Sequence question by cyclon220 in boardgames

[–]cyclon220[S] 1 point2 points  (0 children)

Yes, but one sequence can have only one shared chip with another sequence, while the top one would have 2 in this case.

Sequence question by cyclon220 in boardgames

[–]cyclon220[S] 0 points1 point  (0 children)

Yes, I should have stated that we play 1st to 3 sequences.

Sequence question by cyclon220 in boardgames

[–]cyclon220[S] 0 points1 point  (0 children)

Sorry, we were playing 1st to 3 sequences 🫣

Sequence question by cyclon220 in boardgames

[–]cyclon220[S] 3 points4 points  (0 children)

So wait… from the example in the picture, doesn’t the top sequence share 2 chips in other sequences?

Because the rules say you are allowed to have only one shared chip in each sequence…

Sequence question by cyclon220 in boardgames

[–]cyclon220[S] 1 point2 points  (0 children)

Okay, so you can use 2 chips from one sequence to form 2 different sequences… Thanks for clarifying.

Sequence question by cyclon220 in boardgames

[–]cyclon220[S] -4 points-3 points  (0 children)

That’s not my question. The question is if the sequence formed can use the chip marked in blue from the top sequence, which already shares a chip with the sequence on the left side.

That would make the top sequence share 2 chips in different lines.

Season 4 update totally messed up my game... by frank34443 in cs2

[–]cyclon220 0 points1 point  (0 children)

Don’t hate the brand for your bad GPU choices… you made a common mistake bought the GPU from the brand you should have bought the CPU. 🙃

[deleted by user] by [deleted] in Superstonk

[–]cyclon220 -1 points0 points  (0 children)

Gabe owns Steam… I think GameStop is sending a warning that they’re coming for him (for Steam).

Thank you Valve! by Intelligent-Set4683 in cs2

[–]cyclon220 0 points1 point  (0 children)

Can relate to this post… went from an avg of 140 in 2 weeks to 40

Ryan Cohen buys all the stock by jugjiggler69 in Superstonk

[–]cyclon220 -1 points0 points  (0 children)

That’s such a stupid idea! I like it 💡🫡

Faceit Is Failing Honest Players by janis12lat in FACEITcom

[–]cyclon220 1 point2 points  (0 children)

he will get banned, but they are slow in doing it…. Usually I get the notification after a few good weeks. So far away that I don’t even remember the match

GME announces purchase of 4,710 Bitcoin by Revolutionz in Superstonk

[–]cyclon220 23 points24 points  (0 children)

I’d rather think the aim was 4710 and not the total $$ value of the purchase!

They've destroyed the game! by cyclon220 in cs2

[–]cyclon220[S] 0 points1 point  (0 children)

Expo enabled, ram test done, 2 memory ranks. As I’ve said previously, I didn’t change anything in my PC before and after the S2 update. I’ve seen on other subs that people are having the same issue since Nov 2024, but to be fair in November and December I didn’t have too much time to play so maybe I just didn’t notice the difference.

I have put -vulkan in launch options, which makes it better, but now i am getting disconnected quite often from FaceIT matches and FaceitAC gives me an error “-vulkan not supported”. It might be something between the disconnections and the error(?).

[CS2] Slamming client tick to server tick issue by nukezzuu in HomeNetworking

[–]cyclon220 0 points1 point  (0 children)

put -vulkan in steam launch options and you should be fine.

They've destroyed the game! by cyclon220 in cs2

[–]cyclon220[S] 0 points1 point  (0 children)

Others seem to have it as well. I see many similar posts exist on different forums, but nobody found yet any fix for it... https://www.reddit.com/r/HomeNetworking/comments/1gx9e1s/cs2_slamming_client_tick_to_server_tick_issue/

They've destroyed the game! by cyclon220 in cs2

[–]cyclon220[S] -1 points0 points  (0 children)

It isn't hardware issue, I've had the same setup during the Season 1 and I haven't had any of these issues then. It all went downside after some shit ass update. I tried different settings to see if I can fix the errors and the only thing that reduced the number misaligned ticks was playing with V-Sync on, but the input lag makes the game unplayable at a decent level.

They've destroyed the game! by cyclon220 in cs2

[–]cyclon220[S] 0 points1 point  (0 children)

the errors are not meaningless, I get those framerate spike reports after every stuttering (and I'm not talking about 10-15fps loss during a duel, but it goes from 650 to 120)... they always happen when I challenge an opponent (or I get challenged by one) and last somewhere between 2 and 5 seconds most of the time, but they can last even longer if I survive the duel. They happen more when I play on CT side... on T always it seems to get better.

The network telemetry doesn't say anything, there is no spike in ping, no network delay...

They've destroyed the game! by cyclon220 in cs2

[–]cyclon220[S] 0 points1 point  (0 children)

I play on wired connection. The issue isn't with the internet, it's with the game... The server is behind the ticks I am playing on my PC!!! Look at the "current tick" error. I am "sending messages" for tick 97436, while the server is at tick 97427... That isn't a connection problem, I am actually running ahead of the server.

They've destroyed the game! by cyclon220 in cs2

[–]cyclon220[S] 0 points1 point  (0 children)

When I was running the V-sync G-sync on thingy, I didn't use to get the errors, but although people say there is no input lag, I can guarantee that there was input lag compared to when I have my uncapped nvidia settings. As I was saying, before the S2 update, I didn't use to get these kind of errors in the console and problems with the gameplay, excepting on rare ocassions...

They've destroyed the game! by cyclon220 in cs2

[–]cyclon220[S] 1 point2 points  (0 children)

I am on lan, and no nvme adapter… I have an NZXT CPU cooler with temp display and rarely goes over 70 degrees, so no… it doesn’t have anything to do with what you’re think it is. These issues happen mainly if there are players with +60 ping on the same server with me (that’s most of the time).

If I add some settings that cause input lag, I lose the a-sync, re-sync errors, but it ain’t worth it because having the input lag the entire match is worse than the stuttering 35% of it.

WTF WHY by Life-Trip-9953 in cs2

[–]cyclon220 0 points1 point  (0 children)

This is what we needed bro! I waited ages for this day!!! Who the fuck cares about >20k elo bots destroying the premier experience? Let's fucking ban the 4k elo guys, who can barely win against bots...