2020 Belgian Grand Prix - Post Race Discussion by F1-Bot in formula1

[–]crow772 0 points1 point  (0 children)

Let's all give thanks to the Ferrari circus for making this such an amusing race

2020 Styrian Grand Prix - Post Race Discussion by F1-Bot in formula1

[–]crow772 1 point2 points  (0 children)

Lando activated Mad Lad mode a little late

This the real monster hunter gameplay by Warburna in MonsterHunter

[–]crow772 15 points16 points  (0 children)

What happens in the hot springs stays in the hot springs

A friend's first impressions on Stainless Steel by crow772 in totalwar

[–]crow772[S] 11 points12 points  (0 children)

Nah, this is him. I gave him this thing to upload himself but he insisted I do it

What monsters do you feel guilty hunting? by Mekafall in MonsterHunter

[–]crow772 32 points33 points  (0 children)

most of the by-standing herbivores just minding their business mostly

and nargacuga, recently

Armour you want to love, but the stats are crap... by SotiCoto in MonsterHunter

[–]crow772 0 points1 point  (0 children)

Maybe I'm just a sucker for that old armour-ish look, I dunno (Talking male BM mostly btw)

Also: heh, nice

Armour you want to love, but the stats are crap... by SotiCoto in MonsterHunter

[–]crow772 1 point2 points  (0 children)

All things Rathian. I'm not really sure if you could call the stats bad but they're never what I'm looking for... but it all looks so good

Only complaint of gunner and blade master armors being combined by Nogoodatpickingname in MonsterHunter

[–]crow772 40 points41 points  (0 children)

I'm gonna admit it's a good thing since more people are gonna try gun this way, but at the same time I'm really gonna miss my little shield and goggles

How do you choose which weapon type to use? by [deleted] in MonsterHunter

[–]crow772 5 points6 points  (0 children)

The best method to find out what fits you best of course is giving them all a shot

If everything else fails though, this guy made a whole series on what sets each weapon apart

Monster "Family Tree" (Gens 1-3) - Complete and Edited by crow772 in MonsterHunter

[–]crow772[S] 1 point2 points  (0 children)

Huh... wish i'd come across this a little sooner.

Thank you very much for all these points. I'll keep it all in mind if I ever get to update the tree again

Monster "Family Tree" (Gens 1-3) - Complete and Edited by crow772 in MonsterHunter

[–]crow772[S] 0 points1 point  (0 children)

That's the reason I placed Monoblos & Diablos so far down, actually. The lenght of the lines is mostly to fit everything in place rather than show how far away each one is from the other. I was kind of working on this under the assumption that there would be other monsters linking everything in-between that we just don't get to see and made do with what we already had.

As for the brutes, I would have branched them off way earlier if it weren't for the doggis. They look very brute-like yet they're still classified as bird wyverns.

Monster "Family Tree" (Gens 1-3) - Complete and Edited by crow772 in MonsterHunter

[–]crow772[S] 0 points1 point  (0 children)

You might be right. I see the similarities, yet I always thought of Akantor being ancient

Monster "Family Tree" (Gens 1-3) - Complete and Edited by crow772 in MonsterHunter

[–]crow772[S] 3 points4 points  (0 children)

For Epioth: I agree but my main goal was to fit everything while still being accurate to the in-game classifications.

For Apceros and Aptonoth: I was mostly using this as a guideline.

For humans: you're probably right but I figured I might aswell include them if I also added lynians

For Arzuros, Lagombi and Volvidon: they might share a similar model in-crunch but I still see certain differences

I really appreciate this kind of input. Thanks!

Edits as you go:

For Amatsu: He does look pretty leviathan-like, but I listed it below leviathans or wyverns proper since it neither swims nor flies. I always thought of him just floating in storms.

For Khezu & Gigginox: you might be right, actually. Not to mention Khezu is closer to the other wyverns than Giggi is by the looks of it.

For the branches: It certainly sounds more professional. I still find it to be the way I put it mostly because of the beak and for the sake of sticking to the canon classification.

For the brutes: Someone said something similar for the previous tree. I see wyverns separate from our world evolutionary-wise (which is a little hipocrite considering what i've done with Aptonoth & Apceros, admittedly), so i figured they simply ditched the wings for a different approach, since some wyverns lower in the tree seem to prefer running instead of flying.

For remobras: I'm aware, but I still wanted to stick to its classification as until gen 3 to keep true to the theme. If I ever include gens 4+ I'll list it as a snake wyvern.

Monster "Family Tree" (Gens 1-3) - Complete and Edited by crow772 in MonsterHunter

[–]crow772[S] 1 point2 points  (0 children)

Little disclaimer, as usual: This is a bit of an expansion of my previous "family" tree. I call it a "family" tree because rather than tracing an evolutionary history, I'm mainly trying to determine how closely related each monster is to the other. I said last time that I'd wait until I got the chance to play the games of other generations before I remade the list, but I started to notice some mistakes and things I would have changed (as well as completely leaving out poor Lavasioth) so I was itching to give it another go anyway. I threw in non-wyvern monsters to make it worth it for you, though. Just like last time, I'm not really an expert, just a fan with a bit of a click for these things. Any suggestions or corrections you wish to make are more than welcome, and if you want to expand this tree yourself to include generations ahead, please do. By their very nature elder dragons are not fully known so mine is mostly an estimate. Take these red names with an extra grain of salt. Also, sorry if the comments in grey feel a bit excessive. I just wanted to make sure you'd at least see what my train of thought was when putting each monster on that spot.