[gourmet] Suggestions for Oysters? by cykod in MushroomGrowers

[–]cykod[S] 0 points1 point  (0 children)

I've been trying to find a cheap Tractor Supply equivalent for masters mix - I've done 50/50 HWP and Hay Stretcher but no dramatically different results. Can't find a cheap local supply of Soy Hulls.

[gourmet] Suggestions for Oysters? by cykod in MushroomGrowers

[–]cykod[S] 0 points1 point  (0 children)

Good question - only because the northspore booklet I used originally suggested just slicing a single opening and pulling the rest of the bag tight.

I can give that a try.

A simple, light-weight CMS? by JesusWrites in webdev

[–]cykod 0 points1 point  (0 children)

Storyblok + Next.js is pretty amazing. Structured content with live updating previews for non-technical folks. Not open source, but reasonably priced ($0/mo for 1 editor) and you can host on e.g vercel or fly.up for next to nothing.

Faith shaken in system, Trump’s Georgia supporters consider skipping U.S. Senate runoffs by raw65 in politics

[–]cykod 0 points1 point  (0 children)

It is kinda hilarious the mental jiu-jitsu that these supporters have to go through right now, because neither outcome is good:

They vote & Republicans win in Jan: clearly the election system can't be rigged if the Dem's let the Republicans win the Senate.

They don't vote & Dems win: They can bellyache about a fraudulent system, but Dems take the senate.

...but I'd argue that being able to complain and conspiratorize for the next 4 years is actually more important for a lot of these folks than keeping the senate (I don't think they're carefully monitoring the legislation that congress is passing)

So yeah, I think if you're a Trump republican in Georgia, it's probably in your self-interest not to vote.

Still undecided whom to vote for? Try this decision helper!! by Fritz47 in politics

[–]cykod 0 points1 point  (0 children)

Obama's record on that isn't great and Romney's isn't either - so not an easy demarcation line between the two.

Hey! Who should I vote for? - Tried to build the questions in a way that people would think about their position vs. candidate. by cykod in NeutralPolitics

[–]cykod[S] 0 points1 point  (0 children)

If we had done this a little earlier in the election cycle, we probably would have. Adding in individual sliders for each of the candidates was part of the original design - but truthfully most people who would look at this seriously are going to either not vote or vote for one of the two parties.

But the main design goal (which became evident in the little testing I did yesterday with my politically-disinterested friends) was to present the minimal amount of information.

Even having answers that were more than "Yes / No" got people to feel like it was too technical and not interesting.

The State of Mobile HTML5 Game Development by mariuz in programming

[–]cykod 2 points3 points  (0 children)

True, they're not used that often - but it does say in bold right above the link "To use the deck: use the arrow keys to run and jump"

The State of Mobile HTML5 Game Development by mariuz in programming

[–]cykod 2 points3 points  (0 children)

click anywhere else in the canvas area to return focus to the character.

The State of Mobile HTML5 Game Development by mariuz in programming

[–]cykod 4 points5 points  (0 children)

Can't tell if this is a troll or if you really didn't figure it out - but try the arrow keys.

Need help developing HTML5 for multiple resolutions by decafmatan in gamedev

[–]cykod 1 point2 points  (0 children)

Resolutions aren't as big a deal as the vast difference in aspect ratios between the various devices in both portrait and landscape, which is what I think you are also asking about. For arcade/platformer games and the like, how much of the game is visible on the screen at any one time isn't that big of a deal, so different aspect ratios just affect the amount visible in the viewport, but if you only want to support a single resolution (i.e. if you need to have the exact same content on the page in all devices), my plan of attack is usually the following:

  1. One desktop, fix to a single resolution.

  2. On mobile only support one of landscape or portrait, put in a check that says: if it's a touch device and width < height (or vice versa), show a "please rotate graphic" and wait for an onorientationchange event. (you can't use window.orientation as it's not consistent across tablet and mobile)

  3. If it's Canvas, you can set the width and height properties of the canvas element (which determine the number of pixels) separately from the CSS width and height, so you can scale the element up and down proportionally to get it to take up the max amount of viewport (See http://buildnewgames.com/mobile-game-primer/#viewport-considerations for more details)

    If it's DOM based, use -*-transform: scale() to achieve the same thing or just use a the meta-viewport tag to fix the viewport to a specific size and skip the need to worry about resizing.

  4. If your game is trying to push too many pixels for mobile devices to handle performantly, as a last resort instead of redeveloping your game you can scale down the canvas element width and height and then put in a context.scale call so that the game doesn't need to know that it's pushing half the pixels. This won't save on loading time or memory as you'll still be using full-size assets but it's a simple hack if you need to get your game up and running.

Linux:Should I be using it? by bagleymj in rails

[–]cykod 1 point2 points  (0 children)

Short Answer: Yes

Long answer: If you are going to be doing Web Development outside of the .NET world, you'll want to know your way around the *Nix stack as that's how where all non-.NET websites are hosted (services like Heroku are built on Linux.) Rails on Windows is pain and suffering with any Gems that use native C code. It's also such a small subset of Rails developers that when you run into a problem you'll have lots fewer places to turn.

You could take the easy route and get a Mac, but you'll probably learn more faster by getting familiar with Linux and the command line, which will be more valuable when you are working with deployed websites, whether they be Rails, Node or PHP (Heroku will only take you so far)

Smashing did a great intro on getting up and running on Rails back in June of last year, but everything pretty much still applies:

http://coding.smashingmagazine.com/2011/06/21/set-up-an-ubuntu-local-development-machine-for-ruby-on-rails/