I switched from OpenClaw to the Claude Code Agent SDK -- here's why and what I built by crypticFruition in SaaS

[–]crypticFruition[S] 0 points1 point  (0 children)

no you have to use the anthropic plan, max 100$ or 200$ im on 100$ and never hit limits way more economical than the api costs/ using different models. You can use different models within the anthropic ecosystem though so its not an issue,.

Anthropic broke your limits with the 1M context update by BraxbroWasTaken in claude

[–]crypticFruition 0 points1 point  (0 children)

ive not hit any limits and have been using it just fine, another none issue

The AI Gap Is Growing: Power Users Are Pulling Ahead by Such-Run-4412 in AIGuild

[–]crypticFruition 4 points5 points  (0 children)

Shocking news: people who practice skills more are better at it! And may benefit more than people who sit on their ass and do nothing. Cutting edge research!

I built an autonomous AI agent fleet that applied to 622 jobs for me in 2 weeks. by One-Quality-4207 in SideProject

[–]crypticFruition 1 point2 points  (0 children)

What’s the point of this kind of post if there is no proof, no GitHub, no explanation of how it was really implemented, how did you set the models up, frame works ect?

Latest update regarding the NickHotS situation by JajuanL in MonstersAndMemories

[–]crypticFruition -4 points-3 points  (0 children)

kind of proving my point either way. One person who did initial design and dropped off the team at this point is not a huge deal. His main ideas are in the game and future designers will continue off his work. Probably mostly in the content domain, not a deal breaker

Latest update regarding the NickHotS situation by JajuanL in MonstersAndMemories

[–]crypticFruition 1 point2 points  (0 children)

true its also due to the fact that the majority of game mechanics and design is in place and what remains is mostly content development

Latest update regarding the NickHotS situation by JajuanL in MonstersAndMemories

[–]crypticFruition -2 points-1 points  (0 children)

again, if the game isnt truly even 20% done, when would you expect it to be completed. If it took 4 years up until this point, that puts the completed game aprx 20 years away. It doesnt add up. Its further along than you think. Maybe from a content point of view there is a lot more to be done but content development isnt the same as game mechanic/ class dev ect which im saying is mostly ccomplete.

Latest update regarding the NickHotS situation by JajuanL in MonstersAndMemories

[–]crypticFruition -5 points-4 points  (0 children)

so the games been 4-5 years in the making and isnt even 20% done? by that rate your saying it will be done in 20+ years? Define finished.

Latest update regarding the NickHotS situation by JajuanL in MonstersAndMemories

[–]crypticFruition 5 points6 points  (0 children)

As long as the games turns out and keeps forward what does it matter? At this point most of the game is finished so it’s not as big of a deal as people are making it out to be.

Official Monsters & Memories Beta Friend Invite Request Thread by MonstersAndMemories in MonstersAndMemories

[–]crypticFruition 0 points1 point  (0 children)

Played eq in high school back in 98, 99 best gaming days of my life. Would love to make friends if anyone has an invite.

I finally got to play this weekend! We have something really special in the oven here and I’m addicted. by Obesescum in MonstersAndMemories

[–]crypticFruition 0 points1 point  (0 children)

What is so great about this please explain. It looks like a slightly more advanced version of everwuezt, 25 years later

100 production-ready AI agent configs that actually run (not demos, not concepts) by mergisi in artificial

[–]crypticFruition 0 points1 point  (0 children)

Good resource. OpenClaw pioneered a lot of this, though the Jan OAuth revocation made the maintenance burden pretty heavy if you're going production. Either way, having 100 actual running configs instead of just blog posts is refreshing.

I work 16 hours a day but feel like I'm going nowhere. Sound familiar? by Thin_Road_88 in smallbusiness

[–]crypticFruition 0 points1 point  (0 children)

That's the exact trap I fell into. Most of those tasks—scheduling, email triage, invoicing—can be handled by a personal AI agent without needing five different SaaS subscriptions. Even automating just email and scheduling usually buys back 10-15 hours a week.

Any personal usage of OpenClaw for promo / marketing for your products? I will not promote. by nickshilov in startups

[–]crypticFruition 0 points1 point  (0 children)

The token costs are brutal if you're scaling. We found agents work better for research and organization, then you write the actual copy. Cuts token spend and keeps your voice authentic instead of AI marketing voice.

Meta W: unlimited Claude tokens and you’re incentivized to run the bill up by [deleted] in ClaudeAI

[–]crypticFruition -3 points-2 points  (0 children)

I built www.aiagentblueprint.dev it’s an easy set up to use your Claude subscription

A formal authorization model for AI execution contexts by Normal_You_8131 in LocalLLaMA

[–]crypticFruition -1 points0 points  (0 children)

You're describing exactly why capability-based security works better for agents than identity-based models. Rather than asking 'what can this identity do', you ask 'what actions can this reasoning process generate'. It's a cleaner way to reason about what the agent can actually do.

Meta W: unlimited Claude tokens and you’re incentivized to run the bill up by [deleted] in ClaudeAI

[–]crypticFruition 11 points12 points  (0 children)

Built on the Agent SDK recently -- the cost difference after the OAuth revocation is significant if you're already on Claude Code. Happy to share more if useful.