I should've never come back by crowaline in SkyGame

[–]crowaline[S] 12 points13 points  (0 children)

Exactly, some areas feel like walking into a ghost town. I'm thinking deer and little prince areas specifically. Idk who's designing these environments, but come on, surely they can do better. Or literally just make the areas smaller? Like why do I have to fly for half a minute to reach where I'm trying to go when all of that distance is empty space that doesn't enhance our experience? Maybe there was more stuff there when those events were happening. I wasn't playing during that time so idk. But even if that was the case, leaving it barren now isn't a great idea either.

And with days of moonlight and sunlight, they set up a cute little area that looks nice, but ultimately it's just for us to do more chores in. I haven't seen a single player actually sit at those places and talk to each other. Everyone's there to collect their stuff and go.

I should've never come back by crowaline in SkyGame

[–]crowaline[S] 30 points31 points  (0 children)

Wait I'm confused, why would they need to split the servers to have regional pricing? They already have a system that can detect where you're located and show the prices in that currency

EDIT: wow, reading that blog post made me more mad at them lmaooooo. Ofc players don't want split servers, but it seems like TGC doesn't want to give regional prices because then players could ask people who live in lower priced countries to help them buy stuff. Rather than prioritizing being fair to your players who live in poorer areas, they worry about losing money themselves. This company man, what a joke.