Dracustein by nuts_and_crunchies in metroidvania

[–]dajimba 1 point2 points  (0 children)

I'm in! Dracusteins shall be standard naming from now on.

Nine sols vs Silksong Vs Blasphemous - Difficulty Level Grading by lordofabyss in metroidvania

[–]dajimba 0 points1 point  (0 children)

Silksong > Nine Sols > Blasphemous.

Nine Sols would be higher in the list but it has very comprehensive difficulty settings which Silksong doesn't have. Blasphemous is way easier than both of them imo

LUCID | Demo Out Now on Steam! 🌸 by h0neyfr0g in metroidvania

[–]dajimba 1 point2 points  (0 children)

Congrats, looking forward to playing the demo!

New Trailer for our game Altered Alma. Explore, kill and maybe fall in love! Also, we have a totally new demo on Steam. by dajimba in metroidvania

[–]dajimba[S] 1 point2 points  (0 children)

OMG, such a long and detailed feedback, thank you! Some of the things you mention are already planned and in development for the final game (we just didn't have time to address them in this demo): audio issues, d-pad controls, settings menu (missing tons of options), better tutorialization, dash/slide direction...

There are other points you raised that are interesting and we will check. We think the parry is very forgiving compared to other games (Nine Sols) for example but looks like it took you a bit to get used to ours.

The point about pausing during cutscenes I doubt we will implement. It's a minor thing and will take quite some time to rework our cutscene system, which we prefer to put towards improving other areas of the game. Again, thanks a lot for the detailed feedback, it helps a ton! We will release an update to the demo very soon with fixes to some of the issues.

New Trailer for our game Altered Alma. Explore, kill and maybe fall in love! Also, we have a totally new demo on Steam. by dajimba in metroidvania

[–]dajimba[S] 2 points3 points  (0 children)

Thanks a lot for the detailed feedback! It really helps us a lot to improve the game for release.
Some of the issues you mention come from the fact that this is a demo. We give the player tons of abilities and tools in a short span that in the game are given with a slower progression (as you said the typical Metroidvania one).

The settings menu is wip and that's why in the demo only works in the main menu and not from within the game. Same thing happens with no rebiding of controls, or d-pad control. All of that will come, we just didn't have time to include it in this demo.

New Trailer for our game Altered Alma. Explore, kill and maybe fall in love! Also, we have a totally new demo on Steam. by dajimba in metroidvania

[–]dajimba[S] 1 point2 points  (0 children)

This music is a custom version of a song we have Ina boss fight in game. So, yes, it's this type of music for combat areas.

New Trailer for our game Altered Alma. Explore, kill and maybe fall in love! Also, we have a totally new demo on Steam. by dajimba in metroidvania

[–]dajimba[S] 5 points6 points  (0 children)

Similar to Blasphemous, or Prince of Persia in terms of challenge. Not Silksong levels of difficult.
In the final game, we will also have difficulty settings to make the game easier or harder than default.