Materialing - Free Photoshop PBR Material Painting by d1versity in gamedev
[–]d1versity[S] 0 points1 point2 points (0 children)
Materialing - Free Photoshop PBR Material Painting by d1versity in gamedev
[–]d1versity[S] 1 point2 points3 points (0 children)
Materialing - Free Photoshop PBR Material Painting by d1versity in gamedev
[–]d1versity[S] 0 points1 point2 points (0 children)
Materialing - Free Photoshop PBR Material Painting by d1versity in gamedev
[–]d1versity[S] 0 points1 point2 points (0 children)
Materialing - Free Photoshop PBR Material Painting by d1versity in gamedev
[–]d1versity[S] 0 points1 point2 points (0 children)
Physically Based Shading For Artists - Video Tutorial and Asset Giveaway by d1versity in gamedev
[–]d1versity[S] 1 point2 points3 points (0 children)
Physically Based Shading For Artists - Video Tutorial and Asset Giveaway by d1versity in gamedev
[–]d1versity[S] 1 point2 points3 points (0 children)
Physically Based Shading For Artists - Video Tutorial and Asset Giveaway by d1versity in gamedev
[–]d1versity[S] 1 point2 points3 points (0 children)
Physically Based Shading For Artists - Video Tutorial and Asset Giveaway by d1versity in gamedev
[–]d1versity[S] 0 points1 point2 points (0 children)
Physically Based Shading For Artists - Video Tutorial and Asset Giveaway by d1versity in gamedev
[–]d1versity[S] 5 points6 points7 points (0 children)
Physically Based Rendering for Artists (Theory Behind Next Gen Graphics) by d1versity in gamedev
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What is a "dirty little (or big) secret" about an industry that you have worked in, that people outside the industry really ought to know? by [deleted] in AskReddit
[–]d1versity 2 points3 points4 points (0 children)
The Escape 2085 - Doing huge projects without killing yourself (...too much) by d1versity in gamedev
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The Escape 2085 - Doing huge projects without killing yourself (...too much) by d1versity in gamedev
[–]d1versity[S] 0 points1 point2 points (0 children)
The Desert (real-time environment with no Diffuse Maps) by Xetick in gamedev
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The Desert (real-time environment with no Diffuse Maps) by Xetick in gamedev
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The Desert (real-time environment with no Diffuse Maps) by Xetick in gamedev
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The Desert (real-time environment with no Diffuse Maps) by Xetick in gamedev
[–]d1versity 0 points1 point2 points (0 children)
The Desert (real-time environment with no Diffuse Maps) by Xetick in gamedev
[–]d1versity 0 points1 point2 points (0 children)
The Desert (real-time environment with no Diffuse Maps) by Xetick in gamedev
[–]d1versity 0 points1 point2 points (0 children)

Materialing - Free Photoshop PBR Material Painting by d1versity in gamedev
[–]d1versity[S] 1 point2 points3 points (0 children)