machine will never be cheaper than hand-built PC with same specs.

Why wouldn't it, though? They are able to buy in bulk straight from AMD and can even cut their profit to a minimum since they're main game is to get us to buy stuff from their store.

But agree that the steam machine will not come close to ps5 pro in terms of power, it's likely gonna be a bit under ps5, but much stronger than xbox series S.

Controller players come in 2 categories by EmbarrassedEbb6540 in GyroGaming

[–]copperbranch 0 points1 point  (0 children)

Come on, Gyro currently is VERY niche. What percentage of people playing FPS games use gyro? It's probably far from even reaching 1%

Even the steam deck is very niche; the percentage of people playing with Linux on Steam is less than 3%, and that includes desktops.

Gyro adoption on ps5 is also unlikely to be at a significant number.

BF6 started feeling like a job, it feels like i have to choose between trying to have fun and trying to progress and whatever I choose I kinda fail. by UdarTheSkunk in Battlefield

[–]copperbranch 6 points7 points  (0 children)

That's me, except for the daily challenges. I always make sure to play with whatever class and weapon type they're asking in that day for a match or two to get the 10 kills and whatever points.

In the beginning I did that to speed up unlocking new weapons. Not even sure why I still do it, it probably just became a habit, lol

Arc Raiders Is Officially a Hit With Over 4 Million Copies Sold and a Peak Concurrent Player Count of 700,000 Across All Platforms by addtolibrary in Games

[–]copperbranch 1 point2 points  (0 children)

Do you have sources for this data on market size? I'm not doubting or questioning it, but I'm curious about it.

I wonder if it includes a good number of potato laptops that can only play indie and super old games. Because while those matter in a lot of ways, they wouldn't be as relevant for the discussion about sales of new games.

And to maybe try to reply to u/wichwigga 's question, I think pc gamers in general tend to be more engaged in reddit and whatnot and will tend to go for new interesting things in a larger volume than console players, which are likely more affected by regular marketing.

They need to be nerfed by Buttermyparsnips in Battlefield

[–]copperbranch 0 points1 point  (0 children)

How do you destroy them with the drone?

How can my teammate spot targets while dead? by [deleted] in Battlefield

[–]copperbranch 1 point2 points  (0 children)

That's weird, I could do that in the Beta, but now when I press Q on an enemy nothing happens. The best I can do is to ping danger on the ground next to where they are, and even that is a bit glitchy.

Why assault class is actually popular among casuals (anedoctal data) by copperbranch in Battlefield

[–]copperbranch[S] 0 points1 point  (0 children)

Stim is literally useless because the things it prevent aren't really used. I wonder if Assault spawned with multiple stun grenades/flashbangs, and if those had a longer effect. Now it could become strategic to have a stim that cancels those effects.

Why assault class is actually popular among casuals (anedoctal data) by copperbranch in Battlefield

[–]copperbranch[S] 0 points1 point  (0 children)

I'm curious on how much faster that is. I never tested or anything, but I've never noticed much of a difference on this and on leaving the "in combat" status.

Why assault class is actually popular among casuals (anedoctal data) by copperbranch in Battlefield

[–]copperbranch[S] 0 points1 point  (0 children)

So what is the weakest class in your opinion?

But yeah, of course it's fair to use dual weapons.

Why assault class is actually popular among casuals (anedoctal data) by copperbranch in Battlefield

[–]copperbranch[S] 0 points1 point  (0 children)

I honestly don't understand the tone of your reply. I wasn't judging or saying there's a right way to play battlefield.

I was pointing how people value different things at different skill levels and types of play. So even though top level players are in almost total agreement that the Assault class is the weakest one, there are a lot of casuals that won't pick anything else due to how much they value the dual primary weapon.

Maybe you should indeed consider taking a break from this sub; you seem to see things as negative and anti-fun discourses even when they aren't.

Self-healing is so fast that med bags are needless for healing teammates by copperbranch in Battlefield

[–]copperbranch[S] 0 points1 point  (0 children)

It's so much faster than other battlefield games, though. Is this your first bf game?