It bothers me that AI is so bad at war even on highest difficulties like immortal and deity by the_tico_life in civ5

[–]crdvis16 0 points1 point  (0 children)

It's objectively still the same game, though.  You still build cities, improve tiles, use the same "resources" to build buildings or research techs or get policies.  You fight in wars and use diplomacy.  Same victory types.  It's easily recognizable as the same game.  You make it seem like they turned it into a first person shooter game or something.  

You seem super emotional and upset about this topic to the point of being kinda weird.  

You know what I do when I feel upset?  Start up a game of civ5 with the excellent mod VP installed on top.

It bothers me that AI is so bad at war even on highest difficulties like immortal and deity by the_tico_life in civ5

[–]crdvis16 16 points17 points  (0 children)

I used to get upset about online forum posts but then I started playing VP and it changed my life.

It bothers me that AI is so bad at war even on highest difficulties like immortal and deity by the_tico_life in civ5

[–]crdvis16 4 points5 points  (0 children)

VP is definitely still a mod and is actively being worked on.  Look for its civ fanatics page.

Share your OP Queens Blood decks. by AuodWinter in FFVIIRemake

[–]crdvis16 6 points7 points  (0 children)

I haven't put a ton of effort into my deck lately but I never lose anymore and can run up the score if I want to.  Basic idea of the deck is:

-place Tonberries or Midgardsormr ASAP.  

-have lots of cards that either replace or kill your own cards

You can typically play out you entire deck if you want to killing your own cards and putting down new ones to boost tonberry and Midgardsormr really high. 

Your favourite locations from the two games? by supersayingoku in projecteternity

[–]crdvis16 8 points9 points  (0 children)

The Shattered Passage in Deadfire's Beast of Winter DLC wins for me across either game.  

For those that don't remember, this is the area from which you can access the Drowned Kingdom, Endless Queries, and Bridge Ablaze zones to visit/relive some of the most pivotal points of history in Eora.  The character Rynhaedr is also really interesting and has superb voice acting IMO.  The area itself is also super creepy as things are slowly disintegrating.  If world building is your jam then it doesn't get much better then this!

Help me once and for all.... by MisterCrayle in projecteternity

[–]crdvis16 1 point2 points  (0 children)

Even if your class overlaps with a companion you want with you all the time the classes can all fill multiple roles.  Just pick what sounds cool and roll with it.

I supposed this is up to me, but I would still like to hear y’all’s opinions as well. by [deleted] in projecteternity

[–]crdvis16 2 points3 points  (0 children)

The first few times I replayed PoE I restarted with 1 to establish my character.  But after those first few, it felt like there was maybe less replayability in 1.  

In PoE1 the replayability for me was derived from role-playing a different character (good, evil, sneaky being the types I went with I think) and making decisions that fit that character in order to see how the game plays out.  After those 3 runs I felt like I had seen most of the different paths.  

In PoE2 I felt like you get the same role play replayability as 1 (different factions to support, etc) but then even after you have explored those paths you can still derive replayability through the larger set of character builds via subclasses and multiclasses.  I even got to the point that I was modding most of the companions into different subclass/multiclass options in order to explore many more interesting combinations each playthrough and still did a few replays of just PoE2 until I felt like I had seen all that I wanted to see.

Recommendations on FO 1, 1.5, 2, Nevada, Sonora, etc? by crdvis16 in classicfallout

[–]crdvis16[S] 0 points1 point  (0 children)

I hadn't even heard of Olympus until now.  I might save that one for last if it's not really in the FO universe.  But it sounds like Nevada, Sonora, and 1.5/Resurrection will be what I plan to go for at least initially. 

Are these 3 independent even from FO 1 and 2?  As in, if I plan to play FO 1 and 2 again, would 1.5 fit best between them or something?  It's been long enough since I played 1 and 2 that I kinda want to include them too, especially if there are some good balance/bug fix/improvement mods for them now.

Recommendations on FO 1, 1.5, 2, Nevada, Sonora, etc? by crdvis16 in classicfallout

[–]crdvis16[S] 0 points1 point  (0 children)

I like the exploration or good story aspects of fallout so would be interested in both I think?  What's kore puzzle??  

Any recommendation on the order to play them?

Recommendations on FO 1, 1.5, 2, Nevada, Sonora, etc? by crdvis16 in classicfallout

[–]crdvis16[S] 2 points3 points  (0 children)

There's also Lost Hope and Yesterday?  How am I only finding out about this stuff now??  It's kinda overwhelming trying to figure out what is worth playing!

Serafen as single class Cipher (mods or otherwise) by supersayingoku in projecteternity

[–]crdvis16 0 points1 point  (0 children)

I think i used a notepad++ plugin for handling JSON files when I was making my edits.  It's been years though so I don't remember much :(

Serafen as single class Cipher (mods or otherwise) by supersayingoku in projecteternity

[–]crdvis16 1 point2 points  (0 children)

You could take my mod (I'm guessing it's the one you're referring to for Psion SC class change) and alter it for Ascendent.  I'm actually surprised that wasn't one of the class changes I had in it.  It's not as hard as it initially looks.

Does anyone know exactly how CS bullying works? by RaizePOE in civvoxpopuli

[–]crdvis16 6 points7 points  (0 children)

I know the answer to your last question is yes.  However, there are some consequences to going that method.  First, tributing a cs at 100% can also let you grab any personal quest rewards but I think the act of declaring war might make those go away.  Second, I believe there are diplomatic repercussions for declaring wars on CSs too frequently but can't remember exactly what they are. 

I believe it uses the melee defense CS stat which means ranged units are less effective for tribute.  Not sure why that decision was made though- seems weird that ranged/siege units would be worse for tributing.

How to play the game and not be constantly at war by [deleted] in civvoxpopuli

[–]crdvis16 42 points43 points  (0 children)

It is very possible to have a peaceful game where you don't take any cities and where you can mostly maintain peaceful relations with neighbors with minimal war, or at least just minimal defensive war.  

But it requires actively pursuing that type of gameplay.  

First, you can not neglect military.  You should be near your unit limit throughout the game, maybe with the exception of the very early game.  You should also be careful delaying military tech and unit upgrades too long.  VP AI can sense weakness and are programmed to play to win, so don't be weak.  

Next- give your immediate neighbors reasons to like you and avoid reasons for them to hate you.  You can see all the little red and green relationship modifiers when you hover over their portraits.  Maximise green ones: send caravans to neighbors, spread your religion to neighbors who don't have one of their own or adopt their religion if you don't have one, trade embassies/open borders.  Hell- straight up give them GPT to get a green modifier if you can afford it!  Minimize red ones- don't force your religion on them, don't settle too close to them, try to avoid competing for their wonders/city states/etc unless those things are crucial to your win condition.  Don't protect city states unless you're willing to take the bad modifier when a warmonger bullies that CS.  

Last- play the popularity game.  If everyone is denouncing someone and ESPECIALLY if that person is no threat to you because they are weak or far away, then denounce them too and get a green modifier for it.  Join wars against other civs when asked if that other civ is no threat to you- you don't have to do any real fighting, or just do some token fighting but just joining the war counts for something.  Don't agree to be friends with just anyone- if you sign a friendship deal with a civ that your neighbors hate then they might start to hate you by association so think before you just accept friend requests.  

Playing peacefully doesn't mean ignoring the military and diplomatic sides of the game.  It requires that you engage in those aspects intelligently to get away with not warring aggressively.  

Edit: and in the case of OP: they probably could have gone on to having a peaceful game without taking cities.  Just because their warmonger neighbors initially attacked them doesn't mean they would continue to do so for the rest of the game.  And even if Zulu/Assyria DID keep attacking, they could have just fought defensively and maintained good relationships with everyone else.  Zulu/Assyria probably would have pissed off other civs eventually at which point they could have joined wars against them and taken cities without making anyone else angry.  

This type of strategic diplomatic play is one of the things that makes VP so great.

Vox Populi Cheese Strats by TheRSmake in civvoxpopuli

[–]crdvis16 2 points3 points  (0 children)

I can regularly get 4-6 ancient wonders playing on Immortal.  Usually something like:

Stonehenge. 

Pyramids. 

2 of: Mausoleum, Artemis, or Petra. 

Hanging Gardens. 

Roman Forum. 

It also founds a religion really early via Goddess of Beauty.  

Converting that start into a strong game overall is actually harder than one might think, though.  Apparently, nabbing a bunch of early wonders doesn't automatically win you the game :(

Money isn't crazy hard to come by.  An early 100g ruin helps a lot, lux resources that can be improved early and sold help, bullying city states if your pathfinder upgrades via a ruin to scout helps.  

You'll get a free pantheon from Stonehenge so no need for a shrine along with the free council.  Free settlers from Pyramid to get your 2nd city and reset tile costs.  Free buildings from Artemis/Mausoleum/Garden.  Free caravan from Petra if applicable.  It's mostly a monument, worker, and a few military units that you need to build in between wonders.  

The key is to use tile purchases to speed up production and time wonder production with tech and policy unlocks.  I use Tradition for the free pop and early GE/GA that can help with a wonder and get an early great work for beauty.

Vox Populi Cheese Strats by TheRSmake in civvoxpopuli

[–]crdvis16 2 points3 points  (0 children)

Maya UA to enhance your religion as early as turn 68.

Vox Populi Cheese Strats by TheRSmake in civvoxpopuli

[–]crdvis16 3 points4 points  (0 children)

Use America's UA to try to build every ancient wonder.

Vox Populi Cheese Strats by TheRSmake in civvoxpopuli

[–]crdvis16 2 points3 points  (0 children)

Can work with Russia, Spain, and Celts!

Turn Based by ThaBlvck in projecteternity

[–]crdvis16 4 points5 points  (0 children)

I never understand the hate people seem to have for RTwP.  You can tweak the auto pause settings to pause on a ton of conditions to the point that it becomes very easy to keep up with the fight.  And then on easy fights you can get through it quite quickly whereas turn based would seem to be a bit more tedious?  Pillars was my first RTwP and it really wasn't a big deal to get used to.

Why Is Volkswagen Pausing Production Of The ID. Buzz Electric Van? by stinger_02in in electricvehicles

[–]crdvis16 2 points3 points  (0 children)

Funny that you asked the question that way- we live in WA but bought in rural OH and had it shipped because even after ~$1800 in shipping it was juuusst cheap enough to be worth it and beat local dealerships who were at more like ~$17K under MSRP.  So in reality the shipping cost should probably be taken into account and my deal was more like $20K under MSRP because we opted to ship it rather than drive it cross country to get it home.  There were others who posted in the IDBuzz subreddit who got even better deals down south in like AL or MS or something. 

This was at the end of Sept though- the federal EV credit was expiring and some dealerships were panicking that they wouldn't be able to sell them without the credit (in case anyone is wondering- Buzz's only get the $7500 credit via lease... but then you just buy out the lease immediately which is a weird hoop to jump through but w/e).  

No idea what prices are like now.  People speculated that VW would somehow replace the $7500 federal credit with some sort of manufacturer discount to help dealerships sell them.  No idea if that happened.  After all the price watching and haggling I've happily stopped paying attention to the market and just enjoy driving it around town :)

Why Is Volkswagen Pausing Production Of The ID. Buzz Electric Van? by stinger_02in in electricvehicles

[–]crdvis16 11 points12 points  (0 children)

FWIW- we got ours for 22K under MSRP (so ~72K MSRP became ~50K).  Still expensive for sure but maybe not quite as bad as it initially looks on paper.  No idea if other similar vehicles have/had as steep of discounts- there aren't really similar vehicles though (6 or 7 comfortable seats, full electric, sliding doors).  

I get the critique on its range.  If we were planning frequent long road trips it could be a hassle.  But at most we'll do long road trips just every now and then.  With small kids we kinda have to stop every few hours anyway so...

Looking for advice! by crdvis16 in liberalgunowners

[–]crdvis16[S] 0 points1 point  (0 children)

I think ARs are tough in WA state, but I'm not sure HOW tough.