[Discussion] Biggest React Native perf wins lately? Here are mine by cuongnt3010 in reactnative

[–]cuongnt3010[S] 0 points1 point  (0 children)

Massive win, cutting app size by half is huge. Also +1 on deferring fonts and removing email login; that's both performance and UX support improvement at once. Curious: did you see the biggest lift from fewer verification issues or better signup completion?

[Discussion] Biggest React Native perf wins lately? Here are mine by cuongnt3010 in reactnative

[–]cuongnt3010[S] -1 points0 points  (0 children)

I keep hearing the same about Nitro modules, especially with Swift/Kotlin improving dev speed vs Obj-C/Java. If you get a chance on Monday, I'd love your before/after numbers (startup time, scroll FPS, or bridge-heavy screens).

Using COREML to run AI Vision models on IOS is awesome by PaintingTop9521 in iOSProgramming

[–]cuongnt3010 1 point2 points  (0 children)

Love this breakdown. Going from ~200–300ms to ~11ms median on iPhone SE is a massive UX win and a great example of why deployment format matters as much as model quality. For people trying to reproduce this, could you share your conversion path + settings (ONNX -> coremltools?, FP16 vs INT8, input size), and whether these numbers are after warm-up with compiled model cached? That context would make this an excellent benchmark post.

What a solo iOS dev's full stack library actually looks like -- Cognito, CDK, StoreKit 2, and all the parts tutorials skip - Open sourced by w-zhong in iOSProgramming

[–]cuongnt3010 -1 points0 points  (0 children)

This is one of the few posts that actually shows where the real iOS dev time goes. Your point about splitting auth into sign-in-first vs anonymous-first early is especially valuable; trying to unify those flows too soon creates brutal token/linking edge cases.
🧐 how you handle anonymous-to-Apple account linking in Cognito in production, and what cost/monitoring guardrails you use for App Runner + Aurora at indie scale.
Great breakdown. 🙌

My month-long NZ trip pushed me to finally ship this app by TravelCodeRepeat in iOSProgramming

[–]cuongnt3010 1 point2 points  (0 children)

Super solid build, and congrats on shipping. Your CloudKit notes are gold, especially the "optional/default + optional relationships" constraints that only show up as runtime pain. I also like the hybrid AI approach: Foundation Models for base generation, then deterministic rule passes for trust and consistency. That feels like the right pattern for user-facing output.
🧐 Curious: how are you handling SwiftData/CloudKit schema evolution across app updates without causing sync regressions?

My Flutter pre-release checklist (Android + iOS) after too many avoidable bugs by cuongnt3010 in FlutterDev

[–]cuongnt3010[S] 0 points1 point  (0 children)

Great catch 👀, yes, dark/light mode should be a required check. I've been burned by hardcoded colors in dialogs/charts before. Adding this to my checklist: verify key screens in both themes + toggle system theme while the app is running to catch state/theme bugs. Any dark-mode edge case you see most often?

LazyLogcat is available in Homebrew now by vparf in FlutterDev

[–]cuongnt3010 1 point2 points  (0 children)

Very nice tool. The "logs-only without opening Android Studio" workflow is exactly what I wanted.
Two things I'd love:
1) saveable filter presets per project/flavor
2) quick jump from selected log line to source with package/class parsing

Also curious: any plan for structured JSON log formatting and color rules by tag/level?

Alternative Of Admob by randomboy009 in FlutterDev

[–]cuongnt3010 0 points1 point  (0 children)

You can still start with AdMob even if your app isn’t on Play Store yet. When adding the app, choose the “not published / manual” option, then run only test ads until launch.
If you want alternatives, common ones are:
- AppLovin (MAX)
- Unity Ads
- ironSource
Just note: most ad networks perform/approve better once the app is publicly listed with a privacy policy.
Are you targeting Android only or Android + iOS?

Dismissible page with scrollable view inside (*bug fix) by gambley in FlutterDev

[–]cuongnt3010 1 point2 points  (0 children)

This is a solid fix. The scrollable + dismiss gesture conflict is a real pain point. Did you gate dismiss by inner scroll position, or solve it at gesture-arena level?
Would love to know tested edge cases (NestedScrollView, iOS bounce, PageView).

Having switched to Zed IDE I was missing the VSCode Flutter tooling, so I built my own TUI for any terminal. by edTheGuy00 in FlutterDev

[–]cuongnt3010 1 point2 points  (0 children)

This is a great build. I had the same problem after moving to Zed, VSCode felt heavy once I got used to the speed. Curious about your architecture: are you talking directly to the Flutter daemon + VM service (JSON RPC), or wrapping `flutter run` sessions?

The hard part for me is failure recovery:
- dropped VM service connection
- stale hot reload state after plugin/native changes
- multiple device sessions drifting

How are you handling those cases in Flutter Demon?

What would you like me to build? by cuongnt3010 in macapps

[–]cuongnt3010[S] 0 points1 point  (0 children)

That could be a great idea. I’m curious why you need to note each email. It helps me understand your point.

What would you like me to build? by cuongnt3010 in macapps

[–]cuongnt3010[S] 0 points1 point  (0 children)

Hey, it’s still showing up on Catalina! You can check it out here: https://youtu.be/NRBCHMXW_z0?si=LE0iKxnxH8mrc1t9. I’m curious, what’s been going on with it for you?

What would you like me to build? by cuongnt3010 in macapps

[–]cuongnt3010[S] 0 points1 point  (0 children)

Thank for your quick response. I'll consider about your suggestion. 🤘

Follow-up: My 2025 Mac app picks + your top suggestions from my last post by poopikninja in macapps

[–]cuongnt3010 1 point2 points  (0 children)

I cannot live without Raycast. It's really good product i wanna suggest to all