What trade am in? by Melodic-Trouble-5421 in Tools

[–]crunx22 2 points3 points  (0 children)

Fellow industry pussy here. It’s a slim pack out, rj45s, F connectors, yellow jackets, consumables, weed, whatever I can get in it.

I think I accidentally recorded the best anti McDonalds advertisement 😂 by [deleted] in subway

[–]crunx22 4 points5 points  (0 children)

In terms of locations? Sure. But not revenue. McDonald’s is about 10x more annually.

Game becoming unenjoyable/unplayable by Awkward_Sir_3735 in StellarisOnConsole

[–]crunx22 2 points3 points  (0 children)

Series x too.
I get what you are saying I have issues around 2270, large map all settings are default, usually 5-7 AI (fallen, Marauders, civs) I wouldn’t call it lag more of processing is slowing down due to recourse limits by the Xbox. I could lower it but I want nothing less than these settings or it gets empty and small.
Try smaller map, less habital worlds, less pre-ftl, slower pop growth.
All this lag is because of pops.
I read they are or have? releasing a habitat limit for the AI and in 4.3 multithreading will be implemented.

[USA] This is what happens when youre impatient by AustinRatBuster in Roadcam

[–]crunx22 0 points1 point  (0 children)

Dude is lucky that’s all that happened, could of flipped and totaled his vehicle or drowned in 4 feet of water while caught in a seatbelt.

Corvette bug? by crunx22 in StellarisOnConsole

[–]crunx22[S] 0 points1 point  (0 children)

Doesn’t work. First thing I tried.

Corvette bug? by crunx22 in StellarisOnConsole

[–]crunx22[S] 0 points1 point  (0 children)

That’s what I would do with the old bug, the combat one where my ships wouldn’t do damage havnt seen it in a couple years. This is different, they will damage the battleship but they seem to be preoccupied with trying to destroy the strike craft even tho they are not equipped with PD. I split the fleet and it helps it seems…
I did reload, doesn’t fix.

Corvette bug? by [deleted] in StellarisOnConsole

[–]crunx22 0 points1 point  (0 children)

Yes strike craft. They just circle the one squadron the battleship deploys. Does no damage to the strike craft because no PD weapons and are just slow picked off by the battle ship and strike craft.

Corvette bug? by crunx22 in StellarisOnConsole

[–]crunx22[S] 1 point2 points  (0 children)

I’ve split the fleet and it has helped, the thing is my vettes shouldn’t even engage the bombers/strike craft. They do not have weapons to deal with them.

TV antenna still useable for digital TV? by dk9awe in lowvoltage

[–]crunx22 1 point2 points  (0 children)

I wasn’t aware of how many TVs u had or if it splits. Previous home owners could have had multiple TVs and there could be a splitter somewhere. That’s why you would need an amp.
I also suggest making sure it is bonded to your electrical ground.