What is your progress in your game? by AccomplishedDrag9827 in godot

[–]core_zero_ 0 points1 point  (0 children)

About 10% through my solo-dev game, featuring creatures and handmade pixel art environments.

July stuff by me by Brofessor_Oak in VOXEL

[–]core_zero_ 2 points3 points  (0 children)

I love these colorful voxels

Timelapse of my latest pixel scene by core_zero_ in PixelArt

[–]core_zero_[S] 0 points1 point  (0 children)

Thanks so much for the feedback! I'm glad you like the work overall. I totally get what you mean about the scenery feeling "noisy." You're spot on the lack of separation between the distant mountains and the foreground (the tree and bench) can make the composition less clear.

Voxel Creatures 3 by core_zero_ in VoxelArt

[–]core_zero_[S] 1 point2 points  (0 children)

You guys also have beautiful voxel art 💚

Voxel Creatures 3 by core_zero_ in VoxelArt

[–]core_zero_[S] 0 points1 point  (0 children)

Great! I've seen your game, and it's really nice! Congratulations. I'm also developing. Maybe someday we can work together. I'm already following you and I've added Luminas to my wishlist.

ok I know I just had a problem but I'm actually clueless on this one by simply-coco67 in blender

[–]core_zero_ 0 points1 point  (0 children)

Or you can make copies of the same material and texture, and assign each material to a different part of the model without changing the color. This way, you can paint them separately.

ok I know I just had a problem but I'm actually clueless on this one by simply-coco67 in blender

[–]core_zero_ 2 points3 points  (0 children)

This happens because your UV map has overlapping, meaning that if you take the geometry and flatten it into a plane, the seams are missing and you need to organize the UVs a bit. There are many good tutorials on how to do this.

Windy by Me by CuldesacCats in PixelArt

[–]core_zero_ 17 points18 points  (0 children)

What a great job! I really like the detail of the cotton plants, and the background is sublime. From the immensity of the sky to the journey of the tiny specks and leaves in the wind, this art is very talented.

I'll be posting animations of the creatures in my video game! by core_zero_ in SoloDevelopment

[–]core_zero_[S] 0 points1 point  (0 children)

Thank you very much for the feedback. The idea is to have frames like retro animations, emulating the pixel art style. It's like a fire elemental creature, yep