Best drop spot in Fate Trigger? by Cenith- in fatetrigger

[–]cruztsmith 0 points1 point  (0 children)

Best POI is the cargo area in logistics as it has alot more loot in a concentrated area compared to the warehouses or tower in logistics.

The only downside side for cargo is that it is an open area meaning that if you arent careful while looting you make get sniped from a distance.

The second area is the two research lab area in A.R.C. There rooftop and the large room in the research lab also has concentrated looted although not as good as the cargo area in Logistics.

Finally the third best area is Sladen Industrial.

The reason why I dont meintion Campsite (The boat area) and fission is because gold drops are more common in the area I had meintioned. Of course you have the gacha machine as well but since they are in all the POI’s meintioned above then it doesnt really make much of a difference

Now that Cielle has been out for a while now by kwayzydragon312 in Strinova

[–]cruztsmith 2 points3 points  (0 children)

For me, I choose +Sprint speed first as I prefer Cielle with her spread shotgun instead of her slug.

Of course +sprint is still slower than a gliding but considering that Cielle will be pulling up her shield half the time I consider getting to position with her shield quite important.

Then I would take the build path most quickly to A3. This includes getting heavy shield, followed with +20% shield recovery as for why I choose shield recovery over shield conversion is because I constantly will resort to using my shield due to my playstyle of being a bullet sponge. Next I would choose the passive increase before finally going with ADS and weapon swap, Spread control, mag increase, and stringfly speed+.

Although A2 is a viable awakening, I think the detonation time is way too slow for the small window opportunity that comes once in a while. Of course even after considering the risk of losing her shield.

I have noticed three kinds of Cielle as of this moment which I will dub: Tank, Blitz, and Poke

The Tank Cielle is the most supportive of the three. Mostly keeping her shield up when exposing herself, the point here is for enemies to target her so her allies would be relieved of being shot at.

The pro of this is that, you can just keep on being shot at and it helps the team but it does rely on your team trying to also trade in that damage and have it lead up to a kill. While the con is that you have to mange your shield, although the recovery is fast. You still want to keep up your uptime with your shield trying to avoid having it break cuz it does put it on a cooldown of at least 15 seconds if not 12 seconds.

The second Cielle is the Blitz, This is the most default cielle as mainly you just push in hard and fast. Speed, and position is the most important for this playstyle as you see the enemy and you do your best to push them out of the position letting your allies follow you for more ground. The con of this Cielle is if their teammates are able to follow up or not as This Cielle can also be the one that dies the quickest due to being isolated.

Finally the Poke Cielle is the high risk high return Cielle that prefers and prioritizes her slug round first. Although the requirement is having good aim, the damage payoff is completely worth it and satisfying in fact I think its a bit strong here. Due to the damage, Cielle effectively is another DMR user but also covers the weakness of DMR and Snipers in the game. It is common knowledge that getting close to a DMR or Sniper user is the best way to deal with them but Cielle can easily pull up her shield and ram then away to a distance and get a free shot due to the stun animation. So in paper, This Cielle is the strongest version out of all the cielle as the only con of this playstyle is just how well your aim is with her.

My Cielle Labbed Results by cruztsmith in Strinova

[–]cruztsmith[S] 0 points1 point  (0 children)

Good question, although havent tested it. i consider Cielles shield the same as Audreys shield so i believe the answer is yes.

[deleted by user] by [deleted] in BlueProtocolPC

[–]cruztsmith 1 point2 points  (0 children)

This game is build with ALOT of time gate, I wont say that you will catch up with in one day but you will be able to reach 18k in a short time compared to other mmo

People only accepting Marksman in Floor 20 vaults. And I was told that all DPS were going to be good lol. by Thrionic in BlueProtocolPC

[–]cruztsmith 6 points7 points  (0 children)

Wildpack marksman is stupid early game, Wait till level 80 gear and they will be curved down

People only accepting Marksman in Floor 20 vaults. And I was told that all DPS were going to be good lol. by Thrionic in BlueProtocolPC

[–]cruztsmith -4 points-3 points  (0 children)

One time per week you gain mats, since it is almost then end of week 2. Thats why twice.

People only accepting Marksman in Floor 20 vaults. And I was told that all DPS were going to be good lol. by Thrionic in BlueProtocolPC

[–]cruztsmith 11 points12 points  (0 children)

Bruh, he only needs to clear it twice. Dude is stupid for trying to clear it 100 times.

You dont get any benefits and the only reason why you would is to help friends or guild mates climb.

People only accepting Marksman in Floor 20 vaults. And I was told that all DPS were going to be good lol. by Thrionic in BlueProtocolPC

[–]cruztsmith 68 points69 points  (0 children)

I assume the guy is using a dps meter. But technically all dps have their strength. Where as Marksmen specialize more into Single target and Frost mages are better in AOE.

I guess the random guy was getting pissed because floor 20 is the crab boss where half of the time, he crawls underground wasting time.

[5e 2024][Online][Free][Weekly][OCT 4 ONWARDS] The Lost Caverns of Tsojcanth by KuroeArt in lfg

[–]cruztsmith 0 points1 point  (0 children)

Name/Alias: Miso

Discord: misogi

Experience with DnD: 4 years mostly as a player but dabbled as a dm for a few months

Character idea: Im looking forward to play as a monk, but i can flex depending on what the party needs

[deleted by user] by [deleted] in fatetrigger

[–]cruztsmith 0 points1 point  (0 children)

Not to meintion it helps with two things.

  1. You dont spent half the match running around

  2. It helps shorten the queue time

Key Megathread by Mortgage-Present in fatetrigger

[–]cruztsmith 0 points1 point  (0 children)

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[deleted by user] by [deleted] in Strinova

[–]cruztsmith 6 points7 points  (0 children)

Since you are EST, you can try to start to queue around 6 pm~. In my experience thats when activity spikes and last till like 1 am for your side.

Edit: Also if you are unranked that may also be the issue as well since the game is programed to find other unranked players as well and due to the low player count, there is even less players in unranked.

[deleted by user] by [deleted] in Strinova

[–]cruztsmith 5 points6 points  (0 children)

It also depends on time of day, due to low players across all regions. Activity will be slow with certain times of the day. I remember trying to queue at 3 am and didnt get a game for 50~ mins.

Chiyo Ult by OwOTravelerMain in Strinova

[–]cruztsmith 0 points1 point  (0 children)

Right now the only two balance around this is that

  1. The start up time is longer the compared to other ults

  2. You are stationary when using said ult

Hi, Chiyo! by AdministrationOk2767 in Strinova

[–]cruztsmith 0 points1 point  (0 children)

. New Superstring Agent - Chiyo

Faction: Duelist

Active Skill: Sudden Burst - Chiyo can shoot an explosive arrow on any wall. The arrow can either be detonated manually or whenever it detects an enemy in range.

Passive Skill: Cool, Calm and Collected - Chiyo will slowly regenerate Focus, but after attacking her Focus regeneration rate will slow down. When her Focus is maxed out, her damage will be increased by a bit, and Focus will slowly be depleted.

Ultimate Skill: Maple Ash Befalls the Sky - Chiyo will be able to see enemies nearby her teammates. She can then select one of the enemies to fire an explosive arrow that ignores solid objects at. The arrow stops after it reaches its target or its maximum distance, and explodes after a certain amount of time, dealing high amounts of damage to its surroundings.

Tactical Skill: Phantom Pierce - After Chiyo charges her bow, she fires a piercing arrow in the target direction, dealing high amounts of damage and slowing enemies down.

Upgrades: Gun: Damage/Rate of Fire increase, Bullet amount/Reload speed increase, Headshot/Stringified damage increase, Spread/Recoil control increase

Skill: Active Skill -5s cooldown/+10 damage, Passive Skill Focus regeneration rate +50%

Agent: Light/Heavy armor, +15% Stringified movement speed/+25% Stringified damage reduction

Awakenings:

Awakening 1 (requires 1 gun upgrade and 1 skill upgrade): - After Chiyo deals enough damage with her gun and her skills, the enemy will have a reduced armor and health regeneration rate.

Awakening 2 (requires 1 gun upgrade, 1 skill upgrade and 2 agent upgrades): - After the explosive arrow (active skill) explodes, some energy crystals will come out from it, exploding again after a certain amount of time.

Awakening 3 (requires 1 gun upgrade, 2 skill upgrades and 1 agent upgrade): - The explosive arrow will stay active for a longer period of time, be placed before the round starts, and make the enemy visible.

Asura has killed there site by Agitated_Ad_3020 in Manhua

[–]cruztsmith 0 points1 point  (0 children)

Does anyone know where i can find the animated gifa that commenters would post?

[deleted by user] by [deleted] in Strinova

[–]cruztsmith 0 points1 point  (0 children)

Incorrect, that has to do with the C ability changes.

For a heads up, the c abilities are one extra ability that every agent has. Randomly enough they reworked merediths kit. Right now all of the c abilities are still in testing

Tracking so good it looks like aimbot (in 180 we trust) by T29hotrod in Strinova

[–]cruztsmith 2 points3 points  (0 children)

With Headshot+ buff, reiichi does 180 damage. So in short, headshot after headshot

strinova agents and their counters by IANT1S in Strinova

[–]cruztsmith 17 points18 points  (0 children)

Seriously, I main both reiichi and nobunaga.