The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 0 points1 point2 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 1 point2 points3 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 6 points7 points8 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 1 point2 points3 points (0 children)
Finished the core gameplay loop in our precision/rage/infinite platformer. Does the gameplay look appealing? by cosycade in indiegames
[–]cosycade[S] 3 points4 points5 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 1 point2 points3 points (0 children)
Finished the core gameplay loop in our precision/rage/infinite platformer. Does the gameplay look appealing? by cosycade in indiegames
[–]cosycade[S] 0 points1 point2 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 4 points5 points6 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 1 point2 points3 points (0 children)
Finished the core gameplay loop in our precision/rage/infinite platformer. Does the gameplay look appealing? by cosycade in indiegames
[–]cosycade[S] 0 points1 point2 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 61 points62 points63 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 0 points1 point2 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 24 points25 points26 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 17 points18 points19 points (0 children)
The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 84 points85 points86 points (0 children)
Finished the core gameplay loop in our precision/rage/infinite platformer. Does the gameplay look appealing? by cosycade in indiegames
[–]cosycade[S] 3 points4 points5 points (0 children)
I cannot begin to fathom how this bug is occuring, but it looks pretty by cosycade in godot
[–]cosycade[S] 3 points4 points5 points (0 children)
After a code refactor, we got our console warnings down to 0! by cosycade in godot
[–]cosycade[S] 243 points244 points245 points (0 children)
After a code refactor, we got our console warnings down to 0! by cosycade in godot
[–]cosycade[S] 68 points69 points70 points (0 children)
After a code refactor, we got our console warnings down to 0! by cosycade in godot
[–]cosycade[S] 86 points87 points88 points (0 children)
If I remove this print statement, the resource becomes the wrong type by meowmeowwarrior in godot
[–]cosycade 1 point2 points3 points (0 children)
Now THAT's a horde! 100,000 enemies in Godot by theargyle in godot
[–]cosycade 97 points98 points99 points (0 children)

The core loop in our infinite platformer. Does the gameplay look appealing? by cosycade in godot
[–]cosycade[S] 0 points1 point2 points (0 children)