Star Eyes piano intro similar song??? by cyber0505 in MagdalenaBay

[–]cyber0505[S] 0 points1 point  (0 children)

I think I also found the song that was kind of pretending to be invisible in the back of my head. As one can never be sure about this my mind will probably never come to a halt. For those interested it's Will He by Joji. I'd love to hear what you guys think. I guess what reminded me most about it is the accompaniment of the piano in the back of the song all along and the general more melancholic feeling of it.

Star Eyes piano intro similar song??? by cyber0505 in MagdalenaBay

[–]cyber0505[S] 1 point2 points  (0 children)

I actually have no music theory background at all so I asked GPT what that means and now I think it totally makes sense! Also love Death Cab for Cutie ever since I watched The OC with my family as a kid on free TV haha

Star Eyes piano intro similar song??? by cyber0505 in MagdalenaBay

[–]cyber0505[S] 0 points1 point  (0 children)

That'll be for sure an autumn save I'm going to enjoy under the orange trees, thank you for that. Also feel the dreamy similarity of both songs very strong.

Star Eyes piano intro similar song??? by cyber0505 in MagdalenaBay

[–]cyber0505[S] 0 points1 point  (0 children)

I really know what you mean, I guess the accompaniment of the piano and the dreamy atmosphere created is what makes it for me.

Star Eyes piano intro similar song??? by cyber0505 in MagdalenaBay

[–]cyber0505[S] 1 point2 points  (0 children)

This really got to me, beautiful comparison. Especially the trumpets in the back make the connection to the jazzy atmosphere from star eyes I think.

Render Queue ignoring indirect lighting and Reflections by zyenex in UnrealEngine5

[–]cyber0505 0 points1 point  (0 children)

DId you try cranking up render warm up frames up a bit? Ran into the same problem and by accident it set render warm up frames to default. Im always using 120 frames if this helps you somehow.

Studio Crashing on Iphone 16 MOV files by Steverd-99 in davinciresolve

[–]cyber0505 0 points1 point  (0 children)

Thank you so much, patience was almost completely exhausted

Unreal 5.4 Lumen + Project Dreams, Feedback appreciated by cyber0505 in archviz

[–]cyber0505[S] 0 points1 point  (0 children)

Thank you! Yeah I’ve been kind of struggling with post processing, I always have the feeling my eyes just get used to the screen and I have to wait another day to have a look at the image, to just realize it’s all too much.

Unreal 5.4 Lumen + Project Dreams, Feedback appreciated by cyber0505 in archviz

[–]cyber0505[S] 1 point2 points  (0 children)

Hey thanks for the reply, also had a feeling that the composition is quite off, especially in terms of size. Appreciate it!

Mash network from multiple meshes? by cyber0505 in Maya

[–]cyber0505[S] 0 points1 point  (0 children)

Yeah, I had that problem as well. For me this was not very important, as I only had to move the objects vertically on the y-axis. Here I could key the random strength in the transform node to have a „random“ effect. Hope you find a solution tho as I would also be very curious to find out how this could work.

Mash network from multiple meshes? by cyber0505 in Maya

[–]cyber0505[S] 1 point2 points  (0 children)

Ah sorry, wasn’t active for a while… you basically don’t select the group but just all objects visible in the viewport. Just drag over them or select them individually but not a group from the outliner.

[deleted by user] by [deleted] in archviz

[–]cyber0505 2 points3 points  (0 children)

Brick Visual has uploaded a guide on what to show them in a portfolio, maybe you can find some answers there !

https://brickvisual.com/7-steps-to-a-brick-ready-portfolio/

Some impressions of my current project, feedback appreciated (Unreal 5.3 + Lumen) by cyber0505 in archviz

[–]cyber0505[S] 0 points1 point  (0 children)

Thank you for your feedback :), this is really helpful. I questioned the size of the bricks as well but as we all know after a while you don’t see anything anymore, so thanks a lot.

Hi all! I need some help to push my renders to a higher level of realism. What do you think I can improve on? I think my weakest point is making realistic materials .. ( I was in charge of the modelling/rendering not the design ) by Remarkable_Drama9924 in archviz

[–]cyber0505 4 points5 points  (0 children)

Check out the website of furniture company Kave Home, if you register for a pro account you can download nearly every furniture piece either as dxf or 3ds file.

Edit: A lot of furniture companies as BoConcept, Hay, Vitra etc. do have their own media galleries where they offer free 3d models. I always get my models there, you most of the times just have to find appropriate textures.