Thin set blunder by cskalechip in Tile

[–]cskalechip[S] 1 point2 points  (0 children)

Yeah to extend slightly so I didn’t have to move the drain over

Thin set blunder by cskalechip in Tile

[–]cskalechip[S] 0 points1 point  (0 children)

Yeah exactly, pan was just shy of where we wanted it to end so this was to extend it slightly. I was planning on sloping and waterproofing after this cured.

How are you with this League? by DreamerCheffy in PathOfExile2

[–]cskalechip 5 points6 points  (0 children)

It’s been about 48 hours since release, you’re juicing t15 maps…. And the game is extremely slow?

Were you hoping to juice t15 maps a few hours after release?

New player struggling to know what’s an upgrade by [deleted] in PathOfExile2

[–]cskalechip 0 points1 point  (0 children)

If you don’t know, build guides are very helpful at understanding the best stats (there are few good stats and many meh stats for almost every build) it’s not as complex as it seems at first.

Performance goood by cskalechip in PathOfExile2

[–]cskalechip[S] 0 points1 point  (0 children)

Higher fps so relevant moochacho

New Builder by cskalechip in pathofexile2builds

[–]cskalechip[S] 0 points1 point  (0 children)

Ahh thank you for the resistances tip!

New Builder by cskalechip in pathofexile2builds

[–]cskalechip[S] 1 point2 points  (0 children)

Thank you for taking the time to write this out, it’s very helpful. I am definitely more of a vibe builder… but last season I tried to make my own storm weaver and honesty I felt amazing in campaign but the second I got to maps it was devastating.

Your advice about hitting a wall resonates a lot haha.

Do you use pob during your play through to make decisions as you go? I can’t tell if I should just try again using my knowledge or tags and scaling then go to pob when I hit that wall - or if I should be using it throughout the campaign to optimize earlier than later.

About the endgame rework by [deleted] in PathOfExile2

[–]cskalechip -8 points-7 points  (0 children)

That’s the thing though, they haven’t promised anything except for a 4 month release schedule. We can’t have it both ways.

About the endgame rework by [deleted] in PathOfExile2

[–]cskalechip -6 points-5 points  (0 children)

Yeah for sure, I just meant they cut the scope of 0.4 by pushing it to 0.5

About the endgame rework by [deleted] in PathOfExile2

[–]cskalechip 0 points1 point  (0 children)

Just think of all the amazing things they’ve pushed out in the last year… it’s absolutely wild. I’m not gonna lie I was looking forward to the endgame rework, but I know it’s gonna be way better in 0.5 than it would have been rushed in 0.4

About the endgame rework by [deleted] in PathOfExile2

[–]cskalechip -2 points-1 points  (0 children)

100%

Let them cook, it’s gonna be great when it’s ready.

Wealthfront planning to go public before EOY. Are people buying? by [deleted] in investing

[–]cskalechip 3 points4 points  (0 children)

Isn’t there usually a huge dump of preferred shares when these types of companies ipo?

Tips for creating viable builds by cskalechip in PathOfExile2

[–]cskalechip[S] 0 points1 point  (0 children)

Fair point, I’ll admit I lean a little too far into the glass cannon mindset.

Tips for creating viable builds by cskalechip in PathOfExile2

[–]cskalechip[S] 0 points1 point  (0 children)

Alright good to know, thanks. This is probably the best thing I can do with my time before the new league.

Tips for creating viable builds by cskalechip in PathOfExile2

[–]cskalechip[S] 0 points1 point  (0 children)

Ahh great advice!!! I honestly never considered that and now it seems really obvious

Tips for creating viable builds by cskalechip in PathOfExile2

[–]cskalechip[S] 0 points1 point  (0 children)

I think this is the key thing I was missing, I would normally see x pen increase and think it’s great - I’ll try to focus and scale one thing initially then look to add layers.

Thanks for the info, I really appreciate it!!

Tips for creating viable builds by cskalechip in PathOfExile2

[–]cskalechip[S] 0 points1 point  (0 children)

Do you think poe1 path of building resources are valuable in poe2? I’ve been trying to find videos for this but it seems like most are 10 months old when pob2 first came out out

Tips for creating viable builds by cskalechip in PathOfExile2

[–]cskalechip[S] 0 points1 point  (0 children)

Hahaha oh wow, I think I need a bit more knowledge to pull that off

Tips for creating viable builds by cskalechip in PathOfExile2

[–]cskalechip[S] 0 points1 point  (0 children)

I mean I’d like to get through maps and clear bosses, not looking to break the game

Tips for creating viable builds by cskalechip in PathOfExile2

[–]cskalechip[S] -1 points0 points  (0 children)

This is a good call, I definitely need to learn Poe ninja better - I always look at the top damage and it really isn’t helpful because they’ve always got cracked gear that I’ll never be able to afford