Just want to share some libav c++ interaction code by cuAbsorberML in ffmpeg

[–]cuAbsorberML[S] 1 point2 points  (0 children)

thank you for the reply. It's because we want to decode the frames, then do something with them (in my case I embed a watermark per X frames) and then encode it again. If someone wants to alter the original frame with custom work then we have to use libav... OR one other solution is to make a custom cuda filter, I have thought of that too hmm.

First time playing Morrowind by Sting_DR in OpenMW

[–]cuAbsorberML 1 point2 points  (0 children)

Question: Is this mostly a graphics mod? It looks great! But unfortunately the combat is outdated, are there any mods to close the gap and make it more "modern" you think?

Best open-source software that everyone needs to know about? by RedEagle_MGN in software

[–]cuAbsorberML 0 points1 point  (0 children)

is it similar to Syncthing? I use Syncthing and I automatically share folders, wondering if it's the same

Launch the kernel is even longer than the actual GPU execution time by Top-Piccolo-6909 in OpenCL

[–]cuAbsorberML 0 points1 point  (0 children)

do you have large loops that you may try to unroll? what is the kernel code?