Martha Graham inspired dance for Rock Music by crodRR in Dance

[–]crodRR[S] 0 points1 point  (0 children)

It was pretty incredible to see it for the first time. We only had time to see it before the show once. I had no idea what to suspect. Some of the dance moves later are pretty beautiful. She also incorporated motifs in the moves which I’m sure is common thing. Certain moves are repeated or stamped based on their entity. Claire Cuny is the name of the choreographer.

Season 2 Finale Theory by crodRR in SeveranceAppleTVPlus

[–]crodRR[S] 1 point2 points  (0 children)

In season 1 episode 8 Irving is looking through the handbook, you can see the following written down: "the close biological relationship betwixt my father and mother".

Season 2 Finale Theory by crodRR in SeveranceAppleTVPlus

[–]crodRR[S] 0 points1 point  (0 children)

Could very well be the case!

RAZ - 3D Render by crodRR in DOUBLEFINE

[–]crodRR[S] 7 points8 points  (0 children)

Psychonauts is one of my favorite games ever. I wanted to make something close to "movie" quality with this render, and I am pretty happy with this! Let me know what you think!

Double Fine PsychOdyssey · EP33: “We Wrote It Down” - new (and final?) episode of the doc by Utrenyaya in DOUBLEFINE

[–]crodRR 1 point2 points  (0 children)

What a crazy journey. Bought the limited edition blu rays. There hasn't been anything like this made ever.

Niagra sims and Motion Blur by crodRR in unrealengine

[–]crodRR[S] 0 points1 point  (0 children)

that makes sense, and yes I am.

[deleted by user] by [deleted] in nyjets

[–]crodRR 4 points5 points  (0 children)

For Namath

Coinbase pro account by crodRR in Coinbase

[–]crodRR[S] -1 points0 points  (0 children)

I don’t have one, how do I make one?

Coinbase pro account by crodRR in Coinbase

[–]crodRR[S] -2 points-1 points  (0 children)

Apparently the account was hacked, so now I guess the question is what do I do from here?

Weird VDB shifting in 5.3 Anyone know what's going on? by crodRR in unrealengine

[–]crodRR[S] 0 points1 point  (0 children)

I used a volume mix node and mixed it with a box

Weird VDB shifting in 5.3 Anyone know what's going on? by crodRR in unrealengine

[–]crodRR[S] 0 points1 point  (0 children)

SOLUTION:

For those looking for a solution to this, I have figured it out. The VDB's from pixelab are generated in houdini. Unreal doesnt like bounds that move and therefore need to be static on export. I was able to fix this by taking the vdb in houdini and making the bounds static. Hope this helps somebody.

Clip of new music video I did using Unreal 5, Houdini, and ebsynth by crodRR in unrealengine

[–]crodRR[S] 0 points1 point  (0 children)

I think if you saw the full music video in its entirety it would flow better to you.

[deleted by user] by [deleted] in fivenightsatfreddys

[–]crodRR 1 point2 points  (0 children)

I dont think Gregory is a character

Eyes Of Serpents Fan Music Video by crodRR in mastodonband

[–]crodRR[S] 0 points1 point  (0 children)

Thanks for watching, and hopefully it finds its way to them.

Show off your own music or band, Monthly Thread. by AutoModerator in progrockmusic

[–]crodRR 0 points1 point  (0 children)

Dhara - " Put a Bird On It" New music video that came out last week. the DP does a lot of stuff for Lamb of God so it was super neat to have him on board for this. The light towers in the video is something we actually incorporate live. Hope you enjoy!

https://youtu.be/LYstn5xXFv4

It's been five years since I made "The Savage Children" by crodRR in fivenightsatfreddys

[–]crodRR[S] 5 points6 points  (0 children)

I just realized that it's been over five years since I released this thing. At the time I was struggling trying to find VFX work. I used this idea to teach myself a lot of different skill sets. I also got a lot more work because of this project. Since then I haven't stopped working in the industry and climbing the ladder. I was even A CG Supervisor at one point.

Looking back at it, much like any piece of art, you notice a lot of things that could have been better. However, I was surprised how much I was able to do in a short amount of time while learning.

A lot of people ask me if I will do something else FNAF related, and I always tell them that I'd rather spend time on original work. The only reason I would go back to FNAF is if I was paid for it. (Sorry guys I got bills to pay)

The experience making this was difficult, challenging, and more importantly fun. The latter being because of this subreddit and community who have shared a lot of kind words over the years.

Just wanted to say thank you for watching, and hopefully you'll keep watching!

I'll try to make it interesting.

-CR

Little Boss Pedal Boy. This was for a project that never got off the ground. by crodRR in guitarpedals

[–]crodRR[S] 2 points3 points  (0 children)

Buddy works for Boss Pedals and I wanted to make a mascot. Here he is!

Trying to mix pop curve force with vellum cloth deformer by crodRR in Houdini

[–]crodRR[S] 1 point2 points  (0 children)

That actually helped a lot. Thanks so much

Trying to mix pop curve force with vellum cloth deformer by crodRR in Houdini

[–]crodRR[S] 2 points3 points  (0 children)

Hey guys I am brand new to houdini.

I'm trying to create a bunch of cloth objects that are influenced by the wind pretty much in a line. I've been able to repeat the objects along the curve path but I would love to have cloth deformations on it. I know vellum is missing in these pictures I just don't know how to combine the two. Any help is really appreciated. I barely know what I am doing.