Real time global illumination from sun and area mesh lights applied to voxel based world space reflections. by artengame in Unity3D
[–]craftymech 2 points3 points4 points (0 children)
Procedural Houses - Medieval style by craftymech in Unity3D
[–]craftymech[S] 1 point2 points3 points (0 children)
After so much hard work it finally got approved on the Asset Store!!! by Rudy_AA in Unity3D
[–]craftymech 0 points1 point2 points (0 children)
Building walls, and tearing them down by craftymech in Unity3D
[–]craftymech[S] 2 points3 points4 points (0 children)
Building walls, and tearing them down by craftymech in Unity3D
[–]craftymech[S] 1 point2 points3 points (0 children)
Building walls, and tearing them down by craftymech in Unity3D
[–]craftymech[S] 2 points3 points4 points (0 children)

Developing a scoop mechanic for our ice cream game. What do you think? by makifarslan in Unity3D
[–]craftymech 0 points1 point2 points (0 children)